A lot of argh work went into these
VGChartz's Mark Nielsen: "In a year that was to a large extent carried by the game developers of Japan (and to some extent China), western games can rejoice that there was at least one category they managed to dominate: that of Most Disappointing. Sometimes disappointment comes from high expectations met with something middling, other times it comes from middling expectations met with something terrible. This year managed to deliver a bit of both, so either way there was enough disappointment to go around."
Why not mention the 19,000 Steam games of which 80% weren't good enough to merit "success" on the platform?
This sounds like a great update. Today, Ubisoft announced the launch of Skull and Bones’ third season, “Into the Dragon’s Wake” in which players will face the formidable fleets of Li Tian Ning and Commander Zhang.
Sea of Thieves, the pirate-themed game from Rare, has reportedly surpassed one million copies sold on the PS5 per a new report.
Yea, we’ll be seeing plenty more Xbox exclusives head to PlayStation..
Makes sense. The game sold 5 million copies on Steam and had 30 million players in 2022. So it does have a hook; what it needed to sell on PS was essentially just to be available there.
Honestly less than I would've expected based on the buzz around release, but still a great milestone.
Sea of theives will have more reply value.