Star Wars aside, loot boxes are here to stay; "It's just us dinosaurs that remember buying a game once for a fixed price and getting a set experience".
Former PlayStation boss Shuhei Yoshida claims PlayStation still believes Xbox is their only true competitor, not Nintendo.
True, they have pretty different audiences..and some People just have both at home or a PS and a PC that emulates more or less everything from Nintendo.
Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.
Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.
Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.
Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.
Urm...yes they are. I would prefer it if we could just earn money in the game and browse the unlockables to select what to buy
I just want a good third person shooter which only unlockables are cosmetic, like Uncharted 2. No gimmicks or other shit...just pure skill.
Funny because I don't think any of these devs in the article have made constant flows of good AAA games.
"It's just us dinosaurs that remember buying a game once for a fixed price and getting a set experience"
REALLY? You want to just blame it on gamers getting old and being "out of touch"....f**** off with that shit, we remember because the gaming industry wasn't so awful and shitty back then. It felt like a lovable enviroment and now it's just becoming toxic.
This guy is the joker of the year.
They seem to want to try an spin this, gamers dont have an issue with loot boxes in F2P games, its greedy publishers who are asking for premium prices and then locking content in lootboxes that are the problem. one must ask themselves if it such a gauranteed business practices that offers gamers " choice" why is it hidden behind a lootbox why not let gamers know all the facts and then choose what they want to buy but noooooo, it all falls down to not wanting money but wanting ALL the money. the fucking greed of AAA industry is really getting old now.
the statement below is why the goverment needs to come regulate the hell out of this shit and then noone will have fun since the game devs and publishers cant curb thier greed as ppl have been saying they seem to be targeting the kids who really dont understand and are just paying from mummy and daddies credit card
"Do we really think the kids growing up today will be complaining about loot boxes and micro transactions - that have been an ingrained part of how they played games ever since they were born?" "
Hell naw that's lie when you implement crap like P2W INTO IT .