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220°

The best 4K games to play on your new Xbox One X

It's finally here! But what should you play on it? AllGamers cover the best games to take advantage of your new and beefy console and work that 4K magic

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Community2748d ago
BLKxSEPTEMBER2748d ago

I JUST got mines from Amazon and I have to say from what I've played so far I'm VERY impressed. Everything looks so much cleaner and vibrant. I saw Ghost Reacon in the enhanced list in my games so I'm going to try that out when I get home. I love that game but it was so ugly in standard xbox. I hope it's taking full advantage of the hardware. So excited!!!

fathertime44642748d ago

Was pretty on the s because of hdr. Hdr is a massive improvement, personally I think it's almost more important than 4k. Just got my x as well. Can't wait to see what it can do

Skull5212748d ago

Ghost Recon now looks phenomenal. Tomb Raider, and Mordor are great too! Halo looks better than anything on the PS4

itsmebryan2748d ago

You got your today? Amazon sent me an email saying I won't get mine till Thursday.😒

DaGR8JIBRALTAR2748d ago (Edited 2748d ago )

Congrats..my wife said my system is at home waiting on me. Can't wait to get home and load up forza then assassin's creed. I bought some 4k blu rays so I'll try that to. Gr8 time to be a gamer man!

jmetalhead778122747d ago

Wow! That’s exactly how I started it. Played some Forza and the some Assassin’s. I also picked up a couple of 4k movies on my way home. Haven’t got to the movies yet, but I can’t wait!! Incredible machine!!

Gaming4Life19812748d ago

So far for me fm7, gears 4, halo 5 and rise of the tomb raider look amazing. Still downloading everything else but I'm impressed. I want to play some og games and 360 games like skate 3, ssx, crimson skies, ninja gaiden black to see how they look.

fathertime44642747d ago

Going to be brutally honest. I see the difference in cod, but in games like gears 4 and tomb raider I'm hard pressed. I mean with the s and her they were got your before. Onlonly reason I know there is a difference is because I know what I'm looking for. My fiance is like, "where's the upgrade" lol. I said cleaned image, less jaggies with better lighting and smoother game play. She said I am an a**.....
I like it, but shows how good the upscaled on the s truly is.

Mexxan2745d ago

If your playing on a 4k screen, go to the opticians...

fathertime44642745d ago

@Mexxan, no need we see fine. It's my opinion and experience. A testament to the game

180°

Halo 5 dev recalls the “frustrating” marketing that misrepresented the series’ most-hated entry

Halo 5: Guardians lead concept artist Darren Bacon explains that the game's marketing was completely seperate to the game's development.

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FortWaba23d ago (Edited 23d ago )

No issue with the marketing. The story was complete garbage.

-Foxtrot23d ago

The marketing wasn't the issue, it just felt 343 were so bothered about getting Halo away from being known as a Bungie franchise that they tried to introduce so many changes to counter this.

It felt like they were trying to replace Chief as a character thus the big push on Agent Locke (he even got his own mini series). Chief was even in less missions in comparison.

Introduced squads which forced single player gamers to be paired up with 3 AI players over drop in / drop out co-op.

Cortana was butchered, ruining that relationship between Chief and Cortana we all liked. Would have been fine if the twist was the Didact was secretly controlling her or something but nothing. Did she come back in Infinite? Nope. Killed off screen in a sudden 180 to her villainous turn and replaced by a copy since they knew they screwed up.

Expected you to have read all the novels and the like to understand who Blue Team were and their relationship to Chief, had no build up to the characters and it felt like they expected you to like them without it being earned.

Everything they did felt like change for the sake of change, to mark it was a 343 game not a Bungie one and it's hilarious as they tried to f*** around with the multiplayer in Halo 4 to make it their own before reverting things in Guardians.

darthv7223d ago

I didnt mind the switching off between John and Locke... it reminded me of Halo 2 and having the Arbiter levels to trade off to.

The story was okay for me. They had to do something different as the first three games were done and there needed to be new story going in a new direction. I get the die hard fans may not have liked it, but playing it for what it is... its perfectly fine. Its a continuation of halo 4, which itself was a nice original take on the formula.

Now bring on the disagrees.

cl198323d ago

It reminded me of Halo 2 and I honestly dislike the switching in 2 and 5. The devs should of just had cuts scenes for the Arbiter and for Locke.

Elit3Nick23d ago

Booting the ur-Didact from the games was one of the greatest narrative mistakes they made (after bringing back a logic-plagued Cortana, of course). Even if you had to read the Forerunner novels to understand his history, he was one of the most complex characters in the series, and he should have remained as an enduring part of the universe.

I'm happy that he at least got a send-off in Halo: Epitaph, but it shouldn't have gotten to that point.

XiNatsuDragnel23d ago

No issues it's just wasn't good story at least my friend it wasn't well written.

Tacoboto23d ago

Yeah it says a lot about the management of 343 at the time that they could have a marketing campaign be so disconnected in tone and story from the game it's supposed to be about.

I'd imagine it would be frustrating for the developers that the marketing beats seemed far cooler than what you were stuck making. Maybe it would've been better if 343 just continued the story from their previous game but nooo they couldn't be bothered to do that even once

entra8023d ago

its the worst halo game the story the map all was garbage

cl198323d ago

I'd like to introduce you to Halo infinite.

coolbeans23d ago

You are off your damn rocker if you think Infinite's story is worse than 5's. Just by cleaning up 5's worse elements off-screen makes it a default improvement.

