Blend Games writes: "Take your favorite WWE superstar, tack on a new create-a-finisher, backstage brawls, new moves, more intense tag-team combat, improved online multiplayer and rankings, and a revamped career mode, and you get Smackdown vs Raw 2009. Easily, this game could very well sell millions with the amount of features it has packed under the hood.
Gamers can be very picky when they become fanatics of a particular series. In this case, Smackdown vs Raw has a very deep following that has endured the good times and bad. Now unlike EA's Madden series, and their millions and millions of fans who seem to never get what they want, Yukes at least takes to heart what devoted wrestling fans crave in their interactive experiences. So with this latest iteration of the SD vs Raw series, not only can gamers look forward to a new career mode, but a much deeper tag team experience, which has become the focus for this year's game."
One week from the next gen release of WWE 2K15, let's take a look at how moves and animations have evolved (?) through the WWE Games series... After comparing the character models with last week's video, we now look at the animation of several finishers / signature moves.
Many of the old animations look better than the new ones especially the Sweet Chin Music and Goldberg's spear. The 2K14 Clothesline from Hell looks awesome though.
Comparing the face textures of WWE Games character models through the years... featuring John Cena, Booker T, JBL, Undertaker, Hulk Hogan, Mr. McMahon and many more... evolution?
I hope that was the last generation version of 2k15 if it is I'm canceling my pre order.
WWE have produced a lot of video games in their time, with varying degrees of quality. Which are the best though? Jason Delacey tries to pick five Stone Cold Stunners.
Here comes the pain.... all time fav WWE...
once my cousins and i played elimination chamber whole night .. one match whole night.. good times
peace