- Pixel Cereal
It's been almost 2 full months that us Guardians have been back saving the earth from the Hive, Vex, Fallen and Cabals, and while the story, music and gameplay are steps ahead of Destiny 1, there have been some members of the community who have been very vocal about the fact that the grind has gotten quite stale faster then in Destiny 1.
As Destiny 2’s decade-long Light and Darkness saga comes to an end, experimenting with one new feature now feels more necessary than ever before.
In a world where Gambit thrived, Destiny 2’s seasons, storylines, and even its endgame might’ve revolved around PvEvP as a core foundation.
Destiny already has the pretty hyper 'raid' fixation and then they added legendary raid dungeons. Hyperfixating in PvEvP wouldn't work as well because you need a lot more than 2% of the userbase to keep that going unlike raids that are propped up by streamers who make running them their whole job. Most players don't play all the raids let alone run them over and over. And most who play PvP don't want structured PvE elements.
Destiny 2's Episode Heresy has done a lot of things right, but players have noticed an odd change that makes the endgame harder.
can't touch PvP again until they bring back 6v6 and reduce the TTK for that mode.
I'm sorry I forgot, did Destiny 2 come out yet, or did it just come out and be completely irrelevant?
Enjoying the game so far. Needs more content, but so does every game I suppose. Can't wait for Curse to come out.
How about a full refund for those that regret buying this game?
I'll probably eventually get the complete edition in the bargain bin. I still need to get the complete edition of the first one though. I pre-ordered the first one but after seeing how Activision wants to handle their business practices there's just no way I'm giving them full price for anything.