The typical JRPG you’ve already seen a million times before
WTMG's Leo Faria writes: "It’s difficult to recommend Revenant Saga to anyone. It’s one of the most generic JRPG titles I’ve seen in many years, a game that provides absolutely nothing new to the table while including lots of tropes and elements people hate from the genre. The only good thing about it is that it’s a very cheap game with a sizeable amount of content for the ten bucks the publisher is asking for. If price isn’t the biggest problem to you, however, just stick to I Am Setsuna for the time being."
Japanese video game developer Kemco, Kotobuki Engineering & Manufacturing Co has been making video games since the mid-1980s. In 2007, they started to be exclusively a mobile game developer. Before that, they published games for every system but had a larger production in Nintendo systems. There first title was Dough Boy put out on the NES way back in 1985. Kemco found their calling generally producing titles boasting immersive storytelling and quality gameplay. They have become a staple in mobile JRPGs with their old school set up and anime style designs.
Paul writes: "Eschewing the “action” approach taken by their last release, Frane: Dragons’ Odyssey, Revenant Saga sees a return to what, in my opinion, KEMCO does best… an old skool, retro styled, turn based RPG with anime overtones. And a proper story as well, even if the developers have used almost every one of the cliches from the Bumper Book of RPG Stories this time around."
Neil writes: "If it's an RPG you're after and you fancy something a little different to the norm, KEMCO have got your back. With the releases of Sephirothic Stories, Bonds of the Skies and others releasing on Xbox One in recent weeks and months, there is more than enough for any RPG fanatic to enjoy. Now though there's another new addition to the genre, as Revenant Saga releases on Xbox One and PC."
These are Ok games . Not good not bad . They make a lot of them so they feel like reskins with slightly different characters and story .
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