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630°

PS4 Dev Guerrilla Games 'Heavily Investing' in Decima Engine

The Decima Engine is a very powerful piece of technology and it created Horizon Zero Dawn. Even with its early success, PS4 developer Guerrilla Games wants to advance it even further.

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Community2859d ago
masterfox2859d ago

Awesome to know!, Horizon looks gorgeous and the new Kojima game looks awesome as well, soooo how about some info for a new Killzone Guerrilla ?, I wouldn't mind a reboot. :D

thekhurg2859d ago

It's a great engine for sure. Would be nice if more Sony 1st party games used it. Similar to how EA uses DICE's engine now for all their games.

IliasApos2859d ago

Naughty dogs engine is equally as impressive as decima
And sony santa monica's engine is a beast to!!!

itBourne2859d ago (Edited 2859d ago )

I would rather them keep to their diverse set of engines they have. They already colaberate very well with eachother in sharing methods and ideas. Sony has had teams in place to share and help their 1st and even 2nd and 3rd party studios for a long time.

andrewsquall2859d ago (Edited 2859d ago )

EA have already overused that engine too much. Its horrible in racing games like NFS since they used it for NFS The Runs in 2011.
And then every single other game that uses it has human character models that all look way too similar and generic since Army of Two 3.

@IliasApos ND's engine is incredible too but they will have to go back to their PS2 days and try to get the engine to be able to incredible open world stuff again with day to night cycles like the Jak games if they want to beat Guerilla with their next brand new IP :)

bouzebbal2859d ago (Edited 2859d ago )

Sony studios have so many brilliant engines for different types of games.
Devs are using each other's engines once in a while like until dawn...

mechlord2859d ago

You know, that might sound like a good idea on the surface but its not. Games are games but they are vastly different. One engine for everything cant be a good solution. maybe 3-4 (sony can do this) would be the best solution.
You don't take a laFerrari to visit your granny on the countryside by the mountains. Its still a car tho.

AmUnRa2858d ago

Didn't you know? The First party devs of Sony are working together for years now..
When someone finds a way to get more out of the PS4 they giving this information to other First party developers.

+ Show (3) more repliesLast reply 2858d ago
Asuka2859d ago

really could go for a new Killzone. Be it a reboot, or whatever.

jukins2859d ago

It's coming you can bet on it.

frostypants2859d ago

The last Killzone used the Decima engine. I think they're done with KZ for a while.

BlakHavoc2859d ago

Enjoyed KZ but I want two more HZDs before they go bk lol.

RevXM2858d ago

Im sure GG has more than one team, after Horizon Im really curious about what they could pull off with the same resources and effort put into a new KZ installment.
Anyways cant wait for more Horizon.

UCForce2859d ago

That's very good to hear.

IliasApos2859d ago

Ps5 will be the real home of Decima
Horizon zd looks amazing but there are some shortcoming here and there
With ps5 over 10 tflops gpu ryzen cpu and more memory the future looks bright!!!

showtimefolks2859d ago

I think ps5 will launch fall 2019 with

10-12TF
16 plus GB ram

It's gonna be awesome

Rimeskeem2859d ago

It would be interesting if they launched a new Vita with it.

Imagine

The PS5 and the PSV. Nice combo right there.

DarXyde2859d ago

I would push that back a year to 2020 personally. 2019 feels pretty soon, especially with a mid-generation refresh.

I also think 10-12TF feels like a low-ball estimate. In terms of FLOPS, PS4 is 4.6x more powerful than PS3. It would be a considerable leap from the base hardware, but less than that if you consider that Pro exists. Then again, Sony might make PS5 that kind of a leap from PS4 and a PS5 Pro make a 16+TF transition.

Personally, I would rather they hold off on releasing PS5 for a year or two if it means we stop with iterative hardware.

zivtheawesome2859d ago

it should be 2020 to let the 7nm process to mature in my opinion.
12TF vega with navi features (a bit more if we are lucky)
zen 2/3 processor
20GB ram (i am not sure what type as there are a few options here).
after a few calculation with these specs i reached the conclusion that developers would create games mostly at 2160c resolution.

