410°

Amazon choked with Nintendo Switch scams

If it seems too good to be true ...

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Community2958d ago
JayPi32958d ago

It's pretty lame how people are so quick to try to benefit off the uninformed public.

Shubhendu_Singh2958d ago

It is.
Regardless of these pathetic people, it should be really really REALLY unforgivable in freakin 2017 for Nintendo to have yet again a supply constraint.

I mean why on earth 95% of other hardware manufactures predicts this right and Nintendo famously has..Never?..had satisfied supply to demand ratio.

Looking forward to a Switch launch in India in mid-2018 IF EXTREMELY LUCKY. just wtf.

3-4-52958d ago

* Dude....they are pumping them out as fast as they can. Things can only go so fast.

They shipped more Switch's than Sony did PS4's.

They aren't shorting them. You think they don't want the money from sales of people who still want to buy ? Are you insane ?

* Stop hating just to hate, it makes You look bad, not Nintendo. How don't you people see that/this ?

What crappy people do with stuff isn't Nintendo's fault. Stop trying to find blame.

There are a few natural things to complain about...stop manufacturing fake ones.

showtimefolks2958d ago

3-4-5

Just like nes classic right. Nintendo is famous for creating these fake shortages and i know because I been a gamer long enough

deathtok2958d ago

Nintendo is not creating artificial shortages. This gets paraded around way too often even though it makes no business sense whatsoever.

I'm quite certain they would have loved to ride the hot hand and sell double or triple the units. They don't make money by being out of stock, it's a manufacturing constraint just like PSVR and every other in demand item.

JayPi32958d ago

You have to think about it, this is almost Nintendo's fault, if they did a better job moving units and keeping items in stock then scalpers wouldn't feel so inclined to buy up the whole stock because they know Nintendo will keep the items stocked often.

While they now may be stocking Switch consoles as fast as they can, they're getting what they deserve considering how they treated amiibo, nes classic edition, any limited editions, and then some.

Sirk7x2958d ago

They doubled the production of their second production. There is alot of demand.

2957d ago
+ Show (3) more repliesLast reply 2957d ago
Slappy McGee2958d ago (Edited 2958d ago )

@Deathtok
It's called "artificial scarcity" and it used to be a common thing among manufacturers. Nintendo, Sega, even Playstation 1 did it all through the 80's and 90's. It incentivizes impulse buying because you'll be thinking you never know when another of whatever you're buying will be available again so you MUST scoop it up right then. If the shelves were loaded down then you would have time to consider purchasing. Do you get a Switch? Get a PS4 Pro? Wait and see how the Scorpio is? Artificial scarcity removes those options from you.

deathtok2958d ago (Edited 2958d ago )

I'm aware of the philosophy. I suppose my argument is though this practice exists, I haven't seen anything to suggest Nintendo is using it on the Switch.

Their financial well being depends on being able to grow the user base quickly and without having to continue to spend on marketing.

Switch commercials are in full effect promoting Zelda, Arms and Mario Kart. It's not cheap. They need a user base to convince third parties to support and if it takes too long to grow they risk repeating past failures.

They've already announced they've doubled production orders. That news in itself indicates they're probably not using artificial scarcity for demand because they don't need to at the moment.

2957d ago
subtenko2958d ago

Yea....but maybe people should also try to actually be informed. A good thing out of a bad thing. We've all been at the same point, just learn from it.

OtakuDJK1NG-Rory2958d ago (Edited 2958d ago )

And the people actually thought a discounted Switch for less than $150 is official ....... how sad

2957d ago
2957d ago
GuruStarr782958d ago

I've seen this first-hand.

I bought a Link Amiibo that goes for about $70 for $45 on Amazon from a third party seller that had "just launched".

I took a chance on it, since Amazon's A-Z guarantee would protect me, even if it was a scam.

The seller put up a bogus tracking # and as I waited.. and waited, it never showed up. So, I contacted Amazon and they refunded my money.

I checked the feedback this seller had since then, and it turns out they did this to 103 other people!

Here's the seller and their feedback:

https://www.amazon.com/sp?_...

ccgr2958d ago

Amazon hasn't banned her yet?

GuruStarr782958d ago

It does not appear as though.

