Third party support for Switch is looking good so far. But several things could still happen to limit their sales success. Let's look at some.
The voice actors for Arthur Morgan and Charles Smith have vaguely confirmed a claim by Rob Wiethoff (voice of John Marston) that big news related to the Red Dead franchise will be coming "before Friday."
I hope it's a remake of the 1st game. But it's probably just the PS5 version of Red Dead Redemption 2
I hope a PS5 upgrade launches on the same day as announcement & it costs no more than $10. I already bought the Ultimate Edition once, they got good money from me.
I stopped playing completely 2 years ago until they did 60fps. I really didn't expect it would take this long & I didn't want to start completely over on PC.
My wish is that its optimized for current gen machines, with some sort of story expansion. Undead nightmare 2! My 2nd wish is that it just shadow drops on the day of the announcement!.
Former PlayStation executive Shuhei Yoshida talks about how the company never really viewed Nintendo as competition.
yeh i can see that.
bk then, nintendo was rly successful with the wii, and they just did their own thing.
now nintendo is a juggernaut when it comes to first party games ; selling in the 10s of mio.
Not sure how he came to that conclusion of Japan
PlayStation has been in decline since the PS2
Aside from the Wii U Nintendo pretty much outpaced Sony in Japan, and not by a small margin
"Gex Trilogy is a happy throwback. The first game is a little clunky and occasionally laborious, but its sequels do better in their 3D expansion of its themes and idea. The main point of appeal is its connection to the period in which they were made. It’s full of comic quirks, zinging dialogue, and visual gags that scream MTV Generation. Across all three entries, the media hook and its tropes — from horror to Christmas to 1930s prohibition gangsters — work well to keep things fresh, fun and engaging.
That said, while there's a simplicity to the games themselves, the yesteryear technology and the sensibilities of many gamers may have moved on, making their baked-in fetch quests trying at times. Gex Trilogy’s value is bumped up by its invention and still very playable design aspects, but whether or not you can pit yourself through them really comes down to how much your nostalgic mileage varies, dude." - Tom Massey | NintendoLife
It’s still lacking in various ways though
My only real concern is whether or not third parties can continue to one-up themselves on Switch, and catch up to Nintendo in terms of the kinds of games being released, on Switch specifically. [I'm not alluding to the quality of their games elsewhere. Given their success elsewhere so far, I don't think I need to.]
Doom and Skyrim are amazing thus far, and I'm sure they'll do their best on Wolfenstein II: TNC, but I'd like to see what third parties will do once they start making games like a new Tales Of title, which will be more easily built to be handled by the Switch's innards, because if games like that can get Nintendo fans as excited as they are for stuff like Xenoblade 2, then it'll be smooth financial sailing for third parties.
If third parties can start bringing over multiplats, or making exclusives built around the Switch's hardware instead [I'd say that should be the easier task, compared to squeezing a PC-built game onto Switch], that can match stuff like Xenoblade 2, Zelda, and Odyssey using the Switch's specs, then I think they'll be in a good position going forward.
Ubisoft came pretty damned close with Kingdom Battle, so it makes me excited to think of what others could do if they put their heads into a collaborative game too.
Actually, come to think of it, collaborative works would probably be the best entry point for third parties on Switch.
It gives the Switch an exclusive, gets the third parties to be known better, and profits for both increase overall so long as the game is done well and is well received.
If you told me three or so years ago, for instance, that Ubisoft would be making a new collaborative multi-million seller for a Nintendo console, I'd have laughed at you.
If Ubi can turn things around like that, and get Nintendo fans excited to see more works from them, then I don't see why others can't do the same, and make plenty of money doing it.
This article is written with impatient nonsense. Most developers, even Ubisoft's team that made Rabbids, barely knew anything about the Switch this time last year, and yet we've *already* got the beautiful Doom *and* the huge open world Skyrim on this portable device.
Give it some time.