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3 Things I Want From The Last of Us Part II

"The Last of Us is my favorite game of all time. It hit all the right notes when it came to story, characters, and gameplay throughout an emotional journey of a man and an adolescent girl trekking across the U.S. It’s an emotional roller-coaster the whole way — a daunting, and unforgettable experience. Anyway, you know all of this, unless you’ve been under a rock since 2013. Now, The Last of Us Part II is coming — while we don’t know much about it, I can’t help but wonder what’s next for Joel and Ellie. Here’s three things I want from The Last of Us Part II." -- PlayStation Enthusiast

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playstationenthusiast.com
2535d ago
OB1Biker2535d ago (Edited 2535d ago )

I think we ll get a very different gameplay with Ellie and that's great to renew the interest in the way you play.
Story wise, and probably many wouldn't agree, I would like a more pronounced statement from Neil on how he views right and wrong etc.
In TLOU it was more left to the players to figure out themselves and think about it. It was awesome but part II logically could have a different approach.
I know Ellie s song is all about 'I can't walk on the path of the right because I'm wrong' but its precisely interesting to answer that.
Also selfishly I'd like Neil to demonstrate the fireflies are @ssholes haha

joethetimelord2534d ago

I feel the gameplay will be fundamentally similar to the first game, while adding several features and polishing up what we're familiar with. The real differences will likely be in what you end up doing with those mechanics. Part 1 was about surviving and getting by, with or without killing; the point was protecting yourself and Ellie (and vice versa) which tied into the theme of love. Part 2, being specifically focused on hatred, could be a more aggressive experience overall.

OB1Biker2534d ago

Neil said Ellie plays differently and he really was trying not to tell too much alluding to a gameplay reveal. I got the feeling there could be big changes. We lll see. Im sure it ll be great anyway.

Kornholic2534d ago

A big part of what made The Last of Us so great was the moral ambiguity. I don't the developer to definite right and wrong, partly because that's imposing somebody else's ideas of moral on me but also because it's already predigested for the player. It's better left at the hands or the mind of the player because that way it provokes thought and introspection.

Shiken2534d ago

I just want to play as Joel. I cannot get into games with a female lead, so I will pass on it.

I am sure the game will be great though.

joethetimelord2534d ago

New enemies are practically a given considering the claw marks in that tree in the trailer.
Also bear in mind that there were several infected animal concepts, including an infected elephant, that were scrapped in part 1. As the world's getting more primal, infected animals would be a fitting gateway to a huge variety of enemies.

brettnll2534d ago

Fighting an infected bear would be the scariest thing ever

mixelon2534d ago

I wonder if they'd be all raged up or if they'd be more like clickers. The idea of an elephant using echolocation to get around is pretty hilarious.

Kurdishcurse2534d ago

Sure as hell would be much more interesting than fighting boring infected
And non infected humans, i Got tired of that a few hours in.

I remember neil saying he wanted infected animals in the 1st game, but said it wouldnt be realistic, which is a dumb statement considering humans would be the last ones to be infected. Its almost like we have a thing called science and medicine or sumthin to atleast make us last. What a shock!

BlakHavoc2534d ago

U have no idea what you're talking about

RevXM2534d ago (Edited 2534d ago )

Well we also have overuse of antibiotics, bad hygiene and habits and a big network of fast transportation between big populations across the globe.

Koalabears dont hang out or pass 70 000 Koalabears everyday and travel by air between big population across the world, and touch dirty hands and smartphones or like railings that 5 million others have touched since it was last cleaned, or go to the same place as everyone else to buy fruit that 900 people have their saliva on by touching and licking their fingers or sneezing or coughing. Humans arent as clean and neat and protected as you think. We are pretty gross.

Kurdishcurse2531d ago (Edited 2531d ago )

BlackHavoc I do. You are just too gullible and fanboyish to realize facts are facts. Im afraid your wrong with or without your agreement. Its ok to critisize the things you love kid. Next time elaborate more before embarrassing yourself like that.

Kurdishcurse2531d ago (Edited 2531d ago )

RevXM all that has almost nothing to do with the infection rate of fungus. In fact, the same type of fungus already works on many insects...not humans. Soooo neil already lost his argument before it started. Besides, fungus isnt exactly contagious. Its hard to get it just by touch. Even if it did, it would die fast since fungus needs certain climates to propagate.

Overuse of antibiotics wont make us that much more susciptable to mind control fungus dude, or any fungus. Having fur, moisture in climate, no meds and not much movement, no sunlight exposure(depends on fungus) and ohh you know... NO HANDS to correctly clean them with are the most contributing factors to fungul infections. Ever seen a bear try to skin himselr just to get some relief? I have.

"Humans arent as clean and neat and protected as you think. We are pretty gross." A bears daily routine is more sickening than all the things you mentioned combined.

Are you truly tryin to convince yourself that we are dirtier than animals? I dont know why ppl are arguing this. It is a fact that all animals with fur and no freakin soap are millions of times more susciptable to fungul infections. Just watch a vet treating animals and then with humans. Its gonna be pretty obvious why animals with fur have the highest chances of this, NOT HUMANS. This is a scientific fact. Ask any vet or doctor.

Neil drukkman is completely and undeniably wrong, and it seems to me he only said that to hide his laziness in enemy design and variety, Because he would be pretty dumb to believe humans would be the 1st to go in fungul apocalypse. Jeezuz christ naughty dog fans...

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Z5012534d ago (Edited 2534d ago )

After Sarah dies. The games skips 20 years.What exactly happened during those 20 years?

I'm asking because, i had no motivation to do anything because i wasn't told what happened. I just didn't care.

'Find a cure' For what? I wasn't infected.
Til this day. I don't even know what the 'disease' is/was. At what point in the game is this explained? I didn't read any of the books/notes. *It's a survival game. Who stops to read when death is around the corner?

Well made game, but i was bored to death.

brettnll2534d ago

I didn't think that hard about the virus haha. I loved TLOU 1.

¯\_(ツ)_/¯

OB1Biker2534d ago (Edited 2534d ago )

https://blogs.scientificame...

There r many 'clues' in the game and straight at the beginning as you control Sarah you can find a newspaper article about the infection

InKnight7s2534d ago

Noooo sexual content plz, I dont give a shit about LGBT or whatever that even mean. Just hand something next level.

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130°

Monopoly Go Devs Spent More On Marketing Than It Cost To Develop The Last Of Us 2

The game's huge marketing budget has worked out for it, bringing in $2 billion revenue in its first 10 months of release.

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gamespot.com
ChasterMies37d ago

That’s how it is with most movies. Why should it be any different with games?

Eonjay36d ago

It could also be that development cost were just very very low.

Kaii37d ago

I think it's about time for government agencies to step into mobile gaming and look around, this is shit.

just_looken36d ago

Do not worry 82yr old joe biden is on it he will have 88-100 year old friends in the government to fire up there talky box's.

90°

The Sounds of the Fireflies ("The Last of Us") concert kicks-off on April 28th, 2024

"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.

150°

You almost got a version of The Last of Us 2 inspired by Bloodborne

A new The Last of Us 2 documentary reveals that Naughty Dog almost made a different version of the PS4 and PS5 game similar to Bloodborne.

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theloadout.com
Scissorman82d ago

Just make a new IP with the same concept. :)

toxic-inferno82d ago

Or just release a remaster of Bloodborne 😛

rippermcrip82d ago

Kind of a misleading comparison. They were simply talking about the game being melee oriented and more of an open world. I wouldn't compare a game to a soulslike based on that.

toxic-inferno82d ago

Open world in a very specific sense though. The sense of exploration and discovering shortcuts within a large, challenging area would feel great in a survival game like TLOU. But I'm sceptical it would be nearly as satisfying without the bonfire/lantern respawn system.

Inverno82d ago

A more melee oriented Last of Us 2 would've been so much better imo. The combat mechanics barely got any use from me cause everyone just shoots at you, and then the Scars with their bows are even more annoying. Level design was also more Bloodborne, and I love the level design in Souls game, there's a real sense of scale and exploration due to the branching paths. We really gotta move away from open world in the style of GTA and BoTW and do it more like Souls.

toxic-inferno82d ago

Completely agree with your final comment. Semi-linear open worlds like those in soulslikes are by far the most satisfying. Even Elden Ring (which is of course amazing) loses some of its heart due to it's open world.

81d ago
toxic-inferno81d ago

@SnarkyDoggy

Of course, my comment was my opinion, and may be different to yours.

I completely agree that Elden Ring's world is incredible. The design of every inch of its map is fantastic, with so much care that has been put into its layout and design to tell a story in the classic ambiguous way that FromSoft always manage. I would argue with anybody, any day of the week, that there is no finer example of open world design anywhere in gaming across all platforms and genres.

However, the 'heart' that I speak of is perhaps more aligned with gameplay. The more linear form of the previous games provides a distinct level of focus and determination that Elden Ring lacks due to the nature of it's open world. In Dark Souls, Bloodborne, etc. you often have between one and three bosses available to you at any time, requiring dedication and a certain level of grit. You have to learn each boss, master the techniques required and vanquish them before moving on. Between 60% and 90% of the bosses in each game generally result in this experience.

I had no such experience in Elden Ring, except for the fight against Malenia, because the nature of the open world meant that there was always something else to do and explore. The open world encouraged this, meaning that I spent most of the game over-levelled for the bosses I was facing. And I didn't even go out of my way to over-level.

To conclude, the heart of Soulsbourne games isn't inherently the difficult; it's the grit and determination required to beat them. There are other things that factor into the soulslike genre, but that gameplay loop is the real soul of the series. And Elden Ring, mostly due to it's open world, lacked that particular aspect.

As I have said, you are welcome to disagree with me! But I hope that further explains my original statement.

shinoff218381d ago

I don't think we need to move away from a gta open world style. There's room for all. I enjoy open and linear along with in between. If you have an issue I imagine it's on the devs.

Inverno81d ago

An in-between then should be considered more often. I'm just not a fan of the long stretches of land of nothing. Idk whatchu mean by the last thing tho, I like ND.

Demetrius81d ago

Def did good with their own thing I'm so over the whole copy souls combat sheesh I can dee if in certain games it would be bosses that looked like a souls boss but straight out copying the combat and feel takes away from a game that supposed to be its own lol

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