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Red Thread on Scorpio's Power Advantage over PS4 Pro: It's The Games That Matter

Red Thread's Ragnar Tørnquist chimed on the PS4 Pro vs Scorpio debate, stating that at the end of the day it's the games that matter rather than the hardware they run on.

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Imp0ssibl32973d ago

On the games, Microsoft has a loong way before catching up with Sony. You don't just build studios like Naughty Dog, Guerrilla, Sucker Punch etc. overnight.

darthv722973d ago

No, but you can buy them like Sony did. Those developers you listed... used to be independent and they were then signed (bought) by Sony to make games exclusively for the PS brand. So if MS opened their checkbook for studios like they did games then they could be in a better position.

There is an overhead to take into consideration though. If a studio doesnt produce a product up to a certain level of quality... that studio can be shut down as we have seen with lionhead and evolution and several others over the years.

KaiPow2973d ago

Microsoft tried with taking Insomniac under their wing for SO, then they went right back to Sony.

2pacalypsenow2973d ago (Edited 2973d ago )

MS bought Rare who had a much better history of games than Naughty Dog and Guerrilla games did and look what they have done with it..

NewMonday2973d ago (Edited 2973d ago )

@darthv72

MS tried that with Rare and Lionhead, both studios ended up destroyed

creativity is not something you can throw money at.

darthv722973d ago

^You can if its the right amount of money. Buying a studio is only the first step. MS would then need to set them up with a sizeable budget to work with in order to produce results.

Creative minds find a way to make things work within budget or under.

AspiringProGenji2973d ago (Edited 2973d ago )

I believe it is a bit late for MS to buy studios, and building them would take a lot of time. You would think Remedy would join them, but they went to another publisher to make another game.

Let's not forget that MS acquired a handful of studios in 2014, and they closed them down last year. Only one remained and let them go. I believe it was PixelOpus.inc or something.

Sony was bold and adquired Bend, Guerrilla, Evolution, and some more last gen. The last one they adquired was Sucker Punch in 2011. These were studios Sony partnered and saw them grow in the PS1 and PS2 gen. They proved the PS3 was a capable machine and turned the tables. They shut the media up and that fat ass from Valve who talked ill about the Cell processor, and now every of those studios are pushing the PS brand foward and creating amazing games.

It is a beautiful thing to see imo, like a flower that is finally blooming after so long. It's like Sony looks up to the future more... I want them to adquire Housemaker studios too next (Resogun, alienation, Materfall developers). After all Shu senpai said they still have the appetite to adquire more studios some time ago.

AspiringProGenji2973d ago

And also, when Sony bought them they weren't as relevant as today. Sony bought Naughty Dog after Jak and Daxter 1, and Guerrilla after Killzone 1. Sucker punch was bought after inFamous.

These studios only became bigger after they joined Sony, especially Naughty Dog. There's no telling that a studio that MS buys today will become as big overnight. It takes time to evolve under their wings too

Kribwalker2973d ago

@aspiringgengi

Where are evolution studios and guerrillas cambridge now?
Bend was bought in 2000

And you can't tell me naughty dog wasn't well known before Sony bought them. They made Crash Bandicoot which was used as sonys mascott during the ps1 days and was a big franchise before Sony bought them

NewMonday2973d ago (Edited 2973d ago )

@darthv72

problem is MS don't have creative minds or respect creative people.

Microsoft is ruled by market research and focus testing, if the executives can't see it on the power-point chart it will be canceled or altered.

this is how creative people react after working with MS..

https://www.youtube.com/wat...

AspiringProGenji2973d ago (Edited 2973d ago )

@kribwalker

What's your point?

Yes, those studios are dead, just like the ones MS Killed. But the best have remained and will remain: Polyphony, Naughty Dog, Sucker Punch, Guerrila, Bend, London, Xdev, Japan Studios, Media Molecule, and Sony Santa Monica.

Naughty Dog started to get big with Uncharted. Crash Bandicoot was indeed the start, but it was after they joined Sony when they reached full potential. Uncharted is where they got mass attention.

