790°

Sumo Digital: XB1X Is So Much Faster Than PS4 Pro, But Will Third Parties Make Use of It?

Sumo Digital's Gareth Wilson stated that the XB1X is much faster than PS4 Pro, though he wondered whether third parties will properly use it.

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wccftech.com
KingKionic 2916d ago ShowReplies(19)
XiNatsuDragnel2916d ago

I hope so, but most likely not. Since console sales matter.

timotim2916d ago

I would imagine 3rd party devs care more about how many people they can get to buy there game at the end of the day. Most 3rd party devs will be selling there games on multiple platforms, including PC and also mobile in some cases.

XiNatsuDragnel2916d ago

Agreed, but think from devs point of view. We want as least amount of issues as possible while developing on all platforms.

KillBill2916d ago

True but 3rd party Devs are already standing up and saying they want to show their games off on XB1X. So regardless.... MS is getting the attention they wanted.

rainslacker2915d ago (Edited 2915d ago )

It's kind of a balancing act. The more sales the X1X gets, the more effort that will be put into adding in Scorpio features. Devs may want to go all out, but development time cost money, and they will have pressures to release the game by a certain date.

Some optimizations will be easier than others, so I'm sure all games will have at least some Scorpio support. But based on the PS4P upgraded support, I wouldn't be expecting that much, but when the good ones do come, it can be quite impressive. more often than not it's just more subtle upgrades to graphics or general performance that likely comes from the easy transitions within the game engines or API's.

timotim2916d ago

Ok...that the same work they put in on PC can work in there favor on X and vice versa

XiNatsuDragnel2916d ago (Edited 2916d ago )

Sure they can, but developers are tied to a publisher who wants certain requirements to make the publisher money. Activision and COD supply drops for example. Another one is parity to not make favourites they use parity to achieve a fair running instead of the best possibly be version.

Vbma2916d ago

Already using, there is a list of games that will come better visually and not only resolution. And even those who do not have 4k TV XoX makes the game more beautiful than the standard 1080 plus faster loadings. This already shows a big difference for the competitor. Not to mention the ease and speed of progaming games for XoX.

MrFisher212916d ago (Edited 2916d ago )

Pay 500 for your games to load a little quicker?? Lol. And most people with 4k Tv's don't even calibrate them. So sad.

ziggurcat2916d ago

Most people with1080p TVs don't calibrate them, either. You can tell when someone says a night scene in a game is "too dark."

Gh05t2915d ago

Seriously? My PC is full of hardware specifically bought to make things load faster, and I spent more than $500 to buy a quicker processor, more memory, and a faster SSD... I blow money for faster loading all the time.

Keep trying to pretend like these things don't matter

OpenGL2915d ago

PS4 on average already loads games faster than the Xbox One, wondering how much of an improvement this is. Digital Foundry said something like it increases read speeds from 40MB/s to 60MB/s, both of which are considerably slower than modern mechanical hard drives.

The_Sage2916d ago (Edited 2916d ago )

Vbma,

What the hell kind of English is that?.. I understood it but it's really really weird.

Vbma2916d ago

Haha, English Second language. Im learning.
😄

The_Sage2916d ago

Lol. Well... Then in that case, well done. 👍

frostypants2915d ago

Both MS and Sony consoles are easy to develop for these days. You're using a last-gen talking point.

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KaiPow2916d ago

As long as Microsoft remembers to give the core bone owners the same experience, I welcome whatever additional power and tweaks the X version can get. I'm glad Sony has mandates in place to keep their two consoles in check.

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70°

Warhammer 40,000: Boltgun 2 devs praise games like Space Marine 2 for "lowering the barrier"

Warhammer 40,000: Boltgun 2 developers discuss the huge success of Space Marine 2 and its effect on the series as a whole.

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videogamer.com
Jingsing1d 19h ago

How about an official level editor for Boltgun?

