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Skull & Bones Hands-on Preview: Terrorising the seas | Stevivor

Shane Wall -- "I wasn't a PvP guy until Skull & Bones changed the term from 'Player versus Player' to 'Pirate versus Pirate'."

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toadovsky2923d ago

'Pirate versus Pirate'.... yep, sold

2922d ago
freshslicepizza2923d ago

Looks good but I want an offline mode as well.

opinionated2922d ago

I have a couple buddies with a very narrow taste in games that are hyped about this. I'm not super pumped about it but I will probably get it just to jump in the mix.

IanTH2922d ago (Edited 2922d ago )

Well...I didn't learn much about why the game is good from this. Ultimately, I didn't really learn anything about it or its mechanics, rather I got a wonderful tale spun about how fun it is to be the leader of a team when your team is winning.

Yea, if every game you could go into had a bunch of people all learning the game, all on even footing, all professional, level headed people trying to figure it out and have a good time...well, basically every online game could be fun. As it is, PvP is basically never that. So I guess enjoy the memories, stevivor.com writer, as I have a feeling your past life of not enjoying PvP will come back to haunt you; once the servers are filled with a mix of those toxic, troll-y trolls and the pro's who dedicate their life to learning everything there is to know about this one game and destroying you, you may find your newfound love for PvP is fleeting lol.

You can tell I love PvP, can't ya :-p

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Most Disappointing Game of 2024

VGChartz's Mark Nielsen: "In a year that was to a large extent carried by the game developers of Japan (and to some extent China), western games can rejoice that there was at least one category they managed to dominate: that of Most Disappointing. Sometimes disappointment comes from high expectations met with something middling, other times it comes from middling expectations met with something terrible. This year managed to deliver a bit of both, so either way there was enough disappointment to go around."

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thorstein155d ago (Edited 155d ago )

Why not mention the 19,000 Steam games of which 80% weren't good enough to merit "success" on the platform?

155d ago
155d ago Replies(2)
RaidenBlack155d ago

You gotta be effing kidding me with that logic.

coolbeans155d ago

Because the very *definition* of disappointment requires one has some kind of expectation for it. Concord was hoping to find its own niche in the crowded 'hero shooter' market, with ~8 years of development, $100 million+ funding, and marketable talent behind it, and went belly up in 2 lousy weeks. That's historical for a live-service game.

thorstein155d ago

It's become a drinking game at this point. Disappointing games? It's the same games in every article with a similar title. Does no one have an original thought anymore?

RaidenBlack155d ago

@thorstein
**It's the same games in every article with a similar title.**
Because it's the same year? The games that got launched is a constant fact for everyone. And if the game was universally disappointing, then obviously everyone would echo the same thing.
Do you want for originality some writer would write up that instead of Concord and Outlaws, Silent Hills 2 was the most disappointing game, right? Coz, that'd be considered a click-bait article then.
And emphasis on the word "disappointing" games, not general bad games.

LordoftheCritics154d ago

Veilguard was easily the most disappointing game of the year.
Highest expectation with Highest disappointment

Concord was just the biggest failure.
In fact it was not very disappointing.
Almost as expected.

DivineHand125154d ago

@LordoftheCritics I disagree about Vailguard being the most disappointing game of the year. Going into the launch of that game, 90% of the comments I was seeing from this community were negative. Many also wanted the game to fail.

In my opinion, for a game to be disappointing, it would mean the game was highly anticipated for success going into the launch of the game only to bomb in the reviews and fail commercially.

I would say Hellblade 2 claims this title. I haven't played any of the games in the series as yet, however, the hate that game received was on another level. I am not sure if it was fanboys that felt threatened by it being the best-looking console game on the market or if the criticisms about it being a boring game were valid. I haven't played these walking games before so put it off since it doesn't seem to be my cup of tea.

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anast154d ago

Those 19,000 games have 80%. Dragon age is sitting at 70%, Star wars is at 75% and falling, Lego Horizon adventures is at 56%, Skull and Bones 65% and Concord was DOA. This would mean these games didn't even crack the top 19,000.

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60°

Skull And Bones Reveals Season 3 Updates

This sounds like a great update. Today, Ubisoft announced the launch of Skull and Bones’ third season, “Into the Dragon’s Wake” in which players will face the formidable fleets of Li Tian Ning and Commander Zhang.

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Skull and Bones - Seasons & PvP update | Ubisoft Forward

Get an early look at Season 2 and Season 3 highlights, including our fresh PvP mode!

Clash against new threats - from the eccentric Hubac Twins to a colossal megalodon stalking the seas. With Ship Upgrades, Fleet Management, new game modes, and a brand-new ship, expand your pirate empire!