DarXyde2859d ago

I really didn't see much in the way of shortcomings at all. Horizon is an immensely detailed game with a very lush environment and great lighting and runs extremely well (I think I noticed *one* small frame rate hitch at the very end of the game). It's seriously incredible and I play on the base PS4.

Horizon withstanding, Guerrilla's games aren't my thing, but no one can knock them. They seriously know their way around hardware.

Zero_Suit_Samus2859d ago

@DarXyde

“I really didn't see much in the way of shortcomings at all.“

The only thing I noticed was the water physics. It doesn’t physically react to Aloy or enemies. Other than that it’s the best looking game I’ve ever seen. Beautiful and rock solid performance.

frostypants2858d ago (Edited 2858d ago )

Water physics. Vegetation physics (only grass reacts to player). Also, some of the cool little wildlife things (ants on tree, flocks of birds) were insanely rare. I'd love to see more of that.

It's still the prettiest game out there, but like any game it's got some things that could be improved.

RommyReigns2859d ago

Awesome, it's currently the best engine in gaming and with Horizon not taking advantage of the power of the Pro despite being so awesome already, the engine can only get better.

Obscure_Observer2859d ago (Edited 2859d ago )

@RommyReings

"Horizon not taking advantage of the power of the Pro"

What? Horizon is one of the few titles which takes full advantage of Pro´s hardware. Currently is the only AAA game which manages to hit 2160p Checkerboard on Pro. It also supports supersample. GG did an awesome job with Horizon on Pro.

Cmv382859d ago

I think he was implying built only with the pro architecture in mind.

Bruh2859d ago

Or middle earth which hits a native 4K on the Pro

Irishguy952858d ago

"Built only with the pro architecture" -

Eh...yeahh its called x86, just like ps4

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Bruh2859d ago

What? Lol by what means?

The ND engine is even more technically impressive than this

If you're talking scalability that belongs to UE4

So I'm not seeing where it's the best

Obscure_Observer2859d ago (Edited 2859d ago )

Decima is awesome and should be the prime engine for all PS4 games! Just like Frostbite is for EA games.

Timesplitter142859d ago

It would be so awesome if they released the engine publicly just like UE4 and Unity at some point

Razzer2859d ago

That isn't going to happen. Decima is proprietary internal technology. Sony has more interest in keeping it so rather than entering the engine licensing business. Same for other internal engines such as EA's frostbite and Ubisoft's Anvil.

Timesplitter142858d ago (Edited 2858d ago )

@Razzer
Okay first of all: you and I, we don't own Sony. So why would we care? There is no reason why we'd care unless we're fanboys. And we're not fanboys, right?

And second of all: Both Unity and UE4 made billions with their "free" engine. This is a much more viable commercial strategy than the old, outdated private licensing strategy. The profits of releasing the engine publicly are so much more immense that it isn't even comparable. Ask Tim Sweeney of Epic

Rimeskeem2859d ago

Maybe for open world. But i think there are certain engines better for certain games. Naughty Dog has a phenomenal engine for their games and I think they should stay with it.

Obscure_Observer2859d ago

Naughty Dog´s engine is awesome but it´s a old (but updated) PS3 engine. But i do agree with you that Sony´s first party studios has awesome engines which could be used for different types of games. Sucker Punch´s Infamous SS engines is fantastic and i want to see more games running on it.

fatbastard112858d ago

Titanfall is EA and didn't use Frostbite.I doubt Need For Speed does either.

Obscure_Observer2858d ago

You´re right about Titanfall wich is still Source, But Need For Speed is Frostbite.

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60°

Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks

Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.

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150°

WILD HEARTS S Q&A - 'Switch 2 Is Closer to the Series S Than PS4'

Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.

