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Prey recycling guide: How to get the most out of your junk

One of the key gameplay mechanics in Prey is recycling, which is something you'll first have an opportunity to do when you first reach Morgan's office, about an hour or so into the game.

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Fanatical's Explosive bundle is now live and lets you save big on 16 Steam Deck-friendly games

Fanatical has launched its new Explosive bundle, and this one can help you save big on a collection of Steam Deck-compatible titles.

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Arkane Co-Founder Says Dishonored and Prey Fans 'Will Be Happy' With His Next Game

WolfEye Studios president and co-founder of Arkane Studios Raphaël Colantonio has said Dishonored and Prey fans “will be happy” with his new studio's next game.

Marcus Fenix319d ago

Can’t wait to see what they’re working on

Relientk77319d ago

If it's something like Dishonored, then I am totally here for it.

TheNamelessOne319d ago

Let's hope. Their first game, Weird West, really wasn't my thing.

Miacosa318d ago

Ouch, already placing a sales cap on this is potentially bad as these games never seem to sell all too well. Hopefully the budget is in check so no one gets laid off after launch.

Psychonaut85318d ago

Fuck yeah. Even if it’s just a spiritual successor I want more titles like Dishonored in terms of art style, design and gameplay

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All Hopes I Had For A Prey Sequel Have Been Crushed — Well Done, Microsoft

The magnificent Prey was once again abandoned as Microsoft disregarded Arkane Austin's achievements and crucified it just for Redfall.

RaidenBlack407d ago

well, not entirely ... the main Arkane studio i.e Arkane Lyon's still there ...
Its only that, the sequel will take more time now ... after Blade & Dishonored 3

MrBaskerville406d ago

But who knows, Dishonored 3 could have been Austins next project, so might be cancelled.

RaidenBlack405d ago

Dishonored is Lyon's flagship IP ... Austin only assisted in the first one, the sequel was wholly developed at Lyon whilst Austin developed Prey.
If Dishonored 3 was indeed greenlit ... rest assured, it would've been helmed primarily by the Lyon studio.

-Foxtrot407d ago (Edited 407d ago )

Not even this Prey

Still longing for a sequel to the original Prey with Tommy

The studio didn't even want to call this Prey, it was just Bethesda being dicks to them for some reason.

RaidenBlack407d ago

MS closed Roundhouse Studios (ex-Human Head Studios) as well

Yui_Suzumiya406d ago

Yeah, that's who was going to do the original sequel.

bunt-custardly406d ago

Don't worry there are some other games in development that might fill that void. Look up Vigilancer.

isarai406d ago

Came here to say this, my hooes for a Prey sequel died when this "Prey" came out

Profchaos406d ago

Prey 2017 still hurts to play because what could have been looked so incredible

Profchaos406d ago

Same Bethesda basically screwed over the original developer team human head back around 2011 so it was really never going to come despite a honestly amazing trailer. I liked prey 2017 but it always held a stink of disappointment due to what we never got

FinalFantasyFanatic406d ago

I really didn't like this game, tried it because of how loved the original Prey was, played the demo of this one and thought it was garbage, it didn't feel nice/fun to play.

+ Show (1) more replyLast reply 406d ago
LostPotato407d ago (Edited 407d ago )

Keep dreaming then as Prey and Dishonored 2 did not sell well enough to get sequels.

Hence we got Deathloop and Redfall instead.

RaidenBlack407d ago

lol, Deathloop came from Prey: Mooncrash idea

Unknown_Gamer5794406d ago

To everyone who cheered MS’s acquisitions, we told you so…

Inverno406d ago

Those people will just argue that Arkane Austin and Tango would've been shut down either way.

MrBaskerville406d ago

Zenimax allready put them in a tight spot by demanding them to do a multiplayer title. So it's not unlikely, considering how bad the game performed. They didn't stand a chance. MS had the money to save them and to correct Zenimax' mistakes.

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