What it’s really like making games for Nintendo Switch

What it’s really like making games for Nintendo Switch

It's been eight months since the Nintendo Switch launched. And while its 2017 lineup of games initially looked sparse, the Switch has built up plenty of momentum, with a constant string of game releases, and current and upcoming support from large developers and indies alike. Typically, Nintendo systems struggle in terms of support, for myriad reasons, but it seems the tide has turned with Switch.

Why is that? To get a look at what it’s like developing for Nintendo's newest system, GR+ checked in with four game creators, all of whom recently ported games – or have ports forthcoming – to the Switch. We talked about what it is actually like bringing games to the Switch, and what Nintendo is getting right and wrong. These developers not only know what it is like working with Switch’s hardware, but also how it stacks up against previous Ninty consoles, and current-gen competitors like PS4 and Xbox One. And while this is still the Switch's first year, the creators seem pretty happy with how things are going…

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