One thing that stood out immediately is the old-timey cartoon aspect of the visual design. Cuphead looks very similar to an old Mickey Mouse cartoon. Other critics have added Popeye and Betty Boop to the list of inspirable sources.
Some have said that Cuphead was inspired in part by the Mickey Mouse game, World of Illusion, which came out for the Sega Genesis in 1992. While it certainly is evident that Cuphead resembles Mickey Mouse, the games are very much different art styles. Cuphead is way more old-school, and World of Illusion does have decent graphics given the console, but World of Illusion is cast more in the actual Disney universe, whereas Cuphead has the freedoms and fresh animations of an indie title. Both games feature platform elements and co-op gameplay, but a clear line of inspiration is thin at best. Cuphead is a revolutionary addition to the platforming genre.
HoYoverse has announced the development of a new Honkai game, which looks to feature Pokémon-like creature battles.
Former Santa Monica Studio writer Alanah Pearce has shared some insight on the game industry, and it's not great.
AAA has gone downhill as they focus on huge profits. Indie and other smaller games however have been amazing not chasing trends and the next big thing.
Nail on the head. AAA has lost the magic and focused on profits and "player engagement". Gaming is an art form, and like always the CEO fat cats roll in to capitalize at the cost of innovation, passion, wild experimentation. We need a major realignment in the industry and it starts with gamers voting with their wallets.
She didn't even call out Stanfield's PNG file planets when she flew through one. She just 'yelled' something stupid like 'flat earth'. She wasn't even taken aback in the slightest. I am not sure she isn't a part of the problem.
Greed , lack of innovation and agendas
Why do we rave about a good indie game but we avoid a AAA game.
The worry is that at some point down the line, Nintendo's Switch 2 eShop will close – just as the Wii U and 3DS eShops did – and these Game-Key Cards will be dependent on Nintendo's servers supporting downloads of existing titles long into the future.
"Seeing Nintendo do this is a little disheartening".
Let's ignore the fact that this is 3rd party devs who are opting to do this to save on manufacturing costs. Is Nintendo supposed to just tell them No?
The key cards are kinda garbage. The only plus is that you can resell them.
I think anyone buying a Switch 2 should only buy the full game cards and ignore the key cards. If you have a PC or PS5/Xbox you'd probably buy the third party titles for one of those anyway since they will look and run better, except for the ones lighter on the hardware of course.
Epic Mickey: Power of Illusion on 3DS could also be another source of inspiration
Definitely has that look
The whole marketing/appeal of this game is that it took inspiration from these cartoons.
Pointless article is pointless
It's inspired by that era of cartoon art. Nothing wrong with paying homage to that. Would be cool to see more art styles in videogames from past eras of cartoons. I would love more 2D hand drawn games. I miss games like SF that had it in fighting games. Because some 3D is terrible choices for side scrolling. Except if it looks like Trine. Trine is a beautiful looking game. But even Trine would look awesome with hand drawn art like Cup Head and some parallax scrolling.
Did Cuphead capture an era in cartoon and animation as well as make a well crafted and tight platformer?