PhillyDonJawn22d ago (Edited 22d ago )

Campaign wise Halo infinite was better due to setting. (Open world, different approaches, setting and mission tasks)

story wise Halo 5 was better. Infinite was literally all over the place. It's like they scrapped the OG story and tried to piece some sht together. They unalived important ppl off screen!!! (Spoiler free) Ruining the main plot of Halo 5 and infinite like wth!!! That alone made the "story" worse than 5. They have to reboot the series now or pull some story where these characters are still alive. (I believe the end reveals 1 is.)

@Beans i disagree with that last statement doing it off screen when that was the main plot and a huge deal is the wrong move. We legit should've got a boss battle that did that. It seem so unsatisfying and anticlimactic. We were suppose to get an IRobot/terminator type of ending and instead we get some off screen sht 😒 We couldve had Halo 4 level emotion, instead it was done as filler

cl198322d ago (Edited 22d ago )

@Coolbeans and @phillydonjawn

Infinites story was so disjointed due to the level design. It wasn't and in my opinion still not replay able. It felt worse then the ending to Starfield.

I'm saying this as a person who's still going through playing the MCC to finish out playlists, and has Ten's of Thousands of hours in Halo since CE.

Tacoboto22d ago

The literal ending to Starfield or the closing missions? Because some of those missions were actually pretty great in my opinion. Especially Entangled.

Halo 5 had a worse story I felt than Infinite but I agree on its lack of replayability. The single PNW biome is tiring and everything not green and foresty outside is metallic and reflective inside.

Multiplayer is solid but lags behind 5 too I feel. At least it still does get some new content even as they're openly abandoning Infinite's tech for UE.

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260°

Middle-Earth's Nemesis System Was Created Because Gamers Kept Reselling Batman Arkham Asylum CDs

Ex-Warner Bros. executive reveals that the Nemesis system was designed to create a compelling game that would stick with gamers.

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Community53d ago
mkis00753d ago

Harry potter could be a great game to use it. The students and the enemies could each have their own seperate tree.

Michiel198953d ago

then kill em and they come back? seems fitting for the universe

mkis00753d ago

I mean you didn't actually kill the orcs that came back in shadow...orcs don't have that power in the LOTR universe. Meanwhile you do kill enemies (human and beast) in hogwarts legacy.

No, you would defeat them and they would come back.

jznrpg53d ago

It was a good idea but with of without it you need to make a good game first

RaidenBlack53d ago

Yep,
Instead of WW, WB could've assigned Monolith for a current gen FEAR game that could've used the Nemesis system as its base. But alas. The WB IP is what supposedly killed them.
Hope Rocksteady gets to use Nemesis in their next Batman 1P game.

Angyobangyo53d ago

Warner bros is so full of it. Usually corporations cry about piracy but this was simply due to the second hand market and they don’t t like that.

Chocoburger53d ago

It was a neat idea, but the game is packed with a lot of repetitive filler grindy stuff, clearly designed to make the game last longer. The sequel went overboard, with the filler as well, in order to nudge players towards micro-trash-actions, which were eventually dropped.

NoDamage53d ago

Thats why I couldn't get into the sequel even though I really liked the first one and so wanted to like the 2nd. Unfortunately twas not meant to be.

joab77753d ago

Need a podcast with nothing but stories like this

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150°

Halo 5 Story Roadmap Was Abandoned After Poor Reception From Fans

Xbox Game Studios and Halo Studios' Halo 5: Guardians had a story roadmap that was abandoned after poor reception from fans.

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Community119d ago
PhillyDonJawn119d ago

We didn't have an issue with the story, we just didn't enjoy the missions and the execution.

Tacoboto119d ago

The story was completely the issue. They made a villain out of Cortana with no context and killed off the main villain of 4 in a comic or book. The marketing painted a different picture versus what we got. 343 had no conviction in what they made for any of 4, 5, and Infinite.

So little conviction they even had to change name to save face.

PhillyDonJawn119d ago

You right, i had no issue with Cortana being the villain. It made for a good plot. That's basically what I'm trying say they just did everything else horribly and the marketing definitely led us a stray

-Foxtrot118d ago

What they did to Cortana was just...unforgivable, and then to make it worse in Halo Infinite they killed her off screen while saying she sacrificed herself after she realised she was wrong.

They gave us another Cortana to try and wipe the slate clean but that was also the issue, all the development the real Cortana had with Chief was now gone.

They could have saved the original Cortana from rampancy, they could have made an entire game where you find out she was being controlled because of the Didact or something and then she is cured from it. What about merging herself with the new Cortana to cure herself or just give the new Cortana her memories so she's pretty much the same in a way. There's so many ways they could have done it.

343 Studios issue is they keep trying to do things story wise to wipe Bungie's legacy away from the franchise in order for people to remember it as a 343 game. They tried to change the multiplayer in Halo 4, they tried to change the main character to Agent Locke in Halo 5 and then they try to get rid of Cortana.

JimBeans118d ago

What's crazy is how decent Halo 4 was. It wasn't amazing, but it was decent. And then it all went downhill.

KillaJamm118d ago

I agree, I really enjoyed 4, 5 was pretty terrible, Infinite was decent, especially the MP.

118d ago