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790°

Sumo Digital: XB1X Is So Much Faster Than PS4 Pro, But Will Third Parties Make Use of It?

Sumo Digital's Gareth Wilson stated that the XB1X is much faster than PS4 Pro, though he wondered whether third parties will properly use it.

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KingKionic 2924d ago
KingKionic 2924d ago ShowReplies(19)
XiNatsuDragnel2924d ago

I hope so, but most likely not. Since console sales matter.

timotim2924d ago

I would imagine 3rd party devs care more about how many people they can get to buy there game at the end of the day. Most 3rd party devs will be selling there games on multiple platforms, including PC and also mobile in some cases.

XiNatsuDragnel2924d ago

Agreed, but think from devs point of view. We want as least amount of issues as possible while developing on all platforms.

KillBill2923d ago

True but 3rd party Devs are already standing up and saying they want to show their games off on XB1X. So regardless.... MS is getting the attention they wanted.

rainslacker2923d ago (Edited 2923d ago )

It's kind of a balancing act. The more sales the X1X gets, the more effort that will be put into adding in Scorpio features. Devs may want to go all out, but development time cost money, and they will have pressures to release the game by a certain date.

Some optimizations will be easier than others, so I'm sure all games will have at least some Scorpio support. But based on the PS4P upgraded support, I wouldn't be expecting that much, but when the good ones do come, it can be quite impressive. more often than not it's just more subtle upgrades to graphics or general performance that likely comes from the easy transitions within the game engines or API's.

timotim2924d ago

Ok...that the same work they put in on PC can work in there favor on X and vice versa

XiNatsuDragnel2924d ago (Edited 2924d ago )

Sure they can, but developers are tied to a publisher who wants certain requirements to make the publisher money. Activision and COD supply drops for example. Another one is parity to not make favourites they use parity to achieve a fair running instead of the best possibly be version.

Vbma2924d ago

Already using, there is a list of games that will come better visually and not only resolution. And even those who do not have 4k TV XoX makes the game more beautiful than the standard 1080 plus faster loadings. This already shows a big difference for the competitor. Not to mention the ease and speed of progaming games for XoX.

MrFisher212924d ago (Edited 2924d ago )

Pay 500 for your games to load a little quicker?? Lol. And most people with 4k Tv's don't even calibrate them. So sad.

ziggurcat2924d ago

Most people with1080p TVs don't calibrate them, either. You can tell when someone says a night scene in a game is "too dark."

Gh05t2923d ago

Seriously? My PC is full of hardware specifically bought to make things load faster, and I spent more than $500 to buy a quicker processor, more memory, and a faster SSD... I blow money for faster loading all the time.

Keep trying to pretend like these things don't matter

OpenGL2923d ago

PS4 on average already loads games faster than the Xbox One, wondering how much of an improvement this is. Digital Foundry said something like it increases read speeds from 40MB/s to 60MB/s, both of which are considerably slower than modern mechanical hard drives.

The_Sage2924d ago (Edited 2924d ago )

Vbma,

What the hell kind of English is that?.. I understood it but it's really really weird.

Vbma2923d ago

Haha, English Second language. Im learning.
😄

The_Sage2923d ago

Lol. Well... Then in that case, well done. 👍

frostypants2923d ago

Both MS and Sony consoles are easy to develop for these days. You're using a last-gen talking point.

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KaiPow2924d ago

As long as Microsoft remembers to give the core bone owners the same experience, I welcome whatever additional power and tweaks the X version can get. I'm glad Sony has mandates in place to keep their two consoles in check.

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120°

Playdead co-founder slammed with lawsuit as bitter row with co-founder escalates

Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.

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130°

Nintendo Switch 2 Pro Controller Review

A handful of small redesigns and a pair of back buttons make Nintendo’s Pro Controller for Switch 2 a worthy upgrade.

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Neonridr3d ago

I love this controller. Feels so nice in the hand. Plus the battery lasts for days, it's crazy.

peppeaccardo3d ago

$100 ?????????????????????????????? ??????????????????????????????? ???????????????

1nsomniac3d ago

Yea the pricing for Nintendo peripherals is a bigger joke than the game prices. What the hell were they thinking!

peppeaccardo2d ago

i mean for a piece of slightly redesigned plastic with the same take of the last few years this has written GREED all over it ! Shame on Nintendo.

OMNlPOTENT2d ago

It's $85. The standard Dualsense is $75. The Dualsense Edge (Playstation Pro controller) is $200. The Xbox Elite (Xbox Pro controller) is also $200. How exactly is $85 so drastically insane compared to those prices?

Neonridr2d ago

the battery lasts like 10 times as long as a dualsense though.

Stevonidas2d ago

Not true; more like 20.

You may commence with your butthurt, ponies.

fsfsxii2d ago

It doesn't have analogue tho, sooo....

Tacoboto2d ago

$85 USD
or $75 at CostCo (same standard price as a DualSense)

Even at $85, you're getting 3-4x the battery life of a DualSense, and it is (by a HUGE margin) the cheapest first-party console controller with Back Paddles.

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Vits3d ago

The thing is, over the past decade, third-party controllers have really stepped up. You can often get better quality, more durability, and stronger performance for half the price of first-party options. Meanwhile, controllers from Nintendo, Sony, and Microsoft have become increasingly mediocre, expensive, fragile, and not particularly impressive across the board. What makes this especially noticeable with Nintendo is that they’re surprisingly open to third-party hardware. That openness ends up highlighting just how much better the alternatives are.

Vits2d ago

Pretty much most things by half a dozen of chinese manufactures. Like, 8bitdo, Gamesir, Machenike, Gulikit, Flydigi, Manba, EasySMX, etc.

The exception would be really low tier stuff by those companies... those wouldn't be better, they would be about the same quality. But more durable.

Themba762d ago

Best controller I’ve ever used I even like more than my dual sense edge

UltimateOwnage2d ago (Edited 2d ago )

Having used Dual Sense, Pro Controller 1, and 8BitDo Ultimate extensively, I am pretty much in love with Pro Controller 2. The easy reassignment on the grip buttons is such a big plus, but the soft edge joysticks are the best feeling sticks of any controller I’ve ever used. It’s really an awesome controller. The HD Rumble 2 also finally has some thud and the headphone jack is great with a pair of good phones. It’s worth the slight price increase IMO.

Profchaos2d ago

The pro controller 2 for me has the best weight and size it fits the hand perfect like the duelshock 4 did imo

I actually dislike the duelsense controller because of its size but the features are amazing on it.

Still as for the pro 2 no analog triggers is surprisingly something I dont actually miss

PRIMORDUS2d ago

I have the original pro controller and TBH, I don't use it as much. I'm mostly using the Switch in handheld mode with the Hori Split Pad Compact Controller. I also never use the back buttons to program anything so I will not be buying this one here, so that will be $85.00 in my pocket 😂

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80°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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Goodguy014d ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK3d ago

Lol. Had no idea who that was, but I will admit they do look quite similar.