Messed up, huh?!

iofhua2958d ago

Amazon is choked with scams, period. They don't vet their sellers or police their website at all anymore. I prefer to do my online shopping anywhere else now.

yomfweeee2958d ago

Uh either avoid third party sellers or check their ratings first. It isn't hard.

subtenko2958d ago

He still has a point tho... but yea 1st party sellers

bloop2958d ago

I don't think I've bought anything on amazon in about 10 years but found myself on it looking for a DS4 there a while ago. I didn't know they took on the ebay model and let anyone sell through their site now and didn't know what the hell was going on with the search results I was getting. It just all seems like a complete mess on there now. I'd rather buy direct off a retailer as it's always going to be less hassle if anything goes wrong and there's no need to be dealing with a middle man. It totally put me off and don't think I'll ever use their site again.

yomfweeee2958d ago

Ya it became the biggest online retailers the world because it is so confusing.... /sarcasm

rainslacker2957d ago

I guess I've been lucky because I've never been scammed on Amazon. I don't generally pursue 3rd party sellers, but occasionally, I've purchased from them without realizing it while looking for cheap games. Maybe 3-4 games a year I get from 3rd party sellers.

I've also been lucky on Ebay, where I've only been scammed once, but it was promptly refunded. In any case, Amazon will refund you. They're probably more pro buyer than Ebay is....which is why I don't sell on Amazon, because there are more buyers scamming the sellers than the other way around. but no one talks about that....except the sellers on both Ebay and Amazon who get ignored by both companies when they complain constantly how there is no recourse for them, since Ebay and Amazon basically facilitate fraud at the expense of the seller.

Sorry for the side rant.:)

MetroidFREAK212958d ago (Edited 2958d ago )

Lol let the uninformed get duped... Who would think that people would sell the newest Nintendo product $150 cheaper than what it retails for. A lot of idiots everywhere... It's really kinda sad

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240°

Microsoft wins FTC appeal challenging $69 billion Activision Blizzard deal

May 7 (Reuters) - A federal appeals court on Wednesday rejected a legal challenge by the U.S. Federal Trade Commission to Microsoft's (MSFT.O), opens new tab $69 billion purchase of “Call of Duty” maker Activision Blizzard.
The San Francisco-based 9th U.S. Circuit Court of Appeals upheld a lower judge's order that said the FTC was not entitled to a preliminary injunction blocking the deal, which closed in 2023.

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Obscure_Observer10h ago

Final nail in FTC´s coffin!

It was a lost cause from the start and a waste of taxpayers money!

Reaper22_9h ago

Indeed. When sony got exposed with some of their deals it was pretty much game over.

Christopher9h ago

That's not at all how this works. Sony made deals Microsoft, the trillion dollar company couldn't? You think that's what won them this case?

This wasn't seen as a act of attempting to monopolize the industry. Plain and simple.

Obscure_Observer8h ago

"Indeed. When sony got exposed with some of their deals it was pretty much game over."

And now that MS is releasing all of its Xbox games for all platforms, Phil is free to buy whatever studio or publisher he wants and FTC won´t have a case to say sh!t.

Like I said; It´s final nail in their coffin!

-Foxtrot7h ago

"exposed with some of their deals"

Says the company who said their plan was to "spend Sony out of business", you know a year before they bought Zenimax.

IRetrouk8h ago

It was a lost cause once ms went multiplat, they cant be anti competitive if they release on everything......

DodoDojo6h ago

No bud this is an appeal, they already failed the first go and the FTC seeked to block the deal way before MS showed any signs of making their games multiplatform. Like most of the courts rulings, it just wasn't seen as the monopoly.

Reaper22_6h ago

Right. And they stated from the beginning that their intent was not to keep games off of plastation. Microsoft served subpoenas on Sony to produce documents and testimony related to the lawsuit, and the FTC ordered Sony to disclose information about its third-party exclusivity deals. And it exposed their dealings with other publishers to keep games off xbox and Gamepass. That is what helped them most in securing the deal.

PhillyDonJawn36m ago

Right, however 10 years from now (gen after next) ms could very well reverse that and get away with it. They'd already have made their money back from the purchase, any contract deal they signed would've be honored and finally expired

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1Victor7h ago

@obscured: “ Final nail in FTC´s coffin!”
Supreme Court here we gooooo 🎼 🎼 🎼🎹 🤣

UltimateOwnage6h ago

lol, celebrating consolidation. Good thing this is the deal that broke Microsoft’s back and made them go the 3rd party route on every platform.

Rockstar6h ago

Obscure will always cheer Microsoft. It doesn't matter the subject matter.

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darthv729h ago

Wait... they were still not done with this deal?

Christopher9h ago

No. FTC has multiple appeals since then. It was very unlikely they would win any, but they still had them. People claiming it was over with the first judge ruling don't understand how the law works and what avenues the FTC had available to them even though appeals are quite normal.

JEECE8h ago

This FTC case provided fascinating insight into gamers' views on economics/politics. It's very common for gamers to blame capitalism for many of the negative trends in the industry, but as soon as the U.S. government started exercising one of the most recognized limitations on capitalism (monopoly regulation), most gamers turned into libertarians and starting spouting Republican talking points (or at least pre-Trump era Republican talking points, lol) on "government staying out of the way of private businesses."

