Middle-earth: Shadow of War has been the center of controversy due to its inclusion of microtransactions and the "pay-to-win" mentality it represents. Now, eagle-eyed players have noticed a way to remove the controversial microtransactions from the game
Ex-Warner Bros. executive reveals that the Nemesis system was designed to create a compelling game that would stick with gamers.
Harry potter could be a great game to use it. The students and the enemies could each have their own seperate tree.
Warner bros is so full of it. Usually corporations cry about piracy but this was simply due to the second hand market and they don’t t like that.
It was a neat idea, but the game is packed with a lot of repetitive filler grindy stuff, clearly designed to make the game last longer. The sequel went overboard, with the filler as well, in order to nudge players towards micro-trash-actions, which were eventually dropped.
TIM WHITE WRITES: "Multiplayer or single player? Developers, you can do both, just not willy-nilly."
I hate when I see single player games and see people begging for multi-player. Jeez guys it don't need to be on every game. Latest one I seen was atomic heart.
Multiplayer or even co-op
If it was always a single player game then that's how it is
It's a trend that never really went away. For me multiplayer in a primarily SP focused game was an excuse for DLC. Then there's the mentality gamers had that adding multiplayer makes a game worth the price, otherwise it should be half price for half a game. A way of thinking devs reassured when they started adding multiplayer to their sequels. We see the same with multiplayer focused games getting SP in their sequels.
I remember when certain single player games had them as included optional modes that was played on the couch. Had brilliant times with Syphon Filter and Golden Eye. Me and my bro used to used to fight over who would play as Gabe even though it was technically just a skin. Good times.
Here are 10 RPGs with great combat, including widely-known titles like Elden Ring and some of the lesser-known gems.
Not a bad list at all. The only one I haven't played there is Mortal Shell, but all the other games are great choices, with Shadow Of War and MOTHERFUCKING KING SHIT SUPREME DRAGON'S DOGMA as my personal favorites there.
lol nice!
"After opting out, an “Offline Gameplay Warning” will appear that states the following:
You will not be able to access any of the online features for Shadow of War until you agree to the data uses described on the prior screen. This includes access to the Market and online gameplay modes. Are you sure you want to continue?
Answering “Yes” will yield a Middle-earth: Shadow of War experience free of microtransactions, since the Market will not be accessible. Furthermore, the offline multiplayer raiding aspect of the title will also be missing, given that it falls into “online gameplay modes”."
Seems silly to give up access to online portions on top of offline multiplayer raids just to eliminate optional microtransactions you could simply choose not to purchase.
Already cracked who needs a Terms Of Service ?
Cause just ignoring them isn't an option? I mean, are the MTs intrusive or something?
I've played lots of Shadow of War since getting it yesterday, and to this moment the game hasn't tried to rub the microtransactions all over my face. Maybe you could... oh, I don't know... ignore them?
Even so, the big bad loot boxes can still be bought with Mirian (in-game cash) earned, for example, by completing optional objectives, hunting down loot-carrying orcs and destroying underleveled gear you don't want . You can even equip gems that let you earn Mirian by defeating any enemy with your sword, bow and/or dagger, if I remember correctly.