Nintendo’s design philosophy of unique innovation has resulted in its presentation of each of its gaming systems as very distinct. Nintendo has traditionally placed a lot of emphasis on continually reinventing the physical aspect of the user’s interface with its games. With the introduction of the Nintendo Switch last March, however, it is time for them to stop reinventing the wheel.
G from Impulse Gamer writes: "Baby's first Monster Hunter bounces onto Switch with the same sense of wide eyed joy that made the overlooked 3DS original such a pleasure to play."
“I had a lovely time playing Luigi's Mansion 2 HD as it brought back memories as well as solidified how special of a series these ghost-busting adventures are. Plus, the animation and audio design remain some of the best in all of gaming.” - A.J. Maciejewski from Video Chums.
One of the biggest announcements from last week's Nintendo Direct was the reveal that Marvel vs. Capcom is returning with a classic collection.
Nintendo doesn't seem all that invested in adding multimedia features to Switch unfortunately, nor do they seem aggressive in adding gaming features that its competitors have
"nintendo" and "needs to" in the same sentence is no good
I don't blame them for not focusing on multimedia services, for now. I believe they are more focused on making the user experience as far as gaming goes as best they can. We live in a world where many people (notice, said many not all) have multiple devices that do these things anyways. Sure, it's a "nice to have" feature, but don't necessarily find it mandatory unless you're one of those few who exclusively rely on just one device for everything.
Nintendo doesn't make all in one devices. They make ancillary systems that pretty much require you to have another device to use basic features