TSA writes: "It’s pretty clear where the inspiration for RAID: World War II comes from, placing it next to a small yet celebrated niche of online co-op shooters. Having cut their teeth developing expansions for Payday 2, RAID marks the Lion Game Lion’s step into something much bigger, but in the same mould. With World War II shooters currently back in vogue, their timing is spot on, but while there’s plenty of meat on the bone, it’s a hard game of recommend when you consider the current calibre of online shooter flooding the market."
Swedish publisher pledges a stronger marketing push for Overkill's The Walking Dead, and to accelerate production of Payday 3
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Starbreeze should re-release The Darkness, and come out with a proper sequel. That would make them some money.
What games did DYEGB rate the worst last year?
Still haven't bought Battlefront 2- that whole controversy killed all hype.
Was skeptical of Road Rage- would take a lot to satisfy those Road Rash nostalgic standards! The end results aren't surprising.
Trysten writes: "Welcome to RAID: World War II, a four-player team-based FPS that takes place across the second World War.
You are part of the RAID Operation, a group of sanctioned assaults against the Third Reich, doing anything you can to hurt Hitler and his operations. You play as one of four characters, each of their own nationality, that are tasked with completing some very ungentlemanly things as you compete in what can only be described as the smartest use of the Payday formula!
Or rather, that's what I thought, at first."