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Should use Wilds Hearts S tag, not Wild Hearts. And this is only Switch 2.
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Christopher2d ago

This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.

*tip toes over that bar*

Also, why are all the comparisons to PS4 and not Xbox One?

Neonridr2d ago

PS4 is more powerful than the XB1, S2 is more powerful than both, so why not use the higher of the two?

Christopher2d ago (Edited 2d ago )

Probably because people who owned an XBO and not a PS4 don't really know what it means. The assumption is that everyone is as knowledgeable as journalists or gaming news junkies. Gaming is mainstream, that means that mass majority of people don't know these specifics, only online talking points.

And the PS4 and XBO are the closest in power systems we've ever had, so this 'more powerful' is so small, it really isn't the big talking point people think it is.

OtterX1d 3h ago (Edited 1d 3h ago )

Which is great for a handheld/hybrid! Some people still stick to Digital Foundry's PS4 comparison comment as gospel, back when they were just watching trailers and hadn't even had their hands on it yet.

With that said, this interview doesn't go into very much depth on this. I'd like to see more analysis, but so far I'm really impressed with the performance since I got mine on Friday. Truth be told, having a PS4 Pro level handheld is enough for me. Anything beyond is icing. I'm not looking to replace my PS5 or PC.

MDTunkown21h ago

For how thin switch 2 is it’s impressive especially when it’s stronger than steam deck and cost less

Christopher19h ago

Steam Deck is cheaper at $399. Switch 2 also uses cheaper materials. See joycon drift still being an issue. You'll also save a ton more money on software alone with the Steam Deck.

Honestly, if the Steam Deck was released today, it likely would at least match the Switch 2 in areas where it outperforms the Steam Deck but still have more advantages. Main thing holding back the Deck is the cores and resolution, because it still has the better CPU and GPU otherwise.

Neonridr20m ago

@Christopher - I own one, no stick drift. My OG joycons never had drift either.

Steam Deck relies on FSR which is still inferior to DLSS. Not to mention that the S2 can push double the GPU performance in docked mode. Deck has more memory, which is nice.

I have both, but my S2 will be getting the lion-share of playtime in the near future. That being said, I can still appreciate being able to play my steam games on the go.

OMNlPOTENT19h ago

And the ps5 was comparable to a PC that could be built over 5 years before it came out lol, how do you think consoles stay affordable?

Christopher19h ago

You're actually proving my point even more.

badz1494h ago

@omnipotent

PS5 comparable to a PC built OVER 5 years before it came out? let's see...

the best mainstream PC combo back in 2015/2016 would be the i7 6700K ($350) + GTX 1080 ($600). Sorry, but that setup is never going to outperform the base PS5 in games, especially modern ones.

you done lying yet or still want to continue lying so your precious Switch 2 doesn't get hurt by facts anymore?

CosmicTurtle10h ago

It’s a tech article speaking about specs people who care about this will know. I did not own an XB1 but know it’s at a similar tech level as PS4. PS4 has a far greater sales footprint, it makes sense to use it.

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Sonyslave321h ago

I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.

MDTunkown21h ago

And it’s also in someways stronger than series S. Xbox one x is a special console that was never fully utilised and has 1,5 times more teraflops than series s.

badz1494h ago(Edited 4h ago)

but the Bulldozer CPU is much weaker and inefficient compared to Zen2 used in the Series S

Neonridr17m ago

the CPU's were those crappy Jaguar based chipsets though.

jznrpg3m ago

Because most people don’t care about Xbox

repsahj13h ago

This is an ugly port, they should improve it more instead of releasing it early.

gold_drake1h ago

sooo ...

what this is telling us, is that it comes down to the game and the devs optimization.

70°

Leslie Benzies Reveals Everything You Need to Know About MindsEye

IGN : Find out everything you need to know about MindsEye, the upcoming narrative driven single player action thriller with expansive creation tools from developer Build a Rocket Boy in this interview with Leslie Benzies, Founder and Game Director.

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