Traecy4h ago

I remember when certain people here were saying they weren't going third party, guessing to recoup that 69 billion they are doing just that.

Reaper22_4h ago

They said the same about sony. Now you can play Playstation games on PC/ xbox.

TriniOutsider3h ago

What PlayStation is game is Xbox?

JEECE3h ago

@TriniOutsider

MLB The Show. But arguably that is a special case. The seemingly accepted story behind that is that MLB told Sony they had to start making the game multiplatform to keep the MLB license. I haven't ever read definitive proof that happened, but assuming that (or something like it) is true, that isn't really indicative of a multiplatform trend in the same way that MS's recent launches on PS5 are.

Traecy3h ago

The only PlayStation owned games on XB is Destiny 2 which was already multiplatform & MLB The Show & that's because it's licensed by the MLB & wanted the game multiplatform. XB first party legendary exclusives are going multiplatform as well as the new games that were supposed to be exclusive to the XB gaming console. It looks though the XB gaming console will have minimal timed exclusives to no exclusives at all.

InUrFoxHole1h ago

@TriniOutsider
Get those gloves ready my boy. Gonna need em to move those goal posts. Think with your brain not your gamer heart. You think sony sees ms making all this money and says.. ok get that without us. Help me out here my guy! Sony charged you for psn, then they put their games on pc. What do you think is going to happen next?

+ Show (1) more replyLast reply 1h ago
6uum2m ago

Only Nintendo isn’t third party nowadays

Kekewei4h ago(Edited 4h ago)

To be honest as a long time ps gamer, this deal initially made me panic.

but if I had known that it make MS u-turn on exclusive strategy, I would have happily joined xbox fans supporting the acquisition.

Reaper22_2h ago

They never made a u-turn. Initially Microsoft offered sony a 10 year deal but they turned it down but eventually they agreed. They've always said they wouldn't keep games away from playstation. But that is something Sony was doing to them.

sinspirit2h ago

That's the thing. They said they did not aim to take games away from the competition with the acquisitions and that they weren't taking games away from PlayStation. But then they try to get Sony to sign a 10 year deal just to show to a court that they aren't keeping games away. Sony saw this as a tactic to make their acquisitions look like good faith but in reality they don't need to sign that 10 year contract. They just gotta keep developing games for the console. Then they still excluded games from Sony anyways which is what they wanted while saying they didn't. They are only now going third party because they couldn't monopolize the hardware side of things and they ruined their software sales by trying to make everything a service and now we see them continuously bumping the price and changing policies to stop losing money.

Kekewei1h ago

Yes they did. I mean I was worried about Elder Scrolls series leaving playstation those days, but now I can play Forza horizon and Gears of War on ps5… this is a crazy turn of events

InUrFoxHole1h ago

@Reaper22
You are 💯 correct however we also have to consider these companies lie all the time. Or make plans and change them

220°

Epic's Tim Sweeney shares first details about Unreal Engine 6

In an interview with Lex Fridman, Epic Games' Tim Sweeney shared the first details about the next version of Unreal Engine, Unreal Engine 6.

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Vits1d 12h ago

It’s going to come packed with a bunch of flashy, buzzword-filled features that no one will actually be able to use without tanking performance. And just like every iteration of that engine before it, the excuse won’t be that it’s poorly optimized, no, it’s "forward-thinking" and the hardware just isn’t ready to keep up.

But since it saves studios from having to invest in developing their own internal engines, it’ll still end up being widely adopted across the industry.

VenomUK17h ago

But will it have micro-stutters?

Vits13h ago

But of course, even compatible with VRR, so you can really feel it.

rlow112h ago

What cracks me up, is a lot of games utilize Unreal 5 and yet gaming has become more expensive. So all that BS that they shoveled out the last big reveal hasn’t translated into savings and if it has, then the industry is just plain ol’ lying.

1nsomniac6h ago(Edited 6h ago)

You mean like “going digital will bring down costs for customer dramatically. Because there will be no packaging/distribution.” Or maybe the “games going forward, will be cross-buy so you buy it once and will be able to access it across all platforms you own.” Or even the “if we increase the rrp it will mean we can get rid of micro transactions altogether.”

… I could be here all day quoting the lies from this industry.

abstractel1h ago

Scope of games are way bigger than even just 10 years ago. Also keep in mind that Epic charges 5% for using their engine, Steam charges 30% just like Sony, Nintendo and Microsoft's stores. That's 35% of your revenue gone. Steam infuriates me because they don't have nearly the overhead console manufacturers have but they know people are unlikely to migrate to Epic Games Store (which charges 15% instead but has a shit storefront compared to steam). I love UE5 (for the most part) and it has pushed the envelope in ways that would be too long to list here. I think UE6 will push things further and make it possible for devs who don't have Rockstar resources to make amazing games even further. Time will tell.

