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300°

Ripping off the veil: The mysterious PS3 hardware scaler exposed

Since its launch last November, Sony's latest gaming platform has given early adopters trouble when attempting to play certain titles in 1080i/p. The console did not automatically upscale its video output to desired resolutions; it was up to either the game software to support these resolutions natively or the internal scalers of users' HDTVs. This forced many people, developers and owners alike, to question the very existence of scaling hardware in the PlayStation 3.

Worse, it created a sour taste in the mouths of owners of older CRT-based HDTV sets, many of which are not capable of accepting a 720p signal at all, and thus only capable of displaying 480i/p and 1080i video signals. If they wanted to run their games in HD resolution, the solution for these disgruntled owners until now was to hope that developers would release their games with 1080i/p support --not a walk in the park for the developer-- or, simply, to buy a new HDTV. As one can imagine, the latter was not the most well-received solution in the history of CE devices.

The key words in that last paragraph would be "until now," because with the latest PlayStation 3 software development kit (SDK) update, Sony Computer Entertainment Inc. (SCEI) has finally exposed part of the built-in hardware scaler to developers.

Will this mean that most, if not all, future games will support output at 1080p/i resolutions? Moreover --and this is the question that owners of 1080i-only CRT HDTVs crave to see answered--does this mean that current PS3 games may eventually support the native HD resolution of their televisions? Well, the answer requires some good old-fashioned explanation. Read on for more info...

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Raiyel6300d ago

"At least now we can say with confidence that it does indeed exist."

yummy.

ready, set, eat your words xbots! oh, you didn't think sony would be THAT dumb did you?

hardwood20016300d ago (Edited 6300d ago )

This still does not look good at all for reasons being that if you have to use the "RSX" to upscale your games on top of producing the game's original graphics, then you are taking more power away from the "RSX". It is not a complete "FIX" without any trade off.
Bottom line if a developer wants their ps3 games to try and compete with nvidia, ATI(AMD) and the Xbox 360's NEW-gen graphic cards, then this is best avoided.
I think this is the reason why sony hasn't made this mandatory after the SDK update.

hardwood20016300d ago (Edited 6300d ago )

continue: that and adding to the development time of their games.

It does seem like Gabe Newell and otherS were right about the ps3...

By the way if you disagree with my comment then please feel free to post your "LOGICAL" reasoning. With the exception of "DJ" because he has lost a lot of credit ability on this site, during these pass few days if not weeks.

hardwood20016300d ago (Edited 6300d ago )

sorry for reposting

THE TRUTH6300d ago

I don't see why anyone can say Sony's PS3 has failed...... It's crazy to think that after 2 months on the market, that we already have certain fanboys screaming on there rooftops "THE WAR IS OVER"

Everyone seems to be fine with giving MS and the 360 a year to get it's stuff together, but these same people act as if Sony (who has pushed the technology in this Gen's console farther than any of the other two console makers) is supposed to hit the ground sprinting!

I say patients people let's give the PS3 a chance before we rip it to shreds. Sony is already providing a overly impressive Launch line up for Europe and PAL regions so obviously they do know what they are doing.

Relax and enjoy this new generation of games GAME ON GAMERS

joemutt6300d ago

All the Sonybots were yelling "first to 10 mill wins"

That was a long time ago, and now that MS did it first, they dont say it anymore, I wonder why.

eques judicii6300d ago

Sony put a scaler in there. But there seems to be one main difference between the 360 scaler and the ps3 scaler. the 360 scaler works by itself. so, if the developer makes a game that supports 720p they don't have to write additional code in order for the 360 to scale it up to 1080p. however, since sony did not put this into their operating system, developers have to code for the scaler themselves because it is (right now) only a horizontal scaler.

I do wonder why this was not put into the ps3 prior to launch.

Very few people are saying the war is over, truth, but sony is between a rock and a hard place as people clamour over the wii. The wii stole sony's thunder and this next christmas they are going to need something to combat Halo 3.

Its not that the ps3 can't make a comeback to first place, but that it is very far behind and losing ground to nintendo and microsoft daily. With better games they definitely have the ability... but remember, just like with the dreamcast and the original xbox, raw power doesn't necessarily win the console war, games do.

Raist6300d ago

Why the ANA chip wasn't unlocked from the beggining in the 360 ?

Fanboys are gay6300d ago

hey 3.1 the ANA chip was working from day 1 it was just restricted not to output 1080p

Shadow Flare6300d ago

Duh...the uh, the title should be uh..."Ripping off the customer" instead. Huh huh. I am genius i am

GaMr-6300d ago

@ #4. You seem to have the microsoft fanboys down to a science on here. ahahahaha it is true though. Somones going to do it. Garunteed. lmfao ahahah

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50°

Mugen Souls Retro Review – Sexy Demon Space Adventure

Gary Green said: We have a juxtaposition of 2D and 3D visuals, flashy turn-based combat, quirky anime characters with cheeky dialogue with plenty of partial nudity; Yes, this is a Compile Heart JRPG. Whilst the engine is borrowed from Hyperdimension Neptunia mk2, Mugen Souls is more of a Disgaea spin-off. It’s not a strategy RPG as such, it merely sits within Disgaea’s ever-expanding universe (Multiverse? Netherverse? Your guess is as good as mine). You won’t find cameos though, since Mugen Souls is a franchise which aims to stand on its own two feet.

