Cited as an example of ultra HD gaming on Microsoft's list of Xbox One X enhanced titles, Diablo 3 is an evolution of Blizzard's good work on the PlayStation 4 Pro version of the game. The same principles are in place: the game targets a native 2160p presentation, but utilises a dynamic scaler to lock to the target 60 frames per second, adjusting the pixel count on the fly to ensure consistent performance. And just like the PS4 Pro version, Xbox One X benefits from a smattering of visual enhancements too. But the question is, just how close are the two versions? And to what extent does Xbox One X's higher spec translate into a closer lock to a native 4K?
Via Diablo’s global director of community Adam Fletcher, Blizzard is introducing new measures to improve the quality of season launches in the future. Across both Diablo 4 and the aging Diablo 3, fans of Blizzard’s games should all benefit.
If they didn't let the cellphone guy touch the 3rd one in first place, they wouldn't have to dance around like clowns trying to make money.
We've been asking for less "boring" seasons... "boring"... not "buggy"... same ol' rehashed content just a different color is not working.
Who says a dud game can't have a video game comeback?
Cyberpunk and No Man's Sky have to be up there. We're lucky and cursed, equally, to have games that can be updated now. For folks old enough to remember the Sega/SNES into PS1 and even 2 eras, if a game came out that was half baked (*cough*Angel of Darkness*cough*) that was it, no redemption. At the same time, having the option for updates shouldn't be an excuse for half assing games.
Diablo III still works on modern PlayStation and Xbox consoles, and remains hugely playable a decade after initial release.
Are you comparing a continuously improved 10+ years old masterpiece with the... beta of an unreleased game?
"What's clear is that as good an upgrade as the PS4 Pro version is, Xbox One X goes one better, with a much closer lock on the target 4K resolution. In PS4 Pro's case, a full 3840x2160 is only hit around interior areas, like the bar at New Tristram, or small dungeons. But in practice, Sony's machine tends to run at lower numbers in the town itself - while Xbox One X hits 4K almost perfectly throughout."
Looks to be quite an upgrade from the regular Xbox One.
Nice, though I'd say it is a surprise that the Pro isn't getting better results, more-so than any impressive feat for the X. D3 isn't all that taxing.
Still, it is a fun game in spats. I might pick up the Necromancer DLC.
TLDR: Xbox One X version hits native 4k most of the time as opposed to the Pro version which averages 1628-1728p. X version has the same high end features found in the Pro and PC versions. No high resolution textures. Performance is fantastic across the board.
Looks like they did an amazing job.. Now please add HDR please
Another Native 4K on the X.