Shaz Mohsin says: "Because I’ve never played a lot of these 8-16 bit games, and would love to do so. But on a handheld, not a miniature console that I plug into my TV. That will most likely still have a 3 ½ inch controller cord. The SNES Classic is fine for those simply wanting a cheap way to replay some of their favourites, but for people like me, that want a Switch to play Breath of the Wild and…well that’s it actually, but also want to be able to play these great classics on the go, on the same system, the Virtual Console would be such a great selling point for Nintendo."
Windows Central writes: "CEO of Microsoft Gaming, Phil Spencer, had previously been vocally opposed to the idea of a native Xbox headset, stating in 2019 that 'nobody's asking for VR' on Xbox. However, Microsoft's marketing strategy for the Xbox Series X|S generation has shifted with the rise of Xbox Cloud Gaming and the 'This is an Xbox' marketing."
Ah, a contributing factor to Meta dropping PSVR2 support for Beat sabre! Microsoft’s always stuck with the modus operandi of “if you want an original idea steal someone else’s” and try to destroy markets they cannot win in. They are doing to to console gaming and now trying VR!
The XBox way. Hardware, even game development companies.... let them do the hard work of building things, throw them some money, then slap an XBox logo on it!
The Nintendo Switch 2 has proved to be a success the world over, however, one nation which is particularly keen on the Nintendo’s latest platform is naturally Japan. Recent sales data has shown that…
yeah nothing is gonna dethrone nintendo in japan, especially if there's a handheld involved.
I guess the resistance against always online and digital only consoles is BS. The people have voted with their wallets.
Keiichiro Toyama—the creator and original director of the 1999 Silent Hill—shared his personal thoughts on the recently announced remake by Konami, reflecting on what the project means to him after more than two decades:
“I felt something similar when the game was adapted into a movie. It deeply moved me to see the names of the characters and locations I had created come to life visually, even though I wasn’t directly involved. That wouldn’t have been possible without the continued support of the fans and the dedication of the developers who’ve kept the series alive.
I’m really looking forward to seeing how the remake evolves this time. With the advanced technology we now have, I’m sure I’ll be surprised by how the game is reimagined. Since the original was built for the first PlayStation, there will naturally be challenges—like the camera and controls—but I’m eager to see bold and creative solutions to those elements.”
Haha Not only is bold and creatively not what the industry wants, it’s not what most people want.
They want to get scammed and pay twice for a thing they already own.
Was the SH2 remake even bold? Or was it more or less just a 1 to 1 over the shoulder remake?
I have to say who cares I would much rather have SNES retro sitting under my TV and some Virtual Console games that's for damn sure. I just really wish I could have got a NES Mini and I'm hoping and handle pumps at enough of these SNES Minis definitely won't one. #Starfox 2
not feelink like giving nintendo money for their old games AGAIN
So that this will sell obviously. The Switch will have a 'legacy' content section sometime after Sept. An many will double dip on these games for the Switch cause of portability. Nintendo smart mofos when it comes to this ish.
Why the hell indeed
And no Pilotwings? :(