Triumph through adversity. Such has always been the way of Final Fantasy, which seems to exist in its own perpetual struggle. Indeed, it thrives off it - the series name famously originated from creator Hironobu Sakaguchi, working out of a then-beleaguered Square on what he believed at the time to be his last project. Later projects, such as Final Fantasy XII - a high point for the series, in many people’s own opinions - came from tumultuous development, and of course most recently Final Fantasy XV marked the end of a very long, winding and often torturous road.
None of the series' calamities, though, come close to that which befell Final Fantasy XIV upon its launch back in 2010. Naoki Yoshida at the time was working on the Wii MMO Dragon Quest X before being drafted in to help fix the mess.
None of the series' comeback stories have been quite so sweet, either, and Yoshida perhaps deserves a place alongside Cloud, Squall and Zidane as one of Final Fantasy's greatest heroes. Final Fantasy XIV: A Realm Reborn, launched in 2013, did more than revitalise the MMO; it added up to the best Final Fantasy in a generation. Ever since then, with expansions such as Heavensward and, most recently, Stormblood, it's only gone from strength to strength, sitting at some 10 million players - just two million short of the 12 million subscribers World of Warcraft enjoyed at its peak, and the closest any MMO has come to those dizzy heights. Not that there wasn't struggle along the way.
Warhammer 40,000: Rogue Trader producer discusses the rise in popularity of CRPGs, but did Baldur's Gate 3 cause this?
YoshiP, the director and producer of Final Fantasy 14, has apologised for the state of the game at the time of writing.
Do you not see this happening during development? Like, why are we apologizing after the fact instead of stopping it during development?
I was unhappy with DT and have spent far less time in it than any other expansion but it's things like this that makes me respect Yoshi P. It's rare for such a high profile developer to be so candid in his assessment on a live game.
Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.
Been downhill since 9, 10 was good but very linear.
Still don't know why they won't make a proper remake/sequel to Tactics.
But no oceanic servers. Ffs pls. Id drop wow in a heartbeat :(