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Community1d 11h ago
130°

Looking Back At 2008, An Unbelievably Incredible Year Of Video Game Releases

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."

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Community1d 15h ago
ChasterMies1d 2h ago

Some of these low paid video game “news” writers weren’t born before 2007.

just_looken22h ago

Here here

Those that were around before 2000's i am sure are like me that think we entered a world of non readers or those that follow without question.

I can not wait to see fallout 3 a goty game even though it was about water with non content until you add the dlc/updates then you got the performance/crashing

CrimsonWing691d 13h ago

I don’t think anything can compare to 2023

lucasnooker1d 13h ago

1998 - the best year in gaming! Metal gear solid, crash bandicoot 3, medievil, half life, ocarina of time, thief, tenchu, resident evil 2, Spyro, tomb raider 3, oddworld abes exodus, banjo kazooie.

It was a different breed of a gaming era. You’ll never understand what it was like back then. The aura of gaming, it was different!

KyRo1d 13h ago (Edited 1d 13h ago )

I second this. Gaming was a lot more varied and fun than it is today. I'm 35 so getting on compared to some here but I got to see all the changes from NES up to now but I've never felt so disappointed in any generation than I have this current gen. I was expecting more from this generation rather than prettier versions of games that came before it. Game mechanics have become so refined that alot of games feel the same and has done for a while now.

Maybe it's time to have a break for a while. I love gaming but I don't feel I get much fun in the traditional sense out of it anymore.

CrimsonWing691d 13h ago (Edited 1d 13h ago )

Metal Gear Solid, Resident Evil 2, Abe’s Exodus, and Ocarina of Time are the only things from that list that I liked.

Here’s the 2023 game releases that I personally liked… and big releases that I didn’t care for:

- Dead Space Remake
- Wo Long Dynatsy
- Resident Evil 4 Remake
- Diablo 4
- Fire Emblem Engage
- Hogwarts Legcay
- Street Fighter 6
- Hi-Fi Rush
- Like a Dragon: Ishin
- Octopath Traveler 2
- Final Fantasy Pixel Remasters
- Final Fanatsy XVI (actually ended up not liking this, but it was still a big deal release)
- Baldur’s Gate 3
- Armored Core VI: Fires of Rubicon
- Lies of P
- Mortal Kombat 1
- Marvel’s Spider-Man 2
- Starfield (Ended up hating this one, but big release)
- Super Mario Bros. Wonder
- Zelda: Tears of the Kingdom (I’m an old-school Zelda fan, but didn’t really enjoy this game)
- Alan Wake 2

I mean, honestly I’ve never seen a year of major IP releases like that, ever.

Profchaos1d 10h ago (Edited 1d 9h ago )

Isn't it just a generational thing realistically.

I've been gaming since way back and I some of my favourite games go as far back as the late 80s for me each generation has a year or two of game changing releases one after another before an inevitable dry spell.

I kind of agree gaming had a different feel games hit different because we didn't have the internet nothing got spoiled and you really had to put in the effort to beat a puzzle which could set entire groups of people looking for a solution. But most importantly games were experimental and not as cookie cutter as today even basics like controls were not universal today r2 is shoot l2 is ads garunteed you can't deviate from that in a shooter back then it could of been square, R1 or R1 and circle nothing was standard.

But as time moves on a new generation picks up their controller they are going to be interested in different things that PS1 demo disc with the t Rex blew our primitive 16 bit brains back on launch but to kids today it's laughable.
The new gen of kids coming into to hobby seem to value different things to us there seems to be a huge focus on online play, streamers, gaming personalities, and social experiences, convience of digital downloads. To me I value none of that but that's ok like my parents not liking the band's I would listen to its just the natural cycle.

Gameseeker_Frampt1d 1h ago

Just about every year in the 7th generation was great and something we most likely won't experience again.

2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.

just_looken21h ago

It still amazes me we got over 7 rockstar games ps2/ps3 but 3 for the ps3/ps4/ps5

Dragon age 1-3 and mass effect 1-3 in 7ish years what a generation.

120°

6 Fun Games Where You Actually Play As The Bad Guy

While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.

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Community1d 23h ago
Profchaos1d 19h ago

Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.

It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny

Tacoboto1d 18h ago

Armored Core VI?

Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.

Is something big coming soon to branch the story?

banger881d 18h ago

No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).

ChasterMies1d 8h ago

Trevor in GTA 6 is a sadist and psychopath who dabbles in cannibalism. Should be top of the list. These game “news” sites should hire people that know games.