60°

Glen Schofield: Dead Space Wouldn’t Be Greenlit Today—Publishers Are Afraid to Take Risks

Sector sat down with Glen Schofield—creator of Dead Space and The Callisto Protocol—during the Game Developers Session (GDS) in Prague to discuss the evolution of the game industry, the current challenges of AAA development, and why it's become so hard to get original ideas off the ground in today’s risk-averse environment.

1nsomniac2d ago

It’s easy enough to say that, but why? It feels weird to me when developers say this but common sense would tell you everything about the idea itself should work.

The idea of the concept seems like a winner at whichever angle you look at it so why would publishers not greenlight it?

… it’s almost as if the majority of publishers are massively incompetent at their jobs. But there’s no surprise to anyone there.

150°

WILD HEARTS S Q&A - 'Switch 2 Is Closer to the Series S Than PS4'

Wccftech interviewed Koei Tecmo about their upcoming game WILD HEARTS S, gathering their first thoughts on the Nintendo Switch 2 console.

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wccftech.com
Christopher4d ago

This new tech, in 2025, is more comparable to 2020 tech than 2013 tech.

*tip toes over that bar*

Also, why are all the comparisons to PS4 and not Xbox One?

Neonridr4d ago

PS4 is more powerful than the XB1, S2 is more powerful than both, so why not use the higher of the two?

Christopher4d ago (Edited 4d ago )

Probably because people who owned an XBO and not a PS4 don't really know what it means. The assumption is that everyone is as knowledgeable as journalists or gaming news junkies. Gaming is mainstream, that means that mass majority of people don't know these specifics, only online talking points.

And the PS4 and XBO are the closest in power systems we've ever had, so this 'more powerful' is so small, it really isn't the big talking point people think it is.

RaidenBlack2d ago

I'd rather add, Xbox One X can be used as a good metric to gauge if a said system is more powerful than last gen.

VariantAEC2d ago

It's pretty clear that Switch 2 isn't more powerful than PS4 Pro. Is the base model PS4 being beaten? Well, Switch 2 is hardly ever actually being compared to the base model PS4, but seeing as how it's yet to outperform PS4 Pro in basically any other way than loading data into RAM in video comparisons. I have to assume the individual developer being interviewed has very little experience with PS4 and Xbox One.

OtterX3d ago (Edited 3d ago )

Which is great for a handheld/hybrid! Some people still stick to Digital Foundry's PS4 comparison comment as gospel, back when they were just watching trailers and hadn't even had their hands on it yet.

With that said, this interview doesn't go into very much depth on this. I'd like to see more analysis, but so far I'm really impressed with the performance since I got mine on Friday. Truth be told, having a PS4 Pro level handheld is enough for me. Anything beyond is icing. I'm not looking to replace my PS5 or PC.

VariantAEC2d ago

In this case Digital Foundry is right. They didn't adequately explain or sound remotely confident when showing Switch 2's "visual" benefits in that HogLeg comparison was related to loading. Yes, sometimes two massive world segments can be connected by a smaller individual loading zone like how Jak 2 handled open world zones on PS2. There is a small room that in itself is it's own discrete loading zone that you wait inside as the next massive portion of the map loads in. Very common when going from Haven City to any part outside of the city owlr when descending into the sewers or entering the city from the outside or leaving the sewers. Anyway, the HogLeg skybridge loading zone is more detailed because Switch 2 could load in more varied textures. Models load pretty fast. It's probable that the decimated models that appear in the Switch 2 version were supposed to be visible on Xbox One and PS4 in that scene, which might be why they exist on Switch 2. Unfortunately, the same video showcased above shows PS4 Pro is basically ahead of Switch 2 in all other ways imaginable. Higher rendering resolutions with a sharper cleaner image, better effects quality, and a better distance all favor PS4 Pro. Both the Pro and Switch 2 seem to have a pretty solid 30FPS performance level.

MDTunkown3d ago

For how thin switch 2 is it’s impressive especially when it’s stronger than steam deck and cost less

Christopher3d ago

Steam Deck is cheaper at $399. Switch 2 also uses cheaper materials. See joycon drift still being an issue. You'll also save a ton more money on software alone with the Steam Deck.

