60°

Loot Boxes – A Form of Gambling?

Should loot boxes really be excluded from gambling laws?

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indiannoob.in
2369d ago
ziggurcat2369d ago

The only thing that takes this out of the realm of gambling is the fact that you get something out of the deal. I get that it's a chance-based distribution of whatever, and you're not guaranteed to get a top-notch item, but gambling usually nets you absolutely nothing in return for the money you've invested.

I am in no way condoning this practice at all (I disagree with it 100%, but I also just ignore that it's even in the game), but you're not exactly investing money into these things in the hopes that you get anything at all (because it's a guaranteed thing that you get *something*), you're investing money in the hopes that you get something *good*.

Seraphim2368d ago

"to stake or risk money, or anything of value, on the outcome of something involving chance" - gambling defined.

I get your point. But at the end of the day you are staking money on an outcome involving chance. You or anyone buying these are not doing so for the normal random crap you usually receive. You are buying them for that key item/s that are rare to incredibly rare due to the odds being stacked against. ie gambling that your wager results in a specific outcome.

datriax2367d ago (Edited 2367d ago )

Do you know what you're getting when you open them? No? Then it's gambling. There are many other things just like it in other markets, and they are tolerated. Sports cards, etc. etc.

Doesn't change the fact that you are paying to overcome virtual obstacles that these companies put in place to entice you to pay more. Far from comparable to sports cards or the like. Secondly, sports cards retain some sort of value after paying for them, where as loot crates merely give you the joy of having your financial anus stretched.

If you are stupid enough to believe these companies don't design their games to be as cumbersome as possible to entice you to pay more? Well, I'm sorry you have s**t for brains, but we aren't all born equal sadly. Just have your mom or dad explain it to you.

30°

WayForward Director Says Nintendo Changed The Way He Looks At Making Video Games

Veteran game designer James Montagna is directing this new project and apparently has a new outlook on game design after teaming up with Nintendo

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nintendolife.com
90°

Delta, a new all-in-one Nintendo emulator launches for iOS

The new Nintendo-focused emulator for the iPhone is now available with support for several classic systems.

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overkill.wtf
jznrpg13h ago

How long until they get sued and it gets taken down? I say a month or 2

PRIMORDUS13h ago

Sued for what? It's just an emulator no ROMs are with it. ROMs are easy to get anyway, but with iPhone you can't just copy and paste like Android unless it's jail broken I think. Anyway Nintendo should be more concerned with their ROMs up to torrent for years for all of their concoles, but then again they can't do nothing about it, they never will and I love it. 🤣

NotoriousWhiz10h ago

As long as it isn't emulating the Switch, it'll be fine.

RonnySins11h ago

Naaah! Don't want to waste time emulating on iPhone.

Knightofelemia9h ago

Won't belong before Nintendo bangs on Apple's door to have the emu removed. Like I say you take down one six more take it's place. Problem is people are putting emu's on such stupid platforms. The good emus are the ones not on stupid platforms like a red target. The good emu's are word of mouth and keep a low profile.

70°

Cord Smith on the dreamy world of indie game Always In Mind

Cord Smith, the former director of marketing for Compulsion Games' well-known title We Happy Few, has gone through quite a change since leaving the studio. This is represented by his new indie platformer Always In Mind, which takes players into a bizarre dream world full of fantasies inside the head of a little boy named Teddy. Sector got the chance to ask the industry veteran a few questions about his inspirations for the game.