The head of Microsoft's video game unit tells CNET the new console is VR-capable. Spencer told CNET on Tuesday that the Xbox One X fully supports virtual reality and that their commitment to it hasn't changed.
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They going to be a he best and biggest publisher on Xbox, Playstation and PC next year. They not really said anything about Switch 2 though spite claiming to be big supporters.
It will be, his net work will hit 50 million and he plans to buy a new mansion in Cape Cod. Thanks everyone! #failup
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I'm certain that it's all in the wording. MS Is pushing Mixed Reality so that is why the marketing guy said no to VR.
Microsoft should just say there waiting for mixed reality headsets.
Avoid any form of confusion.
I think they aren't trying to promote because they won't be making games for VR. But games for mixed reality.
The marketing guy was probably told to keep things under wraps until an announcement is ready.
Anyway, it was funny on the latest bombcast Jeff Gerstman said it was rough going back to psvr after playing Vive and Rift. Lol
It's actually pretty easy to figure out what's going on at Microsoft when you look at it objectively sans what console you support.
While everyone else is doing VR (oculus/vive/psvr), Microsoft wants to play the middle with MR. But, no one else is doing AR. So, it would have to be VR ports to the MR headset. Would there be enough game sales to justify developers porting games and make back a profit on a small user base? You think it's bad waiting for developers to make big games for VR(and that's about 2 million with oculus/vive/PSVR), do you think they'll spend money porting games for a headset just starting out at zero? Similar example would be Xbox one Japanese support in Japan.
Microsoft needs to gather support for it first. Sony waited a year and tested it at multiple functions before saying "let's go for it." Same with HTC/Valve and Oculus/Facebook. They built a following, then went for it. What's the potential market on Xbox? Is Microsoft gathering that data? Maybe they did and decided to just go with PC for now. If 1 million out of 60 million have PSVR, what's the potential number of headset sales for a smaller Xbox One X base *without* Xbox One S getting it?
What about Vive? Could definitely work. But, is Microsoft really going to support a headset that they don't own and can't control? Not likely. And as for Steam VR game support, do you think Microsoft is interested in HTC/Valve getting all the VR game profits on Xbox one x? Do you think HTC/Valve will share Steam VR profits? Nope.
Oculus? Could work. If it survives the lawsuits with Zenimax. You can see Zenimax already smacking Facebook/Oculus in the face with lack of Bethesda Doom VFR and Fallout 4 VR being on Oculus. But they're coming to PSVR(Doom vfr) and Vive. Does Microsoft want to jump into the middle of a Hatfield's and McCoy's dispute when it might not end well? Nope. Not even with that Xbox controller support they did.
So instead, Microsoft are going to to flood the PC market with MR headsets that do both AR and VR with windows 10 support and supported by most PC hardware manufactures. Which are cheaper than Oculus and Vive. If they can take the lead on PC since sales aren't that far ahead, they will not only be in driver's seat in leading both markets, it will have their OS and developers would have no choice but to choose their headsets going forward. Which would dwarf PSVR sales overtime. And help future Hololens support. Which would help any future Xbox VR in support.
It's what I'd do if I were a monopolistic company like Microsoft. It's a chess game. Reasonable. Logical.