Whether you're already there or still trying to finish your first Nightfall, you will eventually experience Destiny 2's end-game, of which there is none.
As Destiny 2’s decade-long Light and Darkness saga comes to an end, experimenting with one new feature now feels more necessary than ever before.
In a world where Gambit thrived, Destiny 2’s seasons, storylines, and even its endgame might’ve revolved around PvEvP as a core foundation.
Destiny already has the pretty hyper 'raid' fixation and then they added legendary raid dungeons. Hyperfixating in PvEvP wouldn't work as well because you need a lot more than 2% of the userbase to keep that going unlike raids that are propped up by streamers who make running them their whole job. Most players don't play all the raids let alone run them over and over. And most who play PvP don't want structured PvE elements.
Destiny 2's Episode Heresy has done a lot of things right, but players have noticed an odd change that makes the endgame harder.
Well, once you reach 305 there isn't much to do that's worth your time. Yes, you can still raid to get the raid weapons and armor. Do a prestiege nightfall (one time is plenty enough because it's not fun).
They kind of ruined the point of strikes. I played maybe 10-15 strikes from the strike playlist because there is no point to them anymore and D1 strikes were a lot more fun anyway.
The whole game is based on a loot system. It hooks you like a gambling machine but once you realize that and that the game itself get's boring fast....than well, not much to do.
I think D1 was a lot more fun. Or is it just nostalgia talking?
Basically, loot keeps you playing but once you can't level up anymore, it will lose all it's meaning.
It really does. I feel like this time around Bungie has put way to much thought into game balance, and sacrificing fun and unique gameplay. Too much casual, not enough hardcore. Tokens system isnt exciting at all. There are no standout weapons ala ghorn, last word, and etc. All the guns are kinda the same and the set perks make everything kinda bland. Power level means nothing as it only really applies to Nightfall and Raid. Everything else is normalized (balanced). Even endgame PVP has Power level advantages turned off. Power lvl 280s should not be able to compete against 305s in Trials or Iron Banner. All imo tho....
Pointless playing any other day than Tue for the reset
I'm giving up hope for the franchise. I thought they were going to have a huge world with lots of npcs and lore. Instead we get the same game with a linear story about the cabal, which nobody asked for.
For those of us who can't/don't raid, the endgame struggle is real, I'm not even sure if I can get to 305 without doing them, I'm currently at 282 without raiding but I've gotten some exotic gear @ 298, you have to atleast do the nightfalls tho...