140°

How Final Fantasy's Biggest Failure Changed the Series for the Better

Triumph through adversity. Such has always been the way of Final Fantasy, which seems to exist in its own perpetual struggle. Indeed, it thrives off it - the series name famously originated from creator Hironobu Sakaguchi, working out of a then-beleaguered Square on what he believed at the time to be his last project. Later projects, such as Final Fantasy XII - a high point for the series, in many people’s own opinions - came from tumultuous development, and of course most recently Final Fantasy XV marked the end of a very long, winding and often torturous road.

None of the series' calamities, though, come close to that which befell Final Fantasy XIV upon its launch back in 2010. Naoki Yoshida at the time was working on the Wii MMO Dragon Quest X before being drafted in to help fix the mess.

None of the series' comeback stories have been quite so sweet, either, and Yoshida perhaps deserves a place alongside Cloud, Squall and Zidane as one of Final Fantasy's greatest heroes. Final Fantasy XIV: A Realm Reborn, launched in 2013, did more than revitalise the MMO; it added up to the best Final Fantasy in a generation. Ever since then, with expansions such as Heavensward and, most recently, Stormblood, it's only gone from strength to strength, sitting at some 10 million players - just two million short of the 12 million subscribers World of Warcraft enjoyed at its peak, and the closest any MMO has come to those dizzy heights. Not that there wasn't struggle along the way.

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eurogamer.net
shinoff21832764d ago

Been downhill since 9, 10 was good but very linear.

2764d ago
pietro12122763d ago

Nah bro.
Sure the XIII trilogy was deal, but FFXV wasn't a bad game despite it's faults. FFXII is probably the best F2F since IX and XIV A Realm Reborn is nothing short of amazing.

Lighter92763d ago

Still don't know why they won't make a proper remake/sequel to Tactics.

pietro12122763d ago

Would you really want a remake/ sequel without Matsuno involved

Lighter92763d ago

Nintendo have made a lot of good Metroid games without Gunpei Yokoi, so I'm sure Square can do the same with Tactics.

MeteorPanda2763d ago

War of the lions is a gem l keep revisiting. Wish crisis core xame to psn store already

MeteorPanda2763d ago

But no oceanic servers. Ffs pls. Id drop wow in a heartbeat :(

120°

Nintendo Switch 2 Pro Controller Review

A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.

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cgmagonline.com
Neonridr21h ago

I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.

peppeaccardo14h ago

$100 ?????????????????????????????? ??????????????????????????????? ???????????????

1nsomniac13h ago

Yea the pricing for Nintendo peripherals is a bigger joke than the game prices. What the hell were they thinking!

peppeaccardo4h ago

i mean for a piece of slightly redesigned plastic with the same take of the last few years this has written GREED all over it ! Shame on Nintendo.

OMNlPOTENT38m ago

It's $85. The standard Dualsense is $75. The Dualsense Edge (Playstation Pro controller) is $200. The Xbox Elite (Xbox Pro controller) is also $200. How exactly is $85 so drastically insane compared to those prices?

Neonridr3m ago

the battery lasts like 10 times as long as a dualsense though.

Vits14h ago

The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.

Vits9h ago

Pretty much most things by half a dozen of chinese manufactures. Like, 8bitdo, Gamesir, Machenike, Gulikit, Flydigi, Manba, EasySMX, etc.

The exception would be really low tier stuff by those companies... those wouldn't be better, they would be about the same quality. But more durable.

Themba7611h ago

Best controller I’ve ever used I even like more than my dual sense edge

UltimateOwnage4h ago(Edited 4h ago)

Having used Dual Sense, Pro Controller 1, and 8BitDo Ultimate extensively, I am pretty much in love with Pro Controller 2. The easy reassignment on the grip buttons is such a big plus, but the soft edge joysticks are the best feeling sticks of any controller I’ve ever used. It’s really an awesome controller. The HD Rumble 2 also finally has some thud and the headphone jack is great with a pair of good phones. It’s worth the slight price increase IMO.

PRIMORDUS10h ago

I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂

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80°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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wccftech.com
Goodguy011d 21h ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK1d 1h ago

Lol. Had no idea who that was, but I will admit they do look quite similar.

160°

Hideo Kojima calls Clair Obscur: Expedition 33 “ideal” for one key reason

Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.

gigoran81d 9h ago

Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.

mastershredder17h ago(Edited 17h ago)

Ideal are you opinions being vacant from any discussion that is not about your own cringy universe Hideo.

The master of Vanity Tech Demos is here to tell us what a good game is. ooooh kay. It's pretty dang obvious without your 2 cents desperately needing relevance. This is just like his GTA grovel a while back. Yuck.

gold_drake16h ago

quite honestly, i havent been able to stop thinking about it ha.

i keep playing it

__y2jb14h ago

He’s massively overrated and writes terrible dialogue.

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