Honestly, if the Steam Deck was released today, it likely would at least match the Switch 2 in areas where it outperforms the Steam Deck but still have more advantages. Main thing holding back the Deck is the cores and resolution, because it still has the better CPU and GPU otherwise.

Neonridr2d ago

@Christopher - I own one, no stick drift. My OG joycons never had drift either.

Steam Deck relies on FSR which is still inferior to DLSS. Not to mention that the S2 can push double the GPU performance in docked mode. Deck has more memory, which is nice.

I have both, but my S2 will be getting the lion-share of playtime in the near future. That being said, I can still appreciate being able to play my steam games on the go.

FinalFantasyFanatic2d ago

For me, the game sales/prices and flexibility of the Steam deck outweigh the cost of the system itself, but I'll probably get a Switch 2 anyway.

OMNlPOTENT3d ago

And the ps5 was comparable to a PC that could be built over 5 years before it came out lol, how do you think consoles stay affordable?

Christopher3d ago

You're actually proving my point even more.

badz1492d ago

@omnipotent

PS5 comparable to a PC built OVER 5 years before it came out? let's see...

the best mainstream PC combo back in 2015/2016 would be the i7 6700K ($350) + GTX 1080 ($600). Sorry, but that setup is never going to outperform the base PS5 in games, especially modern ones.

you done lying yet or still want to continue lying so your precious Switch 2 doesn't get hurt by facts anymore?

CosmicTurtle3d ago

It’s a tech article speaking about specs people who care about this will know. I did not own an XB1 but know it’s at a similar tech level as PS4. PS4 has a far greater sales footprint, it makes sense to use it.

ABizzel12d ago (Edited 2d ago )

Technologically it’s closer to the Series S….. Raster-wise it’s closer to a base PS4 which has been the point.

Why Switch 2 is better:
The much better CPU allows for higher FPS than the last gen Jaguar CPUs could ever produce.
The 12GB of RAM prevents the system from being bottlenecked in most modern games (even SS fails here)
The storage while not NVMe Gen4 speeds, is significantly faster than the HDD in last gen
It’s a RTX 3000 hybrid, and DLSS is a better upscaling solutions than all other consoles even PSSR currently, and significantly better than checkerboard rending.

This is where the PS4 & PS4 Pro comparisons come into play. Natively it can’t compete with the PS4 Pro, and really closer to the base PS4, but due to the better CPU, more RAM, faster storage, and DLSS it can upscale resolution, image quality, and performance to get close, match, or certain cases exceed the PS4 Pro, and rivals the Series S.

DLSS is really the saving force behind Switch 2 getting current gen ports to acceptable resolution quality, and NVIDIA and Nintendo did it at 10w, so kudos to them, because many of the AAA 3rd party games are and will continue to be native 540p - 720p upscaled through DLSS.

Also this game would benefit from DLSS.

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Sonyslave33d ago

I notice it always ps4 or ps4 pro but never xbox one x which is more powetful then the ps4 pro.

MDTunkown3d ago

And it’s also in someways stronger than series S. Xbox one x is a special console that was never fully utilised and has 1,5 times more teraflops than series s.

badz1492d ago (Edited 2d ago )

but the Bulldozer CPU is much weaker and inefficient compared to Zen2 used in the Series S

Neonridr2d ago

the CPU's were those crappy Jaguar based chipsets though.

jznrpg2d ago

Because most people don’t care about Xbox

repsahj3d ago

This is an ugly port, they should improve it more instead of releasing it early.

gold_drake2d ago

sooo ...

what this is telling us, is that it comes down to the game and the devs optimization.

VariantAEC2d ago

There are already several games on Switch 2 coming up short in side-by-side comparisons. Cyberpunk 2077, Fortnite, and HogLeg are just the first examples with the first game in this list only having better image quality due to DLSS and slightly more stable performance due to that lower resolution than last gen systems enabled by DLSS, but having simplified models at mid distances and fewer NPCs roaming around than on PS4 or Xbox One.