80°

AMD Radeon Software Crimson ReLive Edition 17.8.2 released, optimized for Destiny 2 beta & F1 2017

Alongside NVIDIA, AMD has released a new driver for its graphics cards. According to the release notes, the AMD Radeon Software Crimson ReLive Edition 17.8.2 is optimized for the PC open beta of Destiny 2, as well as the early access build of PLAYERUNKNOWN’S BATTLEGROUNDS and F1 2017.

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70°

Even the Meta Quest can be an Xbox — Leaked images show an Xbox-branded Quest 3S

Windows Central writes: "CEO of Microsoft Gaming, Phil Spencer, had previously been vocally opposed to the idea of a native Xbox headset, stating in 2019 that 'nobody's asking for VR' on Xbox. However, Microsoft's marketing strategy for the Xbox Series X|S generation has shifted with the rise of Xbox Cloud Gaming and the 'This is an Xbox' marketing."

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shadowT1d 4h ago
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shadowT1d 4h ago
mooreneco213h ago(Edited 3h ago)

Ah, a contributing factor to Meta dropping PSVR2 support for Beat sabre! Microsoft’s always stuck with the modus operandi of “if you want an original idea steal someone else’s” and try to destroy markets they cannot win in. They are doing to to console gaming and now trying VR!

OtterX2h ago

It's like a rich kid who pays the smart kid to do his homework for him.

*Yea, such a shame about Beat Saber dropping Playstation support btw. :\

OtterX3h ago

The XBox way. Hardware, even game development companies.... let them do the hard work of building things, throw them some money, then slap an XBox logo on it!

Jin_Sakai3h ago(Edited 3h ago)

Good old fragmentation. Just what Xbox needed.

IRetrouk3h ago

Looks nicer than the standard one

PapaBop7m ago

This is probably nothing more than a branding attempt to show Xbox really is on all platforms. The Quest already has the Xbox Cloud app that supposedly works great. Would be cool if Microsoft actually entered the VR space in a larger capacity but if they was doing that, I imagine they'd have showcased it at their summer showcase.

310°

Japan: Nintendo Switch 2 already outsold lifetime sales of Xbox Series X|S and PS5 Digital Edition

The Nintendo Switch 2 has proved to be a success the world over, however, one nation which is particularly keen on the Nintendo’s latest platform is naturally Japan. Recent sales data has shown that…

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1d 8h ago Replies(7)
shadowT1d 3h ago

biggest console launch ever!

CrashMania22h ago

yeah nothing is gonna dethrone nintendo in japan, especially if there's a handheld involved.

21h ago
goken10h ago

Wow… Nintendo is champ in Japan, but the speed of sale is remarkable.

Proves that console gaming isn’t dead yet not by a long shot.

gold_drake20h ago

not surprised, the switch is relatively cheap in japan.

20h agoReplies(2)
DivineHand12519h ago

I guess the resistance against always online and digital only consoles is BS. The people have voted with their wallets.

NotoriousWhiz18h ago

What are you talking about? Switch 2 is neither always online nor digital only.

DivineHand12517h ago

Nintendo can literally block your Switch 2 console from accessing their online services at any time. When that happens, it becomes a brick. You won't even be able to play those games that use game key cards that are not installed on the console. Some users who have been blocked tried factory resetting their system, and when they tried to boot it up with a new account, they are stuck.

Speaking of game key cards, the majority of third party publishers have opted to use those instead of loading their full game on those cartridges. Imagine having a library of game key card games and going on a long trip but not being able to play a particular game because you need to connect to Nintendo servers to download the game first. It is not like the old days where you just plug in and play.

Game key cards make sense for large games like GTA, Red Dead, or COD, but I don't see why publishers who have games with sizes less than 32 GB need to use that option.

Profchaos14h ago

If you try to mod your system it could get banned from online play like every single system since the ps3 and xbox

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130°

The director of the original Silent Hill: “I look forward to seeing bold interpretations.”

Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”

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senorfartcushion1d 19h ago

Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.

They want to get scammed and pay twice for a thing they already own.

jznrpg17h ago

I’m sure many would want bold and creative done well, but that’s easier said than done. I like variety so give me a little bit of everything, done well of course.

Nightcrawler891d 18h ago

Hope they use his vision in the game

Inverno1d 18h ago

Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?

Scissorman1d 2h ago

it was not. it greatly expanded the areas and puzzles to the point where it felt like an entirely new game. the enemies and boss fights were given a MASSIVE upgrade. the abstract daddy fight in particular was incredible. and the team added two new endings.

Pedrof1d 17h ago

I wouldn't hold my breath on "bold".

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