Gameplane: "There once was an elevator in a game, which, as in almost all games, was the solution to all problems. A discussion was started and suddenly we were discussing all sorts of lifts in other games. There is the invisible loading screen, the feature elevators, the resting oases and the elevator-saviour. We will introduce you to some of the most infamous lifts in games."
A large vinyl collection has been announced for Silent Hill 2 and looks great.
Ever play a game a game only to discover at some point it transforms into a horror game? No? Well Netto's Game Room shares six games that do just that!
Not necessarily a ‘horror’ moment, but I remember feeling really tense and anxious when the Flood were first introduced in the original Halo. I never felt more on edge or nervous in that whole game as that moment. I think it was the whole buildup that something terrible was coming but you didn’t know exactly what.
Another non-horror game that had me feeling it was Subnautica. The deep dark depths, and knowing that sea monsters were lurking nearby, had me jumping at every sound.
I remember being scared of the Asylum level in the most recent Thief game from 2014.
Includes savings on The Crew: Motorfest, Resident Evil 4, and much more.
Really?
Wha? No elevator action?