Thought Bend was adquire later, but ok. Thanks for correcting that

_-EDMIX-_2973d ago (Edited 2973d ago )

Absolutely agreed Microsoft has such a long way that I believe they're closing down to several Studios and cancellation of several games has might of already confirmed they really can't do much this generation other than begin building more Studios and resetting for the Next Generation.

It may already be too late to even go against happening right now this is not just something out of the blue, Sony has been planning for this type of onslaught since before this generation even started all anyone has to do is look back at specific purchases they made last generation

this isn't Checkers this is chess.

@darth- i don't disagree with you in fact that's kind of what they need to do either buy Studios or build them up from the ground up but I'd end of the day if there were ever going to do such a thing to plan for this generation do actually would have did it before even started, so you have to question what exactly was going on at Microsoft before this generation started that made them decide they want even going to do that in the first place? So its not even that Microsoft has a problem it's that Microsoft when into this generation not even believing they needed them in the first place how to we know that hasn't changed? For all we know this company is content to not even purchase new Studios or development seems to actually fix the situation because they don't really even see it as a huge problem in fact I don't even think Microsoft has ever officially addressed this situation.

Sony has no problem freely shutting down specific Studios that don't perform only because clearly they have a lot in the first place

Microsoft started the generation with very little Studios so the few that they closed down only further hurts them

there is no Fable 4 because of that decision.

I've said this numerous times Microsoft for a fact has more money so if they have more money is there a reason why we're still talking about this and this company has yet to even take any action to solve this problem? I don't really believe spending billions of dollars to purchase Minecraft is something the hardcore Community cares about as it sounds like that was simply to further push that brand from Microsoft as a whole as opposed to anything regarding their game development Studios

darthv722973d ago (Edited 2973d ago )

@Aspiring... sorry if off topic but do you have a spelling problem by chance? The word is "acquiring" not "adquiring". It was bugging me seeing you use it that way.

Oh @newmonday, I totally get what you are saying bro. That's why I initially said "if" they did, not that they are doing that. The problem with MS's gaming division is it is not as free to roam as Sony's gaming division. Both still have a higher power to answer to but Sony has much more flexibility with how they can pursue endeavors. MS... not so much.

The heads of MS (board of directors) arent as interested in acquiring studios as it means more risk of a loss in overhead as opposed to simply losing out on a game investment. Which is easier to accept? Losing several million on a game or losing several hundreds of millions on a studio???

The flip side is that investment (game or studio) could actually pay off if MS would just take the risk one way or the other. And then again it might not.

_-EDMIX-_2973d ago

@new-absolutely agreed it means nothing to purchase new Studios or build them from the ground up if Microsoft is just going to keep forcing them to create specific Concepts to death

@darth- you cannot keep forcing Studios to only create specific Concepts to do your bidding. Any Studio that is limited or forced to do the same thing over and over again is clearly going to show signs of fatigue it is not necessarily going to care about the actual product they're creating in the first place.

Trust me as an artist I could tell you right now that if you're forced to do something you care very little about the thing you're being forced to do in comparison to something that you've created from the ground up with passion and intent.

The answer is not trying to force those Studios to do something it's simply find a concept that your company is lacking and then find a studio that is already doing that concept and simply allow them to create.

The people that make games know more about making games then the Publisher's trying to fill in a gap in their lineup

Sony allowed Insomniac Games to make a first person shooter from a team that was making Platformers before they allowed Gorilla Games a team that was making first person shooters to make a open world RPG because they had a passion for it and clearly it just gave them a multi-million system seller.

I don't disagree that Microsoft clearly needs to hire teams for what their core interest is in regards to specific Concepts but they also need to respect what those teams are saying when they're through with a concept or idea and have something brand-new because you never know when that brand new concept could possibly be a game of the year multi-million System Solar that changes the landscape of Gaming.

They need to stop purchasing teams and enslaving them away for one particular concept, they literally bought lion head games and basically forced them to do Fable until they inevitably close them down....

