The latest issue of CVG Presents is all about Call of Duty and our print brother has scooped a bunch of new details related to World at War's multiplayer.
The magazine also confirms that co-op gameplay will be given a competitive spin with a points-scoring system for kills, and 'Death Cards' in the co-op mode unlocks more modes and features in the game.
It will support 18 players, just like the previous game, and will pack new grenades including, Gas bombs, signal flares, bouncing betties and sticky grenades.
A very devoted fan of Call of Duty: World at War racks up incredible in-game stats while playing regularly for the past 15 years.
Of course you will hit a ridiculous stat after 15 of anything.
My main character for Everquest had over 500 days played in the first 6 years of the game. I was young then and had a lot of time on my hands. I don’t think I could duplicate that again until I retire and not sure I could match it if I tried.
Gamespot : Call of Duty: Vanguard launches with 20 multiplayer maps, three of which are actually remakes from 2008's Call of Duty: World at War. Let's take a look at how the maps have changed with this side-by-side comparison.
Andrew says: "The intrinsic values of COD are the following: memorable campaigns, meticulous multiplayer marathons, and lobbies populated by screaming 12-year-old kids that think puberty is the evolved form of Jigglypuff."
Anybody has a list of all the perks in COD5. I am now interested.