EA Axes Tiberium For Not Meeting Standards

Following word in July that EA's Command & Conquer-based squad shooter, Tuberium was getting shifted back to 2010, comes word that the game has been officially killed and some staff let go, the publisher confirmed with Kotaku today.

Kotaku obtained a copy of the internal memo sent to staff earlier today outlining the reasons why the game was axed. In the memo Mike Verdu, of EA LA, says that the game would not be able to get up to snuff given the amount of time and resources left in the production cycle.

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JustinSaneV24742d ago

Boo! I was looking forward to a Command & Conquer: Renegade follow-up!

IdleLeeSiuLung4742d ago

This was one of the games I was looking forward to this year. I'm a huge fan of C&C... This reminds of the time when they canned Starcraft Ghost (albeit 3rd person) it still looked damn good.

I want to see this games even if it is crappy! Can't be worse than some of the other cr*p being released.

Johnny Cullen4742d ago

Sad face =(

Was looking forward to this too =(

El_Colombiano4742d ago

EA has standards? I smell foul play.

dachiefsman4742d ago

The trailer in my opinion was trying to market to the Halo crowd, maybe it was the goal of EA to complete directly with Halo.

The game looked like it had potential, but didn't make the chopping block.

Millah4742d ago

Lol I was thinking the same thing...

Not up to standards? What kind of standard is that? To just be slightly above dog turds in terms of quality? This game must have been a real turd to be below EA standards.

SL1M DADDY4742d ago

It's a pretty lucrative market and there is always need for an intergalactic conflict when it comes to mining for tubes.

Chubear4742d ago

Standards? They have standards now? ... this is news to me for sure.

ICUP4742d ago

I was thinking the same thing.

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