200°

Destiny 2 Sells an Estimated 1.92 Million Units First Week at Retail

The online multiplayer first person shooter from Activision and Bungie - Destiny 2 - sold 1,915,383 units first week at retail, according to VGChartz estimates.

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vgchartz.com
PhoenixUp2778d ago

See what happens when you release your alternative sci-fi FPS sequel at a better time EA? You get better commercial success.

Titanfall 2's 385K sold in its first week doesn't come close to Destiny 2's first week sales.

BiggerBoss2777d ago

Destiny is just a much bigger IP than Titanfall. The first Destiny also massively outsold Titanfall 1.

PhoenixUp2777d ago

Titanfall 2 would consider itself lucky to sell even a third of Destiny 2 sells.

Titanfall 2 hasn't even sold better than Titanfall 1.

http://www.vgchartz.com/gam...

2778d ago
Smitty20202777d ago

Ye they sold a lot but I can guess not many are still active iv maxes out all characters so I won’t revisit until next content has come

Kenshin_BATT0USAI2777d ago

IMO, nothing wrong with that. I'd rather not have to play a game every waking moment in order to be where I need to be.

EatCrow2777d ago

I'd rather enjoy playing an mmo game for a long time before I need to put it down to wait for more content.

kevnb2777d ago

Is 1.5 million users a day not enough for you to enjoy the game?

XStation4pio_Pro2777d ago

but its not an exclusive so it doesn't matter to you guys...... lmfao. LALALALALALA can't hear you!

2777d ago Replies(2)
Razzer2776d ago

Who are “you guys”? Who said games don’t matter unless they exclusive? What are you even talking about?

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60°

After Episode Heresy, It’s Time for Destiny 2 to Seal the Deal on One New Feature

As Destiny 2’s decade-long Light and Darkness saga comes to an end, experimenting with one new feature now feels more necessary than ever before.

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gamerant.com
70°

What If... Destiny 2's Gambit Was a Hit?

In a world where Gambit thrived, Destiny 2’s seasons, storylines, and even its endgame might’ve revolved around PvEvP as a core foundation.

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gamerant.com
Christopher40d ago

Destiny already has the pretty hyper 'raid' fixation and then they added legendary raid dungeons. Hyperfixating in PvEvP wouldn't work as well because you need a lot more than 2% of the userbase to keep that going unlike raids that are propped up by streamers who make running them their whole job. Most players don't play all the raids let alone run them over and over. And most who play PvP don't want structured PvE elements.

6d ago
100°

Why Destiny 2's Endgame Has Now Suddenly Become Harder

Destiny 2's Episode Heresy has done a lot of things right, but players have noticed an odd change that makes the endgame harder.

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gamerant.com