It goes to show what many of us theorized that Microsoft only uses teams for one particular concept and then throws them away when the brand has been overused and milked to death

Bungie left Microsoft to make Destiny in Microsoft had 343 making Halo for god sakes they named a team from a character from Gears of War to milk another intellectual property to death for god sakes let those damn teams make new intellectual properties

It's starting to sound like the day Microsoft decides they don't want to make Halo or gears anymore might simply be the day that get rid of both of those teams because there's not even a lot of evidence that shows that if Microsoft doesn't want to release a specific property that they simply have the team do something new we've seen four fact several times they just closed down the team they only want them for one thing they don't care about keeping them for something creative

darthv722973d ago (Edited 2973d ago )

@edmix... "you cannot keep forcing Studios to only create specific Concepts to do your bidding. Any Studio that is limited or forced to do the same thing over and over again is clearly going to show signs of fatigue it is not necessarily going to care about the actual product they're creating in the first place."

I will just say this. Guerrilla was pretty much ONLY making killzone since sony bought them and Horizon is their newest entry that breaks that trend. PD seems to be ONLY making gran turismo games and (personally) I'd LOVE for them to break that trend and make a new Omega Boost or even motorcycle racer like they did Tourist Trophy. Now perhaps those studios arent "forced" into making the same thing over and over but I'm just using them as examples of what you said should not happen for a studio to grow.

As for Bungie... it sure is funny how they didnt want to make halo games only to go to Activision with a halo-esq game. Oh the irony.

Death2973d ago

Sony has shut down quite a few first party studios and terminated relations with second party developers. Since the PS4 release, first party has been relatively quiet with most exclusives coming from third party studios. Last gen the practice of paid exclusives and paid exclusive content was referred to as money hatting and frowned upon by gamers. Funny how things change.

Godmars2902973d ago

Really don't get this insistence on what Sony's done, saying that both companies are effectively the same, when MS have clearly done less.

blitz06232973d ago (Edited 2973d ago )

Uhm no. Sony only signed and bought them after they made critically acclaimed games for the Playstation brand. It's Microsoft who buys exclusives. How can let they Bungie get away from them?

AspiringProGenji2973d ago

@Death

Lol okay! It is Just like the the PS3 in the beggining; it also started low. 1St party devs just started to pick up

Also what are those 2nd party relations Sony ended? From soft made Bloodborne for them, Insomniac is back home with Spiderman after whatever happened with Sunset Overdrive. Quantic Drems is still making games for them. So again, what are those?

And those deals are nothing Like Microsoft's. Sony actually partners with long time 2nd party devs to produce games for PlayStaion, while MS used to go with 3rd party devs to secure timed exclusives and even exclusives. Guess xbox fanboys won't stop with "Buh Microsoft" comments for anything

freshslicepizza2972d ago

Well there is probably about 800 games that are on both consoles, now they will be better on Scorpio. Plus about 200 more that aren't on the PS4 and over 350 Xbox 360 games that will be the definitive versions on Scorpio.

rainslacker2972d ago

Even if they can't build them internally, they can still fund them through 2nd party. Nothing wrong with that.

All it would take to catch up with Sony is for MS to start taking risk, and bringing interesting games on a consistent basis.

mcstorm2972d ago

The thing is Microsoft don't need to bring as many games out as Sony they just need a few more ips to help out it in new markets. For me I got the Xbox one over the PS4 when it came out because DC was put back and I'm a racing fan. Now we are 3 years in I've still not picked up a PS4 as it dose not offer any must own racing games but my mix of the wiiu and Xbox one /now switch/Xbox fits my gaming better. It's each to there own but ms do need to look at having more ips and also spread them out over the year not all at Xmas. I've found my self with a big backlog of games due to this happening

Godmars2902972d ago

"All it would take to catch up with Sony is for MS to start taking risk, and bringing interesting games on a consistent basis."

Which they've never done.

They may have said words to such effect, made presentation with that message, but if they haven't fallen short they've reversed themselves. And how are they going to start taking risks now when Phil has openly stated that they're focus is on service gaming? That only sounds exceedingly narrow to me.

morganfell2972d ago (Edited 2972d ago )

"No, but you can buy them like Sony did."

No you cannot and this is one of the most shallow and erred statements on the matter I have ever seen.

