100°

A Newcomer's Issues With Destiny 2

Damyan Momchev discusses his experiences as a new Destiny player.

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cultureofgaming.com
Tankbusta402837d ago (Edited 2837d ago )

While I sympathize some of the systems he or she names as maybe being confusing for a newcomer. I question the authors actual gaming background(or real world knowledge in general) when he or she didn't realize SMG's and shotguns were for up close encounters etc...

INMATEofARKHAM2837d ago

Agree, on that example.

As someone who has only played the Destiny 2''s beta (pc player) my biggest confusion was trying to figure out what was going on storywise.

Maxor2837d ago

Destiny's "story" is just your typical generic scifi nonesense. Perhaps Bungie will cook up an overview for PC gamers but in truth, after the campaign, nobody cares.

INMATEofARKHAM2837d ago

That's a shame cause other games that focus on loot have done some damn good work storywise.

60°

After Episode Heresy, It’s Time for Destiny 2 to Seal the Deal on One New Feature

As Destiny 2’s decade-long Light and Darkness saga comes to an end, experimenting with one new feature now feels more necessary than ever before.

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gamerant.com
70°

What If... Destiny 2's Gambit Was a Hit?

In a world where Gambit thrived, Destiny 2’s seasons, storylines, and even its endgame might’ve revolved around PvEvP as a core foundation.

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gamerant.com
Christopher59d ago

Destiny already has the pretty hyper 'raid' fixation and then they added legendary raid dungeons. Hyperfixating in PvEvP wouldn't work as well because you need a lot more than 2% of the userbase to keep that going unlike raids that are propped up by streamers who make running them their whole job. Most players don't play all the raids let alone run them over and over. And most who play PvP don't want structured PvE elements.

25d ago
100°

Why Destiny 2's Endgame Has Now Suddenly Become Harder

Destiny 2's Episode Heresy has done a lot of things right, but players have noticed an odd change that makes the endgame harder.

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gamerant.com