Eurogamer writes: "Poor old SimBin. They really don't have a clue when it comes to making race sims. Look at this one: no quad bikes, no supertrucks, no dune buggies, no karts. No nitrous bottles or touge battles, no skill stats or slo-mo crashes. Hell, you don't even get to negotiate your own sponsorship deals (sorry Anusol) or floor your arch-nemesis/cyborg half-brother in a pit lane punch-up.
It's almost as if the studio considered such things unimportant. It's almost as if they consciously decided to channel all their skill and industry into trivialities like physics, track modelling and AI."