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170°

Witcher Author Sapkowski Rejected CDPR's First Contract Draft Over Misspelling of Geralt

Witcher creator and author Andrzej Sapkowski rejected CD Projekt Red’s first draft contract offer for The Witcher 1 over the misspelling of lead character Geralt’s name, according to the studio’s original head Sebastian Zieliński.

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Community2949d ago
Nu2949d ago

And yet he undercharged for the licensing of the Witcher, how ironic.

Michiel19892949d ago

A local writer who only writes in Polish, which has hardly any chance to get an English translation. What do you expect him to do? Ask a higher price and they won't take it, then you are left with nothing.

What he should have done is made a contract for lik 1 or 2 games and review the license afterwards.

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210°

Former PlayStation Boss Says $80 Games Are Amazingly Affordable

PlayStation boss believes that $80 games are affordable due to the value they provide. Using Mario Kart as an example, he noted that it offers numerous hours of gameplay with just one purchase.

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jambola23h ago

value inside the product does not have any impact on how afforable they are

Eonjay5h ago

He never said anything about affordability at all. He only commented about the perceived value that a game can have to a player that gets many hours out of it.

Again, as with many other forms of we are disrespected and lied to.

Title says Yoshida said $80 games are amazingly affordable. This is a lie.

CrimsonWing695h ago

Perceived value is subjective, so how do you even argue for it? If one person says $500 was worth it because they played a game for six months, what does that mean to someone who didn’t share that experience or see that value?

This is exactly where corporate thinking falls apart. The value is defined by them, and then they twist the logic to defend it from a purely internal, out-of-touch perspective.

I’ve never based the price of a game on how long I’ve played it. There’s a standard price range that consumers feel is fair. If it were truly based on time or value, Resident Evil 2 Remake would cost $20, and Final Fantasy VII Rebirth would be $1,000.

Eonjay2h ago

@Crimson

"Perceived value is subjective, so how do you even argue for it?Perceived value is subjective, so how do you even argue for it?"

I think his point is that it is subjective.

thorstein1h ago

Why is tech4gamers allowed to publish here. The lying is constant with them.

pwnmaster300022h ago

I get the concept.
People buy movies for $20-$30 dollars that offers only a couple of hours of enjoyment.
While games offers 3-10+ times the amount of hours and content.
So in theory yeah I get it.

But I will never accept it and would rather keep the price now or even better PS360 price lol

isarai21h ago

On the surface ye that makes sense, but when you realize the budgets are very comparable, you realize it's kinda stupid and overpriced especially when it common for it to be released unfinished

Extermin8or3_35m ago

Not really, movies that have similar budgets have the box office where if they arent a flop- they typically make all their money back or a profit. Movies have a much wider audience. Games however just have that release and have a smaller market.

gold_drake11h ago

said by the guy who probably had a high 6 figure income

Petebloodyonion6h ago

The value of an $80 all-you-can-eat buffet is undeniable, making it curious why some people choose a $20 restaurant for a single, standard meal.

In a similar vein, movies, despite their higher production costs for a two-hour experience, outperform video games in revenue while also being priced around $20. Suggesting that video games need 100 hours of diluted gameplay to compete seems like a misdirection. The real solution might lie in re-evaluating how their core offering is valued.

Extermin8or3_34m ago

Individual movies yes, the movie industry as a whole? No, the movie industry is dwarfed by the behemoth in terms of revenue that gaming is.

FACTUAL evidence5h ago

Lol so rich people want to speak for my wallet now? I still haven’t adapted to 70$ yet, and not planing on to. I don’t mind waiting on sales.

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60°

Rogue Trader producer reveals his dream project: a CRPG SCP game with an actual budget

Owlcat Games producer Anatoly Shestov reveals his dream project: an SCP game with Owlcat RPG flair and a proper budget.

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190°

While Layoffs Hit the Industry, Nintendo Retains 98% of Staff Including 78 With Disabilities

TNS: Based on its most recent ESG data, Nintendo boasts a remarkably low staff turnover rate of just 1.9%, with virtually no reported layoffs.

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Community1d 11h ago
Jin_Sakai1d 20h ago

Because Nintendo makes great games.

Yesyes22h ago

It’s unreal that people are downvoting this when they consistently have the best scoring games on metacritic.

1d 18h ago
rlow11d 17h ago

Well it doesn’t surprise me. As much money as they make and how they value their employees. It’s a great company in that regard.

1d 16h ago Replies(1)
drivxr1d 14h ago

Well, when your games remain full price many years after release.

And you make profit off of outdated hardware.

I would be shocked if they couldn't afford to retain their staff.

lodossrage1d 11h ago (Edited 1d 11h ago )

I didn't want to say anything but drivxr is right.

Nintendo always sells at a profit because they purposely use tech that's always 5 or more years behind. And it's also true their games hardly ever get price decreases.

Don't get me wrong, it's great they kept most of their workforce, but making a point to have your tech specs behind everyone else affords that luxury.

Darkegg1d 9h ago

I don’t think it’s their purpose to use old tech. It’s their purpose to make value of software and know their value. Nobody makes games like them that’s for sure. I just don’t appreciate their customer unfriendly policy.

It’s not impossible to take their status. Companies need to have a selection of 8-bit and 16-bit. Now imagine a split screen for 8 player game for SNES Mario kart and selling at $9.99. The problem is that it doesn’t make profit. So many companies won’t invest in “old” technology. Everyone guns for triple AAA modern technology software but honestly we can enjoy modernized 16-bit creative ideas that allows 8-player mayhem. It’s a pipe dream, possible but impossible.

Shane Kim1d 9h ago (Edited 1d 9h ago )

If they ended up kicking people out after all of that stated above, it would be truly shameful.

DivineHand1251d 5h ago

Microsoft, Google, Amazon, Tesla and Meta are all trillion dollar companies yet they are laying people off in large numbers.

I believe the reason Nintendo layoffs off less workers may be a result of their culture. It seems Japanese companies believe in giving their workers long term or life long employment opportunities and will exhaust all options before laying off workers. This is something we don't see much of in the west unfortunately.

Rdeal23h ago

might be something to do with the fact all those companies hire more than 20x the employees than Nintendo

LoveSpuds1d 5h ago (Edited 1d 5h ago )

What the hell are you talking about? It has nothing to do with how profitable they are. Its completely cultural, MS and Sony make stacks of cash and still lay folks off. Nintendo chose not to lay off staff for the same reason their execs took pay cuts to increase staff pay instead; because they value their staff and view them as colleagues, and respect them as such.

If Sony weren't so US centric I fancy they'd fare better too, they should get shot of US and European leadership and go back to when Japanese execs were running the show if you ask me!

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