PlayStation VR is "kind of clunky," Bleszinski says.
LLC: "Nintendo Switch 2 is a massive upgrade in every way that matters on a day to day basis, and with some firmware updates it could be even better."
Great review! We have almost the same impression of the Switch 2. I don't care if the screen isn't OLED, because when I put it next to my friend's Steam OLED screen, they barely deviated in quality.
2025 cloud gaming trends are looking good, but it’s not all smooth yet. We break down what’s working, what’s not, and what comes next.
As someone who has been gaming nearly as long as gaming has been around (since the early 70's), you'd think I'd be against this. Having grown up with all the major platforms and the whole notion of physical ownership... but I'm not. i embrace this as it is a revolutionary convenience. And one i know for a fact many (especially here) have not even given the fair chance to use. I get it... i was there too. But now i have a new outlook on it. It really is a hell of an option if you just want to play with no commitments. By no means am i saying this should replace traditional gaming, its an option. And one that people should look at optimistically as a way to compliment traditional gaming. There is room for both to thrive.
I tend to use streaming on new games in GamePass. To see if I like the game. If I do, I'll download it for a better experience. It's so convenient & useful.
With Sifu already on the handheld, Pocket Tactics asks Rematch creative director Pierre Tarno about bringing the new soccer game to Nintendo Switch 2.
Look who's talking
The problem is people need to see it for themselves and the pricing needs to be a bit more accessible. Having it cost as much as a console doesn't help. There's also needs to be more developers doing what Capcom did with RE7. More AAA titles for the device.
I think it's awesome as hell, but now it's like games are just slowly dripping out for it. What they need to do is make games that can be played without it or played with it much like Capcom did. That way the software sells and the more people play a game and see the reception of the same game being played in VR they'll likely be more incentivized to purchase VR.