30°

Wii Wing Island Details Emerge

Hudson claims that "As the first flying game for the dynamic Wii Console, Wing Island is like no other flying game out there. Using the Wii's ground-breaking motion sensitive controls, players can feel as if they really are flying their plane."

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nintendorevolution.ca
20°
3.0

VGGEN: Wing Island Review

VGGEN writes: "For being such an obscure, low key Nintendo Wii title, Wing Island sure brings up a lot of questions: Did the game start its life as Pilotwings? Why does a bird even need a plane? Is it worth the budget price? Unfortunately, to only one of those can we provide the answer. (It's the last one...I still have no idea how this game made it into development or why flying creatures utilize flying machines.) Though so long ago now that I can scarcely remember it (not that that is all that surprising), when Wing Island was first revealed, there was a lot of speculation – or, rather, wishful thinking, hoping and praying – that, if not a proper installment, this game might at least be a spiritual successor to the beloved Pilotwings series, which hasn't seen a new entry since the Nintendo 64 (and, even then, that was only the second game)."

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wii.vggen.com
60°
3.5

Wing Island Review

Wing Island is one of those rare Wii titles where the controls work great but the overall game is anything but good. As you pilot one of many unlockable planes, and even formations of several planes, through obstacles and challenges you'll go through three phases. You'll start with excitement after realizing the Wiimote is perfect for flying airplanes. Then you'll make your way towards frustration when you run out of time and crash for the 5th time in a row. Finally you'll move on to complete disappointment when you realize that nearly every single challenge in the game is basic and almost a rehash of the last. Then the game will end abruptly and you'll wish you could return opened games.

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gamebrink.com
Close_Second6253d ago (Edited 6253d ago )

...if the cool control system on the Wii was being used with something with the power of 360 or PS3. Ok, so there is much fun to be had with the Wii but to me (and remember, this is just my opinion), the Wii serves up the same shallow fun as Eye Toy, Buzz and Singstar. All really fun devices that lack any software with any real depth or graphical wizardry. Just like Eye Toy, Buzz, etc, the Wii will only continue to be fun as long as there are addictive titles that shine on the system.

Take away the Wii remote and the Wii has very little else on offer - can it really last 5 years until the new Nintendo comes out???

Oh, one final note - why the heck did they not include HD support as these things look real crappy on HD displays.

ChickeyCantor6252d ago

arnt developers suppose to make a game with depth? its not the console, developers are the problem

50°

More Oz Nintendo DS and Wii Release Dates

Diddy Kong Racing and Wing Island get street dates.

Last week Nintendo Australia released plans for the next few months, and now we're able to confirm exact dates for the remaining two titles on the list. Wing Island for Wii will be hitting Australian stores on March 29th, at an RRP of $79.95, while Diddy Kong Racing DS will be available on April 5th for $69.95.

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uk.wii.ign.com