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280°

Infinite Mini Golf Dev:Game Runs At 1440/60fps On PS4 Pro,Scorpio Amount of Memory Is A Good Thing

The PS4 Pro and the Xbox One Scorpio having better hardware than the PS4 and Xbox One means that PC gaming could now benefit, too. Since multiplatform developers largely target consoles first, and scale up for PC from there, having two more powerful consoles leads to the possibility that developers will be able to leverage the flexibility and power of PCs better and more effectively.

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gamingbolt.com
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Community2931d ago
Obscure_Observer2931d ago

If this game run on Scorpio at native 4K 60fps, some people will most definelly destroy them.

KingKionic 2931d ago

Looking at the gameplay of this developers game

https://www.youtube.com/wat...

It better run 4K on scorpio LOL

ninsigma2931d ago

No reason that shouldn't be 4K on pro!

Obscure_Observer2931d ago

@ninsigma

Yeah. That´s why i said if this game run a native 4K 60fps on the Scorpio, there will be blood!

XanderZane2931d ago

This game should run native 4K / 60fps on both PS4 Pro and Scorpio.

specialguest2931d ago

The bigger issue is why isn't it running 4K/60fps on the PS4 Pro?? Those graphics are mobile phone level in a static confined environment.

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jaycptza2931d ago

Or not, stop being overly dramatic.

Artemidorus2931d ago

It's common sense when consoles get more power, the PC guys see improvements with the ports.

corroios2931d ago

Mini golf is realy a very demanding game and will set the standard the gen... this should be 8k120 frames.

timotim2931d ago

Yeah...its exactly what I expect from the Pro

GreenUp2931d ago

PS4 Pro and Xbox Scorpio need an output resolution option for 1440p. A lot of us play on PC monitors too. :\

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70°

Techland Wants to Switch to a 3-4 Year Cycle Starting with Dying Light: The Beast

Techland wants to switch to a shorter development cycle of three to four year at the most for its games, starting with Dying Light: The Beast.

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Community9h ago
Goodguy011d 3h ago

Very good dev length for a AAA/AA game I'd say. Companies need to set an aim for this range. 1-2 is too little, I believe 3-4 is perfect. Any more is too much. Games don't need to be these gigantic games full of a crazy amount of content. Just make a good game.

Skate-AK7h ago

Lol. Had no idea who that was, but I will admit they do look quite similar.

150°

Hideo Kojima calls Clair Obscur: Expedition 33 “ideal” for one key reason

Legendary gaming auteur Hideo Kojima heaped praise on Clair Obscur: Expedition 33, calling it “ideal” for one significant reason.

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Community18h ago
gigoran816h ago

Greatness knows greatness. Simple as that. Expedition 33 is a masterpiece, built with a smaller team and with a smaller budget, blowing ubisoft out of the water. It doesn't matter how many devs you have and how much money you throw at it, great studios like Sandfall Interactive will always overcome you.

80°

Warhammer 40,000: Boltgun 2 devs tease things 40K fans "haven't seen before"

Auroch Digital, the developers of Warhammer 40,000: Boltgun 2 have teased a massive expansion in variety for their new FPS game.

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videogamer.com
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Community1d ago