Here's an easier way to solving the Myaham Agana Shrine in The Legend Of Zelda: Breath Of The Wild.
NE: "We're looking at every single Nintendo franchise on Switch and evaluating how they grew and changed during the Switch's life cycle."
The composer took to Twitter to share that he actually stepped back from the position in July 2023, though this is the first time he has publicly acknowledged it.
Polygon: "To get back to the way Ocarina made us feel, it was necessary to reject almost everything about it."
I generally agree with the author here. However, if I had to point out a single game as the 'anti-Breath of the Wild,' that would be Majora's Mask. Pretty much everything in that game is interconnected, relies on something that the player must have done previously, is timed, and can be considered a puzzle in itself.
but still considered the best of the seties.
i would have liked botw to be more like ocarina.
25 years from today whatever Zelda is out people would too be looking fondly at Breath of the Wild.
Ah the more simple times of the 2020s.
The Motion controls in this shrine were annoying.
Git gud guys
Yes, frustrating at first but then I realized I was the problem, not the game. Just be calm and relaxed with it, make it slow and you'll be done at the first try
I was hoping the Switch wouldn't have motion controls. Sad to see Ninty shoe-horning gimmicks into their games again.
The motion controls for the Wii sucked. My controls would desync every minute or two in Skyward Sword and I was constantly spamming the down button (or was it up button? can't remember) to re-sync the controls again. There were a few side-quests I never completed because the sloppy controls simply wouldn't allow it. And this is with the golden wiimote plus that came with the deluxe edition! So it's not like I was using the old wii-motes. The motion controls just never worked properly for me.
Tilt the maze all the way down, you can get the ball to drop right in the middle. Then roll it down and flick off the ramp.