New powerpoints describing Frostbite (4K Checkerboard, rendering architecture, HDR)
Powerpoint presentation from Game Developers Conference 2017
"learn about checkerboard rendering, and how to implement it. This presentation will showcase an efficient checkerboard implementation on the PlayStation 4 Pro, as well as highlight the pitfalls and gotchas learned during the development process."
http://www.frostbite.com/co…
"A graph of all rendering operations for the entire frame is a useful abstraction. The industry can move away from “immediate mode” DX11 style APIs to a higher level system that allows simpler code and efficient GPU utilization."
http://www.frostbite.com/20…
HDR color grading & display in Frostbite
https://t.co/oivn9dt9JK










