Payback dev discusses the value of open worlds, loot boxes and why online is sometimes better
Veteran game designer James Montagna is directing this new project and apparently has a new outlook on game design after teaming up with Nintendo
The new Nintendo-focused emulator for the iPhone is now available with support for several classic systems.
Won't belong before Nintendo bangs on Apple's door to have the emu removed. Like I say you take down one six more take it's place. Problem is people are putting emu's on such stupid platforms. The good emus are the ones not on stupid platforms like a red target. The good emu's are word of mouth and keep a low profile.
Cord Smith, the former director of marketing for Compulsion Games' well-known title We Happy Few, has gone through quite a change since leaving the studio. This is represented by his new indie platformer Always In Mind, which takes players into a bizarre dream world full of fantasies inside the head of a little boy named Teddy. Sector got the chance to ask the industry veteran a few questions about his inspirations for the game.
As long as this is not MT or LB heavy in the Single Player, i'm fine.
Did they confirm wheel support? coughG29cough support? cause uhhh GT Sport has me spoiled right now I kinda can't go back to the controller lOl.
"Benefits of online", is that like benefits of weight loss through contracted HIV ?
Ah, but will it support 1080p 60fps performance mode?