Dandara’s Daring, Devious, Directionless Delight | Hardcore Gamer

Dandara’s Daring, Devious, Directionless Delight | Hardcore Gamer

Rehl|9 years ago|Commerce

Hardcore Gamer: For anyone who stuck around to watch the entirety of Nintendo’s recent Nindies Direct, you more than likely caught sight of a Metroidvania that wasn’t like the rest of ’em. Liberating one’s self from the horrid clutches of gravity — albeit one solitary directional pull of gravity — has indeed been around for quite some time, both in the independent space and across a few Nintendo first-party titles as well. But what if I told you that the gravity-shifting set-up to Brazil-based developer Long Hat House’s Dandara was not an end, but rather a means to discover something else more evocative than a simple shake-up of natural physics?

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