"You can if its the right amount of money."

This is called digging the hole deeper. It is about vision and freedom. An atmosphere that fosters imagination rather than assembly line productivity.

This is the sort of belief that led to the utter destruction of Rare. The idea that you can pay your way to victory is a joke and the errand of fools. People that think the essence of a studio is brick and mortar, that real estate constitutes if not the whole sum then at least the greater part of the pedigree of creativity will forever ruin great developers. Such approaches think the paintbrush is the source of great art. These buy your way to greatness personages will repeat ad nauseum their error and fail to see it is they who are wreaking havoc on originality, all to the dismay of insightful gamers everywhere.

Letthewookiewin2972d ago

People don't even care about Xbox now.

Ceaser98573612972d ago (Edited 2972d ago )

darthv

"No, but you can buy them like Sony did. Those developers you listed... used to be independent and they were then signed (bought) by Sony to make games exclusively for the PS brand.

What are you even talking about?? Do you know when these studios mentioned above was bought by Sony.. ?? None of those games like UC, INFAMOUS, KILLZONE didnt exist. Sony bought them and invested on them.... You speak like those devs made a name for themselves and seeing that Sony bought them... bleh!!

"So if MS opened their checkbook for studios like they did games then they could be in a better position. ""

Yes! but MS wont.. MS dont follow Xbox rules.. Xbox needs to follow what MS says.. and hence! Xbox lacks third party marketing support.. Less Exclusive, NO new IPs.. Lets face it all of these requires truck load of Money .. Sony invests on PS since it gives them millions in return. (Do check out Sony's Profit this time) Xbox doesn't do that to MS..

S2Killinit2972d ago (Edited 2972d ago )

You cant just buy them when you dont have the structure to support them. Otherwise the arab soccer league should be as good as Europe's. But yes, MS can buy individual games just fine.

(Nothing against arab soccer league, im just making a point)

BIGBOSS082972d ago (Edited 2972d ago )

It's microsoft who are the problem. I'm sure the coalition, 343, rare are more than capable of creating great games but it's microsoft who suck all the creativity out of them. Microsoft have always been the problem. They could have studios like naughty dog and rockstar with them and within 2 years those companies would be as good as dead thanks to microsoft sucking the life out of them. To put it simply, microsoft are and have always been an extremely shitty company with a lot of money.

Sharky2312972d ago

@darthv72

Your right Sony did buy them! I'm pretty sure they didn't come out of the gate with uncharted and the last of us! Besides I don't see Microsoft giving as much creative control as Sony. They understand what it means to nurture a studio. Microsoft doesn't understand that yet!

candystop2972d ago

But MS did allow Bungie to make other games. I still remember that zombie game which i guess didnt turn out well. Also lion head made more than just Fable and the still talented Rare has made many games already. All this talk is nothing more than spin to take eyes off Scorpio and the new game push MS is about to start going after. All of this stuff written by you guys just to keep hating. Personally i can't wait for e3 to see what direction MS is going clearly.

Goldby2972d ago

@moldy

Superior games like Phantom Dust Re-release. That is an up scaled re release of an Xbox game that have micro transaction for people who don't want to grind.

Microsoft is full on embracing the idea of paying for shit we normally unlock. How is that example in anyway a positive thing for gaming?

+ Show (27) more repliesLast reply 2972d ago
krypt19832973d ago

Correct all it has to do is run the multi plats at 4k60fps and it looks like it will do that, multi plats are 90% of game sales on sony and microsoft exclusives don't matter like you think they do, do some exclusive games sell consoles yes i will give you that but the numbers so that percentage is only 12%. Scropio will record gameplay, broadcast and play games at 4k60fps thats enough alone not mentioning the superior network controller and apps like ps1 nes snes emulators free movies hd man the list goes on.

