Spore Creatures achieves, in a smaller fashion, the same vainglorious goals of Spore. It's meant to encourage the player to wrap their head around the problems of natural selection -- to give them a taste of the way science explains the world, and let them have some fun futzing around with a broad approximation of the insanely complex systems that allowed a single-cell organism to eventually beget a civilization of hairless apes.
That's a pretty tall order, and maybe it's forgivable that Spore Creatures is merely a passable portable diversion. Sometimes highfalutin goals and ideals have to take a back seat to survival.
Insidegamer.nl: If Darwin had been a game developer, he would develop Spore Creatures .. In this game you explore with your homemade Spore being the wonderful world and try to evolve.
"Now it has become apparent that for all EA's reputation destroying efforts to ensure punters bought Spore, they may have actually acted to entice gamers to pirate the game. Forced between a choice of downloading the game for free, or effectively renting it from EA, punters voted with their clicking finger." - gameplayer reports
About writes: "A spin-off from Will Wright's massive world-builder, Spore Creatures for the DS keeps the creature creating but loses all the awe of Spore. With a seemingly random storyline and a dull fighting mechanic, this is a weak interpretation of one of the biggest games of the year."
Pros
* Spore Creatures has a lovely, comic book-like aesthetic that plays with 2D and 3D.
* Adding wacky body parts to your creature is fun -- for a time.
* The DS's WiFi connection lets you show off particularly crazy creatures.
Cons
* Boiling down a huge, open game like Spore into a tiny adventure just doesn't work.
* Storyline feels random and tacked on.
* The fighting mechanic (i.e. scribbling on the screen with your stylus) is boringly simple.