Profchaos15h ago

Will it have games or just more decade long projects

IanTH14h ago(Edited 14h ago)

I find this odd. How am I expected to be excited with future promises when mired by the current legacy of UE5 and its myriad of technical shortcomings that have yet to be solved, even years after release.

Of course they should be working towards the future, but talking about it while UE5 still has many unsolved issues years after it has been the de facto standard? An engine used by so many, after so many years, with the backing of a company as grossly cash-rich as Epic shouldn't have so many problems still.

And the optics - even if not the truth of the matter - is you're putting time & resources into UE6 at the expense of UE5; your current product still needs quite a lot of attention. Unless the message is "we're abandoning UE5 because it's issues are systemic, and we hope UE6 can address that mess by moving on as quickly as possible".

IanTH14h ago

I was attempting to reframe my comment as I watched more of the video, but the edit timed out. So here is a nearly completely different comment lol:

The number forks/fragmentations of UE5 feels like - from a laymen's perspective - a plausible explanation for why the engine, 3 years post release, has continued to have the same problems today as it did from day 1. Sounding as if they can't really find a way to cleanly coalesce each of the seven disparate variants, it seems hopes lie with being able to do so in the years leading up to the launch of UE6.

That said, if they have so many specific versions, then it does still kind of boggle the mind why issues, like compilation stutter, are still so pervasive. Seems in this specific scenario, the fragmentation could potentially be useful for at least helping to narrow down platform specific issues/solutions.

Clearly not the case, so hopefully they can make UE6 more unified to allow for more focused, streamline engine development.

PixelOmen11h ago

Compilation stutter hasn't really been much of an issue for a couple years now if the devs know what they're doing. The problem is not all the devs know what they're doing in that regard. The real problem is traversal stutter. That is nearly universal.

IanTH10h ago(Edited 10h ago)

I sort of ended up mentally putting both of those under the category of compilation stutter, which is surely too reductive. I should have just said "stuttering/fametime issues in all their incarnations". Because while there are improvements to comp stutter, even games that force you through long, even 30 minutes shader compilation stages before playing haven't managed to fully solve that issue. Heck, even consoles, with fixed hardware that can ship with pre-compiled shaders can't even seem to fully escape it.

Traversal stutter is definitely its own issue, though, and has only been exacerbated thanks to older cards being held onto longer, and companies - primarily Nvidia - opting to put 8GB VRAM buffers into cards for way the eff too long. If you don't have the top of the line CPU and high-end, overclocked RAM kits - most of the PC playing population - to help shuffle that info between system memory and the GPU, you're more screwed than most. And Nvidia could help the issue as well, if they could improve their years-long issue with high driver overhead. Freeing up any extra CPU usage, especially for those with weaker CPUs, would really benefit.

I really hope these things can have some kind of solution found for them sooner than later. As it is, it just feels like games are taking two steps forwards and two steps back a lot of the time. Improved pixel quality (world detail, lighting, etc), at the expense of degraded image clarity (softer image, heavy reliance on upscaling, increased artificing) and smoothness/performance (stuttering/poor frametimes).

And the fact this stuff occurs, when dev times are longer than they've ever been, with budgets creeping ever higher, it's that much worse to feel like a lot of experiences just aren't wins across the board. Especially as deep into this generation as we are, and with as much time as devs & engine makers have had to iron out issues. It feels like we may need to pump the brakes on the pace of research into graphics tech and rebalance towards optimization. Image clarity (native res, especially) continuing to fall further, with poor frametimes for a myriad of reasons, as the generation goes on doesn't feel the best.

PixelOmen10h ago

I'm not just talking about shader compilation stages. There are games like Expedition 33 that barely have any pre-compilation stages (in the background on the main menu) and have almost zero comp stutter. It has to do with the way you use shaders and make your materials. It still has some small traversal stutter though.

Noskypeno12h ago

It feels too soon to talk about UE6. It feels like UE5 barely got tapped, only a handfull of games really showed its potential.

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90°

Sony Now Owns 100 % Of Their PlayStation Distributor In China

Sony has bought out their distribution business partner in China and will be renaming it to Wanzhanpiwu Cultural Entertainment Development.

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red2tango14h ago

Maybe they'll be able to keep Playstation console prices stable as a result. One can dream.

Outside_ofthe_Box11h ago

I doubt. Only reason PS console prices hasn't change is because Sony stock piled in anticipation of tariffs. 6-12 months at best until they announce their own increases.