Ready at Dawn's Ru Weerasuriya on why his studio has mostly avoided sequels, the rise of VR and eSports, and the demise of portables.
Wccftech interviewed Mundfish's Robert Bagratuni about the freshly announced game Atomic Heart 2, the sequel to the successful first-person shooter.
With Sifu already on the handheld, Pocket Tactics asks Rematch creative director Pierre Tarno about bringing the new soccer game to Nintendo Switch 2.
In an industry with countless FIFAs, sorry EA Sports FCs, Sloclap’s Rematch is a brilliant arcade football game that feels incredibly unique. Putting players in the shoes of an individual player, the new multiplayer game is essentially Rocket League without the rockets and cars… it’s football.
Red Card Soccer was a thing. Also back in the day you could use cheats on FIFA to turn on no fouling, no handballs, turn the ball on fire etc. This take is nothing new. Just not been seen for a few decades
How about the make the next PS Allstars? We really need a new one and RaD could be the right studio to do it.
If you have a big enough hit you will make a sequel; it's called "a good business decision"
But most of Ready at Dawn's titles were spin off/ sequels if other developers ips. Also it isn't like they have a original I.P was successful enough to warrant a sequel of it's own.