230°

Capcom Should Make A Sequel To Okami Instead Of A HD Re-Release

Okami - which has players controlling the goddess Amaterasu in wolf form, and literally painting life back into the world - is regarded as a modern classic. The game "represents a pure, resolutely Japanese vision, and is all the more appealing for it.". The HD re-release of Okami, PS4 version, is currently the 18th best selling game on Amazon (or 6th if you exclude the cards, consoles, and controllers) and has consistently been in the top 30 since Amazon put the pre-order up. With all the excitement about an updated re-release, however, speculation about an Okami sequel is still rampant. Although the release of Ōkamiden helped tide fans over, there just wasn't' the depth that the original had. A sequel could explore the continuance of the original, with a new twist.

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PhoenixUp2815d ago WhoDisagree(0)Agree(0)
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PhoenixUp2815d ago

That's not going to happen. The creative team that created Okami got shut down with most of them residing in Platinum Games.

Capcom clearly doesn't have the talent to make a Viewtiful Joe 3 or Okami 2, so of course they're going to rerelease Okami as many times as they can. I wish they'd show the same attention to Viewtiful Joe 1 & 2.

woodtock2815d ago

Perhaps they can outsource Okami 2 to another developer like DMC? LOL!

XisThatKid2814d ago

On this sounds cool, where's Power Stone collection on network? AT LEAST that.

2814d ago
darthv722813d ago

A Viewtiful Joe Compilation would be sweet. VJ1, 2 and Red hot Rumble all on Switch would be an instant seller.

DivineAssault 2815d ago

Onimusha is MIA too.. I love capcom but theyre screwing up so bad right now

AnubisG2814d ago

I keep wishing for an Onimusha collection or remake myself. Hope will never die!!!

Eidolon2814d ago

Dude, Onimusha was the shit, so nostalgic. I'd pay $60 for the collection easily, if it has trophies, otherwise, you know, emulation.

Fist4achin2814d ago

Capcom is definitely one of those companies that has a lot of history to pull from. I don't know why they don't. Great memories there!

2814d ago Replies(4)
Summons752814d ago

They could hire Platinum to make Okami 2 just like they should hire them for DMC5.

kevnb2814d ago

I can’t imagine that.

WeAreLegion2814d ago

No. Itsuno and his team will make DMC5. They made DMC2 (fixed what they could last minute because the original team screwed up), 3, and 4.

They are more than capable of making a great DMC5.

Godmars2902814d ago (Edited 2814d ago )

They're pretty much where Konami is, lack the talent to make new IPs or honestly revisit old ones, only they don't treat their employees badly.

There aren't reports of such anyway.

WeAreLegion2814d ago

That's not true. Itsuno's team is talented enough to make it. They're just busy.

_-EDMIX-_2814d ago

Phoenix you are might as well write this article because it seems to me that the people who write these articles are so uneducated about the subject they're not even sure who makes their games.

So do they just assume that every time we get a port or remaster there's a team that's literally making the entire game a second time from the ground up everything from scratch game play and all?

Dear God 😂😂😂 28514;.

This might be one of the most popular misconceptions inside of Gaming.

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DivineAssault 2815d ago (Edited 2815d ago )

I think both would work.. They couldnt even put Amatartsu in MvC Infinate let alone a sequel though.. I honestly believe theyre being ran by idiots right now.. So many amazing IPs that are just sitting there in limbo while they release 1/2 completed lazy titles..

woodtock2815d ago

I think Capcom will eventually go out of business with their barebones games and constant dlc additions.

_-EDMIX-_2814d ago

I don't see that happening I would argue Capcom was in a worse place in 2014 when they were pumping out irrelevant Resident Evil games and open to being bought out.

Capcom right now is much more conservative with their releases and it's actually helping the company no longer be in this dangerous position I don't really know if many people in this site have even read up on how this company was performing anyway.

I don't even know what you mean by your DLC comment because if people are actually purchasing it actually means they're making money.....

From what I see with Resident Evil 7 and Monster Hunter world I would say Capcom is on their way to being much more conservative and for the better.

zielocz3k2814d ago

i wish they could at least include Okamiden remaster with ps4 version of Okami

Petebloodyonion2814d ago

Not gonna happen for a simple reason
Why invest millions of $ for a game that will not recoup the cost when you can invest next to nothing to remake a game that PPL wants to rebuy making sure a profit along the way?

Servbot412814d ago

It's not working anymore, at least in Europe. MvC:I sold extremely poorly in its first week.

SarcasticDuck2814d ago

meh, I sometimes appreciate the value of a single story with no sequels, spinoffs or anything else.

SarcasticDuck2814d ago

Sometimes there's plot holes that need fixing or more lore that needs to be explored

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130°

Xbox Game Studios' 2025 Calendar: Confirmed releases and dates

A year packed with major releases for Xbox consoles, PC and Game Pass.

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Lightning771d 1h ago

ninja Gaiden being released 8 days apart is insane MS hasn't learned anything with shoulder to shoulder releases. October 29 for Outer Worlds and October 21 for Ninja Gaiden. These games now range from 60 to 80$. Yalls audience might GP it but other platforms have to buy it and your average person won't shell out that kinda money a week apart.

franwex9h ago

Aren’t those games made for different audiences though?

Lightning771h ago(Edited 1h ago)

Yes but what if you want both?

Not everyone can buy both.

Reaper22_7h ago

Well, you dont have to buy it. Noone is making gamers buy it a week apart. I don't see anything wrong with it.

Lightning771h ago

You want another Doom The Dark Ages scenario? I'm surprised Oblivion and Expedition 33 did well with a simultaneous release. Clearly that fatigue was definitely felt with Doom.

They need at least 2 weeks apart.

coolbeans3h ago

You're talking about a first-person RPG and a third-person action game though. So, it's a bit different than EA putting Titanfall 2 and Battlefield 1 back-to-back.

ravens529h ago

"A year packed with major releases for Xbox consoles, PC , Game Pass and PS"*

V9upped4h ago

PS should copy Xbox and actually develop some games for PS5 😂

dveio3h ago

I count 7 original multiplatform IPs, which were ultimately bought and are now published by Microsoft.

Sigh.

V9upped2h ago

As is normal in this industry

dveio1h ago

Yeah.

I must have skipped those years being frozen in Area 51 in which 75 billion dollar acquisitions of around 25 original multiplatform IPs were already normal.

V9upped1h ago

Xbox, PlayStation, Take2, Ubisoft, EA are mostly made up of purchased studios and games.

Nintendo are the only ones not doing tons of acquisitions.

dveio3m ago

If you look closer again, then you'll notice that I, at any point, didn't even mentioned the adjective "bad".

But you.

80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

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HyperMoused3d ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer19923d ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon3d ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.

90°

Report: Just Cause 5 Was in Development at Sumo Digital, But Got Cancelled

Recent evidence we discovered indicates that the next game in the Just Cause series may have been canceled, potentially two years ago.

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RaidenBlack5d ago

NOooooooooooooooooooooo....... ..............

mkis0074d ago

Well if it went back to being more like 3 I would have liked it. 4 was crap.