TESO is native 4K with HDR on PS4 Pro. What more do u expect on Scorpio? If ppl really believe the Crap Gamer rhetoric that every game will be native 4K 60fps on Scorpio then they will be sorely disappointed. In fact, there will certainly be a fair share of 3rd party games with parity between Pro and Scorpio.
"In fact, there will certainly be a fair share of 3rd party games with parity between Pro and Scorpio."
That's called laziness if it happens. Many PS4 titles are 1080p and 900p on Xbox One so why do parity now? Please provide the proof of any claims Scorpio is supposed to be a 4k60fps console? You can't just tell developers to all of the sudden make 60fps games.
tyler is talkign about the fanboys thinking every game is going to be 4k 60fps on scorpio because... scoprio.
Laziness or proper budgeting? There wont nearly be as many ps4 pros or scorpios out there compared to the ps4 and xbox 1s so why would they go about making a patch for one and a separate patch for another one (that isn't even out yet)
at the end of the day, developers need to see some sort of return on their investment, and with ESO patch for pro making it 4k and HDR compatible, why is it a bad thing that the Scorpio is matching those?
@Goldby "tyler is talkign about the fanboys thinking every game is going to be 4k 60fps on scorpio because... scoprio"
You guys keep saying this without naming names because in reality it's Sony fans trying to project unrealistic expectations so that they can say it didn't meet this imaginary threshold.
This difference in resolution started at the beginning of this generation, when there were zero sold yet. There was no parity at the beginning but you guys seem to hope it starts now, not surprisingly.
i'm not gonna go look through thousands of pages to see the 4k 60fps comments. i have more important things to do that waste my time debunking your ps4 fanboy comment.
There are people on the xbox forums (deamonisfear ebing one of them ) that has on regular basis said 4k60fps for scoprio.
and again, you didnt answer my question. at the end of the day, developers need to see some sort of return on their investment, and with ESO patch for pro making it 4k and HDR compatible, why is it a bad thing that the Scorpio is matching those?
is it such a bad thing for tyhe developers to take a patch they already have, and make it work for the Xbox Scorpio, instead of investing a lot of extra time makign a specific patch for a console that will be a fraction of the actual xbox fanbase?
The crap gamer crew goes around telling ppl that every game will be 4k 60 on Scorpio. I've seen it.
U don't remember Ubisoft and thier push for parity earlier this gen? It was absolutely a thing.
This is totally different than the PS4 and xb1 having parity anyway. These are extra consoles with a VERY limited install base. Don't u understand that? The likelihood of parity between Pro and Scorpio is far greater than the likelihood of parity between PS4 and xb1 bc the install base is so comparatively low on Pro and Scorpio it wouldn't necessarily be worth it financially to make 2 distinct premium console versions. Do u get that?
@Moldy "You guys keep saying this without naming names because in reality it's Sony fans trying to project unrealistic expectations so that they can say it didn't meet this imaginary threshold."
how about you name off the sony fans who are projecting this unrealistic expectation.
"Well, can I approach it from a different angle then and ask you, what do you think consoles of the future like Project Scorpio need to do to make the most of the MMO genre?
I would definitely say power is key. Memory is key. Especially in a game like The Elder Scrolls Online. There are hundreds of characters running around on the screen at any one time. We can have a 300 person battle in our game and that eats up memory. That eats up computing power and it eats up VRAM. So, the more they can pack into those newer consoles, the better."
Scorpio is not much powerfull than ps4pro diferences in quality of games be only on resolution. But ps4 pro give us too high res in games. Normal player don't see a differences.
but there's a difference between resolution and graphics...
4k resolution is 4k no matter how u slice the pie.. but when you talk textures/graphics, that can make it night and day difference even to the non-gamer...
Microsoft needs to be encouraging devs to do more than just clone what they did for PS4 Pro in my opinion, given it is a more powerful machine.
"Well, can I approach it from a different angle then and ask you, what do you think consoles of the future like Project Scorpio need to do to make the most of the MMO genre?
I would definitely say power is key. Memory is key. Especially in a game like The Elder Scrolls Online. There are hundreds of characters running around on the screen at any one time. We can have a 300 person battle in our game and that eats up memory. That eats up computing power and it eats up VRAM. So, the more they can pack into those newer consoles, the better."
I'm not surprised, TESO is native 4K on Pro. Ppl love to scoff at the non native 4K games on Pro and ignore the actual games that achieve it.
Scorpio is not much powerfull than ps4pro diferences in quality of games be only on resolution. But ps4 pro give us too high res in games. Normal player don't see a differences.