Gaming may be cyclical, but there are a few key elements of storyline or gameplay that may have popped up one time too many.
A job listing published by the UK studio reveals that its next project will be another entirely new IP.
Good. Something not boring, not one of those "make your own game" crap and also on Steam would be nice.
Outriders developer People Can Fly's next game has been canceled after its publishing agreement with Take-Two Interactive fell through.
"the capital group of PCF Group S.A."
If you're getting funding from a group that needs two different ways of Acronyming itself, things will not go the way you want them to.
Outriders was crap. They slapped that game together and threw in a loot system to get players' attention. This game was absolutely jank and the always online nonsense made it stutter like crazy. People Can't Optimize.
I liked Outriders but I could see where the artistic vision was compromised. The way the industry is now, it wouldn't surprise me that upper management would scrap something that didn't pull in money via gaas, mts, or other means.
The new Escape from Tarkov Unheard Edition has the community in an outrage after promising exclusive access to the new PvE mode for $250 USD.
$250? Do they not know all the other games that already exist or will be made in the future that can do similar?
This is for the hardcore people that have 2500 h in the game. They basically play that one game the whole year.
Oh and those same people are mad as hell at this... what a way to reward fans of your game and annihilate newcomers.
Read a comment earlier calling it a "special monetization operation." I had to chuckle at that.
The gaming industry have only been around 40 odd years; whereas the film industry has been around over 100 and uses these tropes. Point being as long as the writing is good tropes won't matter, and when we start expecting them that's when a writer will surprise us.
But what if I like those tropes?
5 pages you have to scroll through, typical bullshit
I disagree with everything. Especially the last part. Because depending on the context of the storyline, I may or may not enjoy a "damsel-in-distress" situation in games. That may be horrifying to hear for the Anita Sarkeesians of this world, but it is what it is.
For example, rape is a thoroughly disgusting and despicable act in real life. So why is it that almost every so-called Women's sex studies have listed "rape" as one of the more common sexual fantasies for women? Because it is a fantasy, not reality. Just like the "damsel-in-distress" situation in games. No woman really wants that to happen in real life. There is nothing romantic, stimulating or desirable about being held hostage in a life or death situation. However in fantasies, it can be all of that given the right plot and writing.
That's the thing with feminists. They have a problem separating fantasies from reality. They think everything in games is literal. How many men have whined incessantly that the muscles of Kratos or Marcus Fenix are too big and that they're not accurate representations of the average man in the real world? How many have gone on and on about the fact that not all men have a deep bass voice, perfect square jaws, perfectly sculpted body figures with near-zero percent body fat, and don't walk around in only loincloths and fur shoes all day long like they are usually made to do in games?
to be fair the dream trope is rarly used