Should loot boxes really be excluded from gambling laws?
Veteran game designer James Montagna is directing this new project and apparently has a new outlook on game design after teaming up with Nintendo
The new Nintendo-focused emulator for the iPhone is now available with support for several classic systems.
Won't belong before Nintendo bangs on Apple's door to have the emu removed. Like I say you take down one six more take it's place. Problem is people are putting emu's on such stupid platforms. The good emus are the ones not on stupid platforms like a red target. The good emu's are word of mouth and keep a low profile.
Cord Smith, the former director of marketing for Compulsion Games' well-known title We Happy Few, has gone through quite a change since leaving the studio. This is represented by his new indie platformer Always In Mind, which takes players into a bizarre dream world full of fantasies inside the head of a little boy named Teddy. Sector got the chance to ask the industry veteran a few questions about his inspirations for the game.
The only thing that takes this out of the realm of gambling is the fact that you get something out of the deal. I get that it's a chance-based distribution of whatever, and you're not guaranteed to get a top-notch item, but gambling usually nets you absolutely nothing in return for the money you've invested.
I am in no way condoning this practice at all (I disagree with it 100%, but I also just ignore that it's even in the game), but you're not exactly investing money into these things in the hopes that you get anything at all (because it's a guaranteed thing that you get *something*), you're investing money in the hopes that you get something *good*.
Yes it's gambling
Do you know what you're getting when you open them? No? Then it's gambling. There are many other things just like it in other markets, and they are tolerated. Sports cards, etc. etc.
Doesn't change the fact that you are paying to overcome virtual obstacles that these companies put in place to entice you to pay more. Far from comparable to sports cards or the like. Secondly, sports cards retain some sort of value after paying for them, where as loot crates merely give you the joy of having your financial anus stretched.
If you are stupid enough to believe these companies don't design their games to be as cumbersome as possible to entice you to pay more? Well, I'm sorry you have s**t for brains, but we aren't all born equal sadly. Just have your mom or dad explain it to you.