Neocrisis: 3 new screenshots for Killzone 2 have surfaced.
Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.
1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland
I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.
Would like a new IP before Horizon 3. Just because games take so long to make these days.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
The blood on picture 2 looks beyond
cant wait till feb 09
wow.. look at that eye candy! i want!
can someone please explain to me why this looks so much better than any other console game ever made?...some shots its simply on par with MGS4, which easily stands as the bar so far...yet when you see this game in motion it rivals everything...not just consoles...
yeah yeah...crysis this, PC version of Far Cry 2 that...the animation in Killzone 2 wrecks both of those games without breaking a sweat...the lighting engine has everything of those two games, with a silly advanced muzzle flair that creates dynamic lighting around everything in real time (I understand that Valve is trying to squeeze the same effect out of Source for L4D, yet when that is happening that is pretty much the only light on screen, and enemy fire, as well as other co-op fire does not create the same effect...Killzone 2 is doing that from sometimes 8 different characters at once)...let alone it supports more light sources on screen at once than anything released so far...
and then theres the questions of...why doesn't crysis have procedural texturing for blood stains, or that blood realisticly flows down hill?...why don't those games have the physics based hit system that offers nearly limitless different combinations of rag-doll and mo-cap combined death animations (over 40 different hit points per body, with over 10 different magnitudes based on the weapon being fired at them...check the killzone.com forums feature thread, you'll read more technical stuff about kilzone 2 than you will ever care to know)...
and lastly...why don't those games offer a class based multiplayer system with 36 different classes...all with a community feature set that rivals any game to date (in game clan betting?..srsly?)...all with 32 players at once, and nearly identical visuals to the single player campaign...
in case you skipped to the end...why does Killzone 2 wreck pretty much every other shooter in every single area?...
You can link that to Guerilla's attention to detail. Despite its criticism, I havent seen any fps top Killzone 1's reload animations.