DashArrivals2972d ago

SMH. The vast majority don't give a sh*t. You'll see this in time. Just an example off the top of my head is that Persona 5 was the number one selling game on PS4 for all of April digitally.
As long as the casual fan sees that COD is available for both consoles they're fine.
Another example, I saw a casual comment on facebook when Horizon Zero Dawn came out and it was by some girl and she goes "Why can't I buy this on Xbox One?" - that gamer will never enter our bubble here...
As long as the "multiplats" appear on both consoles.... PS4 will ALWAYS DOMINATE. I mean there's already over 60 million PS4 in the wild.
Exclusives matter. It's blatantly obvious.

mozzie2972d ago

it will record at 4K/60fps WITH HDR meta data, son.

TheTony3162972d ago

Most people (casuals) don't care about resolution and superior multiplats. They'll just buy the cheapest COD machine.

snoopgg2972d ago

The delusional about all those other things you just listed is absurd. Exclusives matter more then the controller and differences in network, backwards compatibility. Microsoft has tried this all before and failed. Its about the games.

Allsystemgamer2972d ago

This thing isn't capable of 4k60 on MOST multiplats.

If a GTX 1080 isn't doing it the Scorpio won't either unless they severely sacrifice graphical fidelity.

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Hardiman2972d ago

Also I like the variety of games. It's May and PS4 owners have had quite a selection in just the first few months of 2017 that range from Gravity Rush 2 to Horizon Zero Dawn onto games like What Remains of Edith Finch. I have every exclusive that's released this year and boy there's something for everyone. That's why I it's so easy for me to choose Sony.

trooper_2972d ago

Mhm.

I always said it's about the games. Power is nothing with ought impressive games to go with it.

2972d ago
DLConspiracy2972d ago

It sure is hard to keep up with all the goal post moving. Power isn't important anymore. Even though Sony essentially patented the phrase "Power and Graphics 1080p!"

I love my ps4 but I only use the system for exclusives and that's it. Everything else I buy on my Xbox or PC.

Nyxus2972d ago

I never said power was more important than games though.

DLConspiracy2972d ago

@Nyx

Comparing the 2 is unimportant. So it doesn't matter what people have said. The only reason to argue that point is fanboyism. That's the truth. Cause real gamers. Don't give a crap about stupid stuff like that. They play ANYWHERE they can.

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Neonridr2973d ago

True, but it doesn't hurt being able to play the multiplat titles at their best. Obviously exclusives matter greatly, as it is usually what draws a gamer to said platform, but 3rd party games still sell a TON on these machines, so they still do play a factor.

Nyxus2973d ago

That is true, but I don't think it will make much of a difference this late into the console's life cycle. Also, for the general masses other factors are more important, such as price and what their friends play on. Scorpio is a product for a select group of gamers, and Microsoft knows that.

MasterCornholio2972d ago

"Scorpio is a product for a select group of gamers, and Microsoft knows that."

Microsoft said they don't expect the Scorpio to outsell the Xbox One S as it clearly isn't a product that will be marketed and priced towards your average casual gamers. Those people will be looking at the Xbox One S and PS4 Slim as their future purchase.

I really wish that we core gamers outnumber those people by a vast amount but sadly that isn't the case. They actually outnumber us by a huge amount and many of those people only buy a system to play one or two franchises which is sad to see.

Tussin1872973d ago

Good point but 4k is not even close to being mainstream so most people won't even bother and will still go with the cheaper option. Sony still has the upper hand and the most powerful console with the cheaper option. That will not change.

One thing I want to see is Crackdown running on an X1 at E3. MS touted the cloud for X1 and I want to see it running on the original system which has the largest user base. You can show the difference on the Scorpio but it 5 times as powerful so they can say it's running on the cloud but how would we really know?

Bobafret2973d ago

Virtually everyone I know owns a 4k tv.

kstuffs2973d ago

No worries. XB1 will automatically super-sample all 4K games to 1080p on 1080p TV. This is all automatic so game developers don't have to do the hard work.

Aenea2972d ago (Edited 2972d ago )

@bobafret

Yeah, virtually all my friends live in mansions, in reality tho they live in small homes with HDTV's...... 😂

-------
@kstuffs

It's funny how MS is able to get people excited for things like this and making it sound like they are the only one's doing it!

Fun fact: when a game outputs a higher resolution than the user's TV supports on PS4 or PS4 Pro it will also automatically be downscaled to the user's TV resolution.

(as an FYI in case you don't know: supersampling is nothing more than downscaling a higher resolution to a lower one when the eventual output resolution is the native resolution of the TV)

kstuffs2972d ago (Edited 2972d ago )

@Aenea

What you said is false. The PS4 Pro will output 4K games as 1080p to a 1080p TV *without* supersampling. The PS4 Pro takes a game that can run say native 2160p and render it at 1080p instead when connected to a 1080p TV. It literally render directly to 1080p instead of render at native 2160p then downsample to 1080p then output to TV. There is no downsampling done at all at the system level. The game developer has to INTENTIONALLY add supersampling into the game and the gamer may need to choose it.

MS made it all automatic. A 4K game can render at 4K and all the bang and the operating system will supersample it to 1080p and output as 1080p. Oh the sweet irony of calling someone wrong.

Check out these complaints here:
(PS4 Pro) http://www.neogaf.com/forum...
(Scorpio) http://www.neogaf.com/forum...
(Scorpio) http://www.eurogamer.net/ar...

Aenea2970d ago (Edited 2970d ago )

@kstuffs

No, you're wrong about that!

You can link to users' complaints all you want with games DELIBERATELY doing something else but it doesn't change the fact that the SDK of the PS4 AUTOMATICALLY downscales/upscales to the correct output resolution depending on the connected TV! The SDK documentation that got leaked even says that developers CAN choose to just use ONE framebuffer size on the Pro and the SDK will make sure it is outputted correctly depending on the TV. The document also mentioned that the then current SDK (3.50) didn't support it automatically and that they had to do it in engine until the new SDK would come out (FYI: SDK version numbers are the same as the PS4's firmware version numbers).

That some games opt for not using this is up to the dev! This CAN also happen on Scorpio. The Scorpio WILL not override what a dev wants to do. If the dev EXPLICITLY renders the game in 1080p when connected to an HDTV then Scorpio can not automatically downsample it from an non-existent higher framebuffer.

Don't believe all the stupid PR stuff MS is spouting! Both consoles can do this automatically but the dev does need to allow it, it's not that hard to grasp...

Look here: http://download.aeneagames....

Sweet irony huh? Never use those types of wording when you don't have a clue what you're talking about!

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KwietStorm_BLM2973d ago

True. Also doesn't hurt to have a 2:1 sales lead and mindshare for the market. The casual gamer doesn't know the Pro and Scorpio are the best of the best. They're just gonna buy what everyone else has. Round and round we go.

Bigpappy2973d ago

I don't expect a bunch of exclusives from M$ this E3. But I do expect this talk of "Xbox has no games" to be overshadowed by "Sony is going to release PS5 at given date (**/**/****).

Scorpio will be a hit! No doubt about that.

tyasia02972d ago

2018

Sony is going to talk about the most powerful console at E3 this year Scorpio's time as 'the most powerful console" is going to be less than a year.

Aenea2972d ago

Can you explain in simple words what you think will happen with Scorpio sales? Will it sell more than the One S? Will it pass Xbox One/One S sales you think? Will it sell more than PS4? Or Pro?

If not, what do you consider a succes?

And when do you think Sony would get worried about it and prematurely release the PS5?

I'm not expecting the PS5 before 2019, tho I expect them to announce it during the PSX event in December 2018.....

The whole 'Xbox has no games' thing needs to die tho, it's stupid beyond belief, but same goes for 'power/resolution matters' and 'people buy the most powerful console'.....

Z5012972d ago

What E3 do you expect MS to show a bunch of exclusives? 2018? 2019? Etc.

OB1Biker2973d ago (Edited 2973d ago )

Yea price matters even more and most people don't even want 4k
Edit: I mean most people don't want to pay too much for 4K gaming. I think many like me are fine with 1080p for a few more years. PS4 is selling better than the Pro for a reason

GrubsterBeater2972d ago

I feel that once 4K TV's start becoming cheaper and more mainstream, THEN the Pro and Scorpio will start to sell decent numbers. It seems that at the moment, not too many people want or can afford 4K.

OB1Biker2972d ago

Grubster
I agree.
These mid gen consoles start slow and will be more popular as time goes by and they get cheaper. Still I can understand a preference for a slim for a casual use even later on.

Godmars2902973d ago

Still, in such a case MS's fans if not MS themselves have to accept being in a #2 position if they're going to let Sony provide exclusives.

3rd place if Nintendo has gotten their crap together enough this time as far as consoles are concerned.

Alexious2972d ago

You're right, though this is a non-factor for those who own a PC since they're going to play multiplatform titles over there anyway.

Neonridr2972d ago

true.. but the whole Xbox Play Anywhere definitely doesn't hurt for those who may want to own both.

Eonjay2972d ago

Thats why Sony has marketing deals for COD, Star Wars and RD2. There is no escape for Microsoft.

Neonridr2972d ago

I guess if you would rather play a DLC a week early vs playing at a higher resolution or framerate (assuming you have a capable TV).

I would take a faster / better looking game than timed content.

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ElementX2973d ago

Exclusives are nice, but I play more multiplats than anything else.

AspiringProGenji2973d ago

I believe when people say it is the games that matters they mean 1st and 3rd parties. It means that not every PS4 owner will jump ship to get 4K. Only the manY enthusiast gamers will, but the maintream and mayority will be fine playing their COD and maintream games where their friends are or any console

Scorpio will do just fine and better than Steam machines, and that's it!

343_Guilty_Spark2973d ago

It's okay most people do. Exclusives are like icing on the cake or the cherry on top.

IGiveHugs2NakedWomen2973d ago (Edited 2973d ago )

I play more exclusives. Doesn't mean anything. What matters is 60 million PS4's and more than 300 million games sold.

XanderZane2972d ago

I do as well, but I still like quality exclusives on all my platforms. Microsoft has released some exclusives, but unfortunately only a few of them have been very good. Games like Forza Horizon 3, Gears 4, Sunset Overdrive, Forza 6, Rare Replay. Halo 5 were decent, but they still need a lot more. The fact that the OG XBox had more exclusives then both the XBox 360 and Xbox One combined should tell Microsoft that they definitely need a lot more. I would love them to do some sports games and more RPG's. Give us some exclusive new IP games that are like Kingdoms of Amular: The Reckoning, Divinity: Original Sin, Bioshock, Splinter Cell and Silent Hill. Microsoft is going to have to spend some money.

Sharky2312972d ago

Fun fact... most everyone plays more multiplat games! The reason the PS4 has been a success is because they have a great mixture of exclusives and multiplat games. Just look at the wiiu and Xbox one. Xbox relies heavily on third party multiplat games. Nintendo probably has the best 1st party ips of all three but no third party support! The proof is right there. Just look at the sales difference in all three consoles. It's just facts!

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XiNatsuDragnel2973d ago

Games are first, then powerful, and easy to develop for hardware, also price, and demographics you want to target, and finally good and constant message of what your trying to sell. MS has at least succeed on three fronts, the other two that's up in the air.

Cybermario2973d ago (Edited 2973d ago )

exactly, powerful hardware without nice exclusives wont matter, sadly MS Gears and Halo are going downhill, they need fresh and new exclusives if they want to keep the fans

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80°

Rematch devs confirm crossplay is “top priority” as the team plans improvements

Sloclap's Rematch is far from done with major improvements on the way for the multiplayer football game after launch.

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videogamer.com
MetroidFREAK218h ago

Any multiplayer online game that doesn't launch with crossplay is a big skip from me...

60°

Ministry of Truth: 1984 — Game Overview • VGMM

Obey, hide or fight the system. It's all in your hands. And remember: "War is peace. Freedom is slavery. Ignorance is strength."

"Ministry of Truth: 1984" is an upcoming political dystopian simulation game developed by Ukrainian studio 'False Memory Dept.'

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videogamesmademe.com
50°

Rematch is "chasing credibility" but not realism like rival EA FC

Pocket Tactics sits down with Rematch’s creative director, Pierre Tarno, to discuss why Sloclap moved away from Sifu to chase something new.

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pockettactics.com