Gamespot: "Yuusha no Kuse ni Namaikida Or 2 may look and play like a game fresh out of 1985, but it's surprisingly fun and is very addictive. It's like a combination of Dig Dug and Gauntlet where you play an evil wizard who is trying to escape from those goody-two shoe knights and annoying spellcasters who use their powers for selfless reasons. We played through a few levels of the game at Sony's PlayStation Portable station at the Tokyo Game Show and realized that once you figure out what you need to do, the language barrier is not that much of an issue."
1UP writes: "Sony Computer Entertainment's brilliant retro-styled dungeon ecosystem simulator -- for lack of a better way to describe it -- is on its way to the PSP for its second installment. Like the original Yuusha no Kuse ni Namaikida, you'll be digging through adjacent soil blocks to release monsters and redistribute nutrients and magic in the soil in order to create the ultimate self-sustaining hero-killin' monster dungeon food chain.
Yuusha no Kuse ni Namaikida or2 retains the same loveable 8-bit graphical style of its predecessor and even the same music. Though at first glance this new iteration is indistinguishable from the first installment, or2 adds a world map with a number of different environments in which to build your dungeons, some new warriors with which to do battle, and a few new monsters to dispatch of the brazen heroes seeking to capture the lovable pointy-tooth demon lord that serves as the game's narrator. We didn't have a chance to play through the new tutorial to see all of the ways the game has changed, but the random stage we tried handled just like the original except for one surprise of a monster that was released."
You can discover two demos for Yuusha no Kuse ni Namaikida 2 : one for PSP system, and another for PC in Flash.
The game will be released october 16 in Japan.
Formed after a Sony Music Japan PlayStation game design contest that eventually birthed the Tenchu series, Tokyo-based studio Acquire Corp. has over a decade's worth of history developing ninja and samurai-themed titles.
Acquire recently finished Yuusha no Kuse ni Namaikida, an offbeat RPG released for the PSP December 2007, in which players defend their dungeons against invading heroes.
Manager Kazuhiku Hirose sat with Gamasutra at GDC's 'Game Connection' publisher/developer meetingplace to talk about its ninja games and stealth-based titles from other titles, such as Splinter Cell and Metal Gear Solid.
He also shares Acquire Corp's philosophy behind Yuusha no Kuse ni Namaikida and the company's future plans for casual titles and targeting